Searched refs:aboveStateF (Results 1 – 1 of 1) sorted by relevance
78 PuyoState aboveStateF, aboveStateC; in update() local82 aboveStateF = (c_direction == UP) ? c_color : PUYO_EMPTY; in update()83 F = ((game->getSamePuyoAround(f_x, f_y, f_color) + ((aboveStateF == f_color)?1:0)) == 4); in update()