/dports/astro/stellarium/stellarium-0.21.3/stars/default/ |
H A D | extra_name.fab | 14799 68170|φ_370 20897 94774|ΟΣ_370
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/dports/games/retroarch/RetroArch-1.9.7/deps/SPIRV-Cross/reference/shaders/asm/frag/ |
H A D | vector-shuffle-oom.asm.frag | 201 _28 _370 = _323; 202 _370._m0 = _369; 218 _28 _417 = _370;
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/dports/games/retroarch/RetroArch-1.9.7/deps/SPIRV-Cross/reference/shaders-msl/asm/frag/ |
H A D | vector-shuffle-oom.asm.frag | 235 _28 _370 = _323; 236 _370._m0 = _369; 252 _28 _417 = _370;
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/dports/lang/spidermonkey78/firefox-78.9.0/third_party/python/psutil/ |
H A D | HISTORY.rst | 2511 .. _370: https://github.com/giampaolo/psutil/issues/370
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/dports/biology/snpeff/snpEff/examples/ |
H A D | test.chr22.ann.vcf | 302 …1E1|ENSG00000131100|transcript|ENST00000399798|protein_coding|5/7|c.370-22_370-21delTC||||||,|intr… 303 …1E1|ENSG00000131100|transcript|ENST00000399798|protein_coding|5/7|c.370-37_370-36insGCTTCATATTT|||… 12809 …_370-21delCC||||||,|sequence_feature|LOW|PPARA|ENSG00000186951|DNA-binding_region:Nuclear_receptor…
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/dports/biology/gatk/gatk-4.2.0.0/src/test/resources/org/broadinstitute/hellbender/tools/spark/bwa/BwaSpark/ |
H A D | bwa.sam | 2297 rotavirus_394_981_5:0:0_3:0:0_370 83 rotavirus 912 60 70M = 394 -588 TTTTAATGTTAAAAGGACTGTTGAAGCTAT… 2298 rotavirus_394_981_5:0:0_3:0:0_370 163 rotavirus 394 60 70M = 912 588 TTTTCGTGTAAAAAGAATACCAGGACAATC…
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/reference/shaders-msl/asm/frag/ |
H A D | vector-shuffle-oom.asm.frag | 229 _28 _370 = _323; 230 _370._m0 = _369; 245 _28 _417 = _370;
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/reference/shaders/asm/frag/ |
H A D | vector-shuffle-oom.asm.frag | 195 _28 _370 = _323; 196 _370._m0 = _369; 211 _28 _417 = _370;
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/reference/opt/shaders/vert/ |
H A D | ocean.vert | 69 bool _370 = _360.x < 32u; 71 if (_370) 94 if (_370)
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/reference/opt/shaders-ue4/asm/tese/ |
H A D | ds-patch-input-fixes.asm.tese | 323 float _370 = float(int(_286 == 2.0)); 324 _387 = ((float4(_363) * _138[0]) + (float4(_367) * _138[1])) + (float4(_370) * _138[2]); 325 _388 = ((float3(_363) * _139[0]) + (float3(_367) * _139[1])) + (float3(_370) * _139[2]);
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/reference/shaders-ue4/asm/tese/ |
H A D | ds-patch-input-fixes.asm.tese | 323 float _370 = float(int(_286 == 2.0)); 324 _387 = ((float4(_363) * _138[0]) + (float4(_367) * _138[1])) + (float4(_370) * _138[2]); 325 _388 = ((float3(_363) * _139[0]) + (float3(_367) * _139[1])) + (float3(_370) * _139[2]);
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders-ue4/asm/tese/ |
H A D | ds-patch-input-fixes.asm.tese | 323 float _370 = float(int(_286 == 2.0)); 324 _387 = ((float4(_363) * _138[0]) + (float4(_367) * _138[1])) + (float4(_370) * _138[2]); 325 _388 = ((float3(_363) * _139[0]) + (float3(_367) * _139[1])) + (float3(_370) * _139[2]);
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-msl/asm/frag/ |
H A D | vector-shuffle-oom.asm.frag | 229 _28 _370 = _323; 230 _370._m0 = _369; 245 _28 _417 = _370;
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-ue4/asm/tese/ |
H A D | ds-patch-input-fixes.asm.tese | 323 float _370 = float(int(_286 == 2.0)); 324 _387 = ((float4(_363) * _138[0]) + (float4(_367) * _138[1])) + (float4(_370) * _138[2]); 325 _388 = ((float3(_363) * _139[0]) + (float3(_367) * _139[1])) + (float3(_370) * _139[2]);
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/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-ue4/asm/tese/ |
H A D | ds-patch-input-fixes.asm.tese | 323 float _370 = float(int(_286 == 2.0)); 324 _387 = ((float4(_363) * _138[0]) + (float4(_367) * _138[1])) + (float4(_370) * _138[2]); 325 _388 = ((float3(_363) * _139[0]) + (float3(_367) * _139[1])) + (float3(_370) * _139[2]);
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/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders-ue4/asm/tese/ |
H A D | ds-patch-input-fixes.asm.tese | 323 float _370 = float(int(_286 == 2.0)); 324 _387 = ((float4(_363) * _138[0]) + (float4(_367) * _138[1])) + (float4(_370) * _138[2]); 325 _388 = ((float3(_363) * _139[0]) + (float3(_367) * _139[1])) + (float3(_370) * _139[2]);
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/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders/asm/frag/ |
H A D | vector-shuffle-oom.asm.frag | 195 _28 _370 = _323; 196 _370._m0 = _369; 211 _28 _417 = _370;
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/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-msl/asm/frag/ |
H A D | vector-shuffle-oom.asm.frag | 229 _28 _370 = _323; 230 _370._m0 = _369; 245 _28 _417 = _370;
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/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders/vert/ |
H A D | ocean.vert | 69 bool _370 = _360.x < 32u; 71 if (_370) 94 if (_370)
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders/vert/ |
H A D | ocean.vert | 69 bool _370 = _360.x < 32u; 71 if (_370) 94 if (_370)
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders-ue4/asm/tese/ |
H A D | ds-patch-input-fixes.asm.tese | 323 float _370 = float(int(_286 == 2.0)); 324 _387 = ((float4(_363) * _138[0]) + (float4(_367) * _138[1])) + (float4(_370) * _138[2]); 325 _388 = ((float3(_363) * _139[0]) + (float3(_367) * _139[1])) + (float3(_370) * _139[2]);
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders/asm/frag/ |
H A D | vector-shuffle-oom.asm.frag | 195 _28 _370 = _323; 196 _370._m0 = _369; 211 _28 _417 = _370;
|
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/opt/shaders/vert/ |
H A D | ocean.vert | 69 bool _370 = _360.x < 32u; 71 if (_370) 94 if (_370)
|
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-msl/asm/frag/ |
H A D | vector-shuffle-oom.asm.frag | 229 _28 _370 = _323; 230 _370._m0 = _369; 245 _28 _417 = _370;
|
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/reference/shaders-ue4/asm/tese/ |
H A D | ds-patch-input-fixes.asm.tese | 323 float _370 = float(int(_286 == 2.0)); 324 _387 = ((float4(_363) * _138[0]) + (float4(_367) * _138[1])) + (float4(_370) * _138[2]); 325 _388 = ((float3(_363) * _139[0]) + (float3(_367) * _139[1])) + (float3(_370) * _139[2]);
|