Searched refs:_CalculateDefenseRatings (Results 1 – 7 of 7) sorted by relevance
248 _CalculateDefenseRatings(); in SetPhysDef()253 _CalculateDefenseRatings(); in SetPhysDefModifier()258 _CalculateDefenseRatings(); in SetMagDef()263 _CalculateDefenseRatings(); in SetMagDefModifier()297 _CalculateDefenseRatings(); in SetElementalModifier()445 virtual void _CalculateDefenseRatings();
136 _CalculateDefenseRatings(); in SetPhysDef()141 _CalculateDefenseRatings(); in SetPhysDefModifier()146 _CalculateDefenseRatings(); in SetMagDef()151 _CalculateDefenseRatings(); in SetMagDefModifier()512 virtual void _CalculateDefenseRatings() override;
375 _CalculateDefenseRatings(); in AddPhysDef()382 _CalculateDefenseRatings(); in SubtractPhysDef()388 _CalculateDefenseRatings(); in AddMagDef()395 _CalculateDefenseRatings(); in SubtractMagDef()429 void GlobalActor::_CalculateDefenseRatings() in _CalculateDefenseRatings() function in vt_global::GlobalActor
312 _CalculateDefenseRatings(); in GlobalCharacter()713 _CalculateDefenseRatings(); in AddPhysDef()720 _CalculateDefenseRatings(); in SubtractPhysDef()726 _CalculateDefenseRatings(); in AddMagDef()733 _CalculateDefenseRatings(); in SubtractMagDef()765 _CalculateDefenseRatings(); in EquipArmor()786 _CalculateDefenseRatings(); in UnequipArmor()1165 void GlobalCharacter::_CalculateDefenseRatings() in _CalculateDefenseRatings() function in vt_global::GlobalCharacter
165 _CalculateDefenseRatings(); in GlobalEnemy()
357 { _fortitude = fo; _CalculateDefenseRatings(); } in SetFortitude()360 { _protection = pr; _CalculateDefenseRatings(); } in SetProtection()548 void _CalculateDefenseRatings();
527 _CalculateDefenseRatings(); in AddFortitude()538 _CalculateDefenseRatings(); in SubtractFortitude()552 _CalculateDefenseRatings(); in AddProtection()563 _CalculateDefenseRatings(); in SubtractProtection()649 void GlobalActor::_CalculateDefenseRatings() { in _CalculateDefenseRatings() function in hoa_global::GlobalActor1215 _CalculateDefenseRatings(); in GlobalCharacter()1434 _CalculateDefenseRatings(); in GlobalEnemy()