Searched refs:_simthread (Results 1 – 4 of 4) sorted by relevance
62 CKingdom *kingdom() const { return _simthread->kingdom(); } in DECLARE_EVENT_TABLE()81 SimulationThread *_simthread; member in SpeciesFrame
107 _simthread = new SimulationThread(this); in BEGIN_EVENT_TABLE()108 if(wxTHREAD_NO_ERROR != _simthread->Create(10000)) { in BEGIN_EVENT_TABLE()151 _simthread->Run(); in OnRunSimulation()157 _simthread->Stop(); in OnStopSimulation()