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Searched refs:_attack_points (Results 1 – 7 of 7) sorted by relevance

/dports/games/valyriatear/ValyriaTear-1.1.0/src/common/global/actors/
H A Dglobal_actor.cpp46 delete _attack_points[i]; in ~GlobalActor()
48 _attack_points.clear(); in ~GlobalActor()
93 _attack_points.push_back(new GlobalAttackPoint(*copy._attack_points[i])); in GlobalActor()
147 _attack_points.push_back(new GlobalAttackPoint(*_attack_points[i])); in operator =()
176 if(index >= _attack_points.size()) { in GetTotalPhysicalDefense()
186 if(index >= _attack_points.size()) { in GetTotalMagicalDefense()
199 if(index >= _attack_points.size()) { in GetTotalEvadeRating()
209 if (_attack_points.empty()) in GetAverageDefense()
223 if (_attack_points.empty()) in GetAverageMagicalDefense()
236 if (_attack_points.empty()) in GetAverageEvadeRating()
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H A Dglobal_enemy.cpp123 _attack_points.push_back(new GlobalAttackPoint(this)); in GlobalEnemy()
125 if(_attack_points.back()->LoadData(enemy_data) == false) { in GlobalEnemy()
H A Dglobal_actor.h182 return _attack_points; in GetAttackPoints()
421 std::vector<GlobalAttackPoint *> _attack_points; variable
H A Dglobal_character.cpp234 _attack_points.push_back(new GlobalAttackPoint(this)); in GlobalCharacter()
236 if(_attack_points[i]->LoadData(char_script) == false) { in GlobalCharacter()
1168 for(uint32_t i = 0; i < _attack_points.size(); ++i) { in _CalculateDefenseRatings()
1170 _attack_points[i]->CalculateTotalDefense(_equipped_armors[i]); in _CalculateDefenseRatings()
1172 _attack_points[i]->CalculateTotalDefense(nullptr); in _CalculateDefenseRatings()
/dports/games/allacrost/allacrost-1.0.2/src/common/global/
H A Dglobal_actors.cpp140 delete _attack_points[i]; in ~GlobalActor()
142 _attack_points.clear(); in ~GlobalActor()
183 _attack_points.push_back(new GlobalAttackPoint(*copy._attack_points[i])); in GlobalActor()
184 _attack_points[i]->SetActorOwner(this); in GlobalActor()
232 _attack_points.push_back(new GlobalAttackPoint(*_attack_points[i])); in operator =()
233 _attack_points[i]->SetActorOwner(this); in operator =()
289 if (index >= _attack_points.size()) { in GetTotalPhysicalDefense()
300 if (index >= _attack_points.size()) { in GetTotalMetaphysicalDefense()
311 if (index >= _attack_points.size()) { in GetTotalEvadeRating()
333 if (index >= _attack_points.size()) { in GetAttackPoint()
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H A Dglobal_actors.h296 { return _attack_points; } in GetAttackPoints()
482 std::vector<GlobalAttackPoint*> _attack_points; variable
/dports/games/allacrost/allacrost-1.0.2/src/modes/battle/
H A Dbattle_actors.cpp265 for (uint32 i = 0; i < _attack_points.size(); i++) in TotalPhysicalDefense()
266 phys_defense += _attack_points[i]->GetTotalPhysicalDefense(); in TotalPhysicalDefense()
267 phys_defense /= _attack_points.size(); in TotalPhysicalDefense()
277 for (uint32 i = 0; i < _attack_points.size(); i++) in TotalMetaphysicalDefense()
278 meta_defense += _attack_points[i]->GetTotalMetaphysicalDefense(); in TotalMetaphysicalDefense()
279 meta_defense /= _attack_points.size(); in TotalMetaphysicalDefense()
289 for (uint32 i = 0; i < _attack_points.size(); i++) in TotalEvadeRating()
290 evade += _attack_points[i]->GetTotalEvadeRating(); in TotalEvadeRating()
291 evade /= static_cast<float>(_attack_points.size()); in TotalEvadeRating()