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Searched refs:apply_to_ui_data (Results 1 – 2 of 2) sorted by relevance

/dports/games/magiccube4d/magiccube4d-src-2_2/
H A DWidgetsX.cpp41 std::map<Widget, WidgetsX::MacroUIData*> WidgetsX::apply_to_ui_data; member in WidgetsX
48 MacroUIData* which = apply_to_ui_data[widget]; in macroApply_cb()
519 this->apply_to_ui_data[callbutton] = ui_data; in addMacro()
634 this->apply_to_ui_data.erase(ui_data->apply); in removeMacro()
H A DWidgetsX.h92 static std::map<Widget, MacroUIData*> apply_to_ui_data; variable