/dports/astro/celestia-gtk/celestia-1.6.1/src/celestia/ |
H A D | wglext.h | 237 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 macro
|
/dports/astro/celestia/celestia-1.6.1/src/celestia/ |
H A D | wglext.h | 237 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 macro
|
/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/deps/GLEW/glew/include/GL/ |
H A D | wglew.h | 969 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 macro
|
/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/glew/include/GL/ |
H A D | wglew.h | 969 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 macro
|
/dports/cad/kicad-devel/kicad-a17a58203b33e08b966075833b177dad5740c236/thirdparty/glew/include/GL/ |
H A D | wglew.h | 990 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 macro
|
/dports/cad/ldview/ldview-4.4/include/GL/ |
H A D | wglext.h | 237 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 macro
|
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/external/glew-2.1.0/include/GL/ |
H A D | wglew.h | 984 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 macro
|
/dports/cad/netgen/netgen-6.2.2105/ng/Togl2.1/gl/ |
H A D | wglext.h | 318 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 macro
|
/dports/cad/openctm/OpenCTM-1.0.3/tools/glew/GL/ |
H A D | wglew.h | 763 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 macro
|
/dports/comms/cubicsdr/CubicSDR-0248e5a/external/wglext/ |
H A D | wglext.h | 345 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 macro
|
/dports/comms/limesuite/LimeSuite-20.10.0/src/oglGraph/glew/GL/ |
H A D | wglew.h | 966 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 macro
|
/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/msvc/glew/include/GL/ |
H A D | wglew.h | 939 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 macro
|
/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/allegrogl/GLext/ |
H A D | wgl_ext_defs.h | 271 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 macro
|
/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/opengl/GLext/ |
H A D | wgl_ext_defs.h | 289 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 macro
|
/dports/devel/apitrace/apitrace-9.0/thirdparty/khronos/GL/ |
H A D | wglext.h | 683 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 macro
|
/dports/devel/godot2-tools/godot-2.1.6-stable/thirdparty/glew/GL/ |
H A D | wglew.h | 966 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 macro
|
/dports/devel/godot2/godot-2.1.6-stable/thirdparty/glew/GL/ |
H A D | wglew.h | 966 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 macro
|
/dports/devel/love07/love-HEAD/src/modules/graphics/opengl/ |
H A D | GLee.h | 11381 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 macro
|
/dports/devel/love08/love-0.8.0/src/modules/graphics/opengl/ |
H A D | GLee.h | 11381 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 macro
|
/dports/devel/love5/love-0.5-0/src/opengl/ |
H A D | GLee.h | 9967 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 macro
|
/dports/devel/upp/upp/uppsrc/plugin/glew/ |
H A D | wglew.h | 990 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3 macro
|
/dports/editors/lazarus-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/opengl/ |
H A D | glwin32wglcontext.pas | 112 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV = $20B3;
|
/dports/editors/lazarus-qt5-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/opengl/ |
H A D | glwin32wglcontext.pas | 112 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV = $20B3;
|
/dports/editors/lazarus-qt5/lazarus/components/opengl/ |
H A D | glwin32wglcontext.pas | 112 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV = $20B3;
|
/dports/editors/lazarus/lazarus/components/opengl/ |
H A D | glwin32wglcontext.pas | 112 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV = $20B3;
|