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Searched refs:WORKING_POP_PERCENT (Results 1 – 4 of 4) sorted by path

/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/
H A Dlin-city.h386 #define WORKING_POP_PERCENT 45 macro
/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/modules/
H A Dresidence.cpp193 if (put_jobs(x, y, ((p * (WORKING_POP_PERCENT + swing)) / 100)) != 0) { in do_residence()
/dports/games/lincity/lincity-1.13.1/
H A Dlin-city.h495 #define WORKING_POP_PERCENT 45 macro
/dports/games/lincity/lincity-1.13.1/modules/
H A Dresidence.c201 if (put_jobs (x, y, ((p * (WORKING_POP_PERCENT + swing)) / 100)) != 0) in do_residence()