Searched refs:anyVehiclesEnd (Results 1 – 4 of 4) sorted by relevance
1258 for (AnyVehicleIterator last = anyVehiclesBegin(); last != anyVehiclesEnd(); ++last) { in detectCollisions()1288 for (AnyVehicleIterator veh = anyVehiclesBegin(); veh != anyVehiclesEnd(); ++veh) { in detectCollisions()1295 MSLane::AnyVehicleIterator end = foeLane->anyVehiclesEnd(); in detectCollisions()1343 for (AnyVehicleIterator veh = anyVehiclesBegin(); veh != anyVehiclesEnd(); ++veh) { in detectCollisions()1346 …yVehicleIterator veh2 = bidiLane->anyVehiclesBegin(); veh2 != bidiLane->anyVehiclesEnd(); ++veh2) { in detectCollisions()1377 for (AnyVehicleIterator veh = anyVehiclesBegin(); veh != anyVehiclesEnd(); ++veh) { in detectCollisions()1379 for (AnyVehicleIterator veh2 = anyVehiclesBegin(); veh2 != anyVehiclesEnd(); ++veh2) { in detectCollisions()1415 AnyVehicleIterator v_end = anyVehiclesEnd(); in detectCollisions()2284 for (AnyVehicleIterator last = anyVehiclesBegin(); last != anyVehiclesEnd(); ++last) { in getLeader()3064 for (AnyVehicleIterator last = anyVehiclesBegin(); last != anyVehiclesEnd(); ++last) { in getFollowersOnConsecutive()
971 MSLane::AnyVehicleIterator end = foeLane->anyVehiclesEnd(); in getLeaderInfo()1093 MSLane::AnyVehicleIterator end = foeLane->anyVehiclesEnd(); in getLeaderInfo()
439 AnyVehicleIterator anyVehiclesEnd() const { in anyVehiclesEnd() function
861 … for (auto itVeh = foeLane->anyVehiclesBegin(); itVeh != foeLane->anyVehiclesEnd(); ++itVeh) { in moveInDirection()1183 …nyVehicleIterator end = (dir == FORWARD ? lane->anyVehiclesUpstreamEnd() : lane->anyVehiclesEnd()); in getVehicleObstacles()