Searched refs:_growth_skill_points (Results 1 – 2 of 2) sorted by relevance
1306 _growth_skill_points(0.0f), in GlobalEnemy()1376 _growth_skill_points = enemy_data.ReadFloat("skill_points"); in GlobalEnemy()1487 _max_skill_points += static_cast<uint32>(_growth_skill_points * _experience_level); in Initialize()
980 float _growth_skill_points; variable