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/dports/games/ioquake3/ioquake3-1.36/code/game/
H A Dai_team.c391 if (attackers > 5) attackers = 5; in BotCTFOrders_BothFlagsNotAtBase()
498 if (attackers > 6) attackers = 6; in BotCTFOrders_FlagNotAtBase()
561 if (attackers > 7) attackers = 7; in BotCTFOrders_FlagNotAtBase()
634 if (attackers > 3) attackers = 3; in BotCTFOrders_EnemyFlagNotAtBase()
743 if (attackers > 4) attackers = 4; in BotCTFOrders_BothFlagsAtBase()
805 if (attackers > 5) attackers = 5; in BotCTFOrders_BothFlagsAtBase()
1002 if (attackers > 4) attackers = 4; in Bot1FCTFOrders_FlagAtCenter()
1066 if (attackers > 6) attackers = 6; in Bot1FCTFOrders_FlagAtCenter()
1159 if (attackers > 7) attackers = 7; in Bot1FCTFOrders_TeamHasFlag()
1255 if (attackers > 8) attackers = 8; in Bot1FCTFOrders_TeamHasFlag()
[all …]
/dports/games/ioquake3-server/ioquake3-1.36/code/game/
H A Dai_team.c391 if (attackers > 5) attackers = 5; in BotCTFOrders_BothFlagsNotAtBase()
498 if (attackers > 6) attackers = 6; in BotCTFOrders_FlagNotAtBase()
561 if (attackers > 7) attackers = 7; in BotCTFOrders_FlagNotAtBase()
634 if (attackers > 3) attackers = 3; in BotCTFOrders_EnemyFlagNotAtBase()
743 if (attackers > 4) attackers = 4; in BotCTFOrders_BothFlagsAtBase()
805 if (attackers > 5) attackers = 5; in BotCTFOrders_BothFlagsAtBase()
1002 if (attackers > 4) attackers = 4; in Bot1FCTFOrders_FlagAtCenter()
1066 if (attackers > 6) attackers = 6; in Bot1FCTFOrders_FlagAtCenter()
1159 if (attackers > 7) attackers = 7; in Bot1FCTFOrders_TeamHasFlag()
1255 if (attackers > 8) attackers = 8; in Bot1FCTFOrders_TeamHasFlag()
[all …]
/dports/games/evq3/evq3/code/game/
H A Dai_team.c391 if (attackers > 5) attackers = 5; in BotCTFOrders_BothFlagsNotAtBase()
498 if (attackers > 6) attackers = 6; in BotCTFOrders_FlagNotAtBase()
561 if (attackers > 7) attackers = 7; in BotCTFOrders_FlagNotAtBase()
634 if (attackers > 3) attackers = 3; in BotCTFOrders_EnemyFlagNotAtBase()
743 if (attackers > 4) attackers = 4; in BotCTFOrders_BothFlagsAtBase()
805 if (attackers > 5) attackers = 5; in BotCTFOrders_BothFlagsAtBase()
1002 if (attackers > 4) attackers = 4; in Bot1FCTFOrders_FlagAtCenter()
1066 if (attackers > 6) attackers = 6; in Bot1FCTFOrders_FlagAtCenter()
1159 if (attackers > 7) attackers = 7; in Bot1FCTFOrders_TeamHasFlag()
1255 if (attackers > 8) attackers = 8; in Bot1FCTFOrders_TeamHasFlag()
[all …]
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/
H A Dai_team.c391 if (attackers > 5) attackers = 5; in BotCTFOrders_BothFlagsNotAtBase()
498 if (attackers > 6) attackers = 6; in BotCTFOrders_FlagNotAtBase()
561 if (attackers > 7) attackers = 7; in BotCTFOrders_FlagNotAtBase()
634 if (attackers > 3) attackers = 3; in BotCTFOrders_EnemyFlagNotAtBase()
743 if (attackers > 4) attackers = 4; in BotCTFOrders_BothFlagsAtBase()
805 if (attackers > 5) attackers = 5; in BotCTFOrders_BothFlagsAtBase()
1002 if (attackers > 4) attackers = 4; in Bot1FCTFOrders_FlagAtCenter()
1066 if (attackers > 6) attackers = 6; in Bot1FCTFOrders_FlagAtCenter()
1159 if (attackers > 7) attackers = 7; in Bot1FCTFOrders_TeamHasFlag()
1255 if (attackers > 8) attackers = 8; in Bot1FCTFOrders_TeamHasFlag()
[all …]
/dports/games/sjeng/Sjeng-Free-11.2/
H A Dattacks.c36 int attackers = 0; in calc_attackers() local
49 attackers++; in calc_attackers()
58 attackers++; in calc_attackers()
73 attackers++; in calc_attackers()
79 attackers++; in calc_attackers()
87 attackers++; in calc_attackers()
100 attackers++; in calc_attackers()
116 attackers++; in calc_attackers()
139 attackers++; in calc_attackers()
145 attackers++; in calc_attackers()
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/dports/devel/viewvc-devel/viewvc-c93d9da79c31457ecb0a771ff52d28353dc6e878/notes/
H A DSECURITY.md8 …cripting vulnerability in `viewcvs.cgi` for ViewCVS 0.9.2 allows remote attackers to inject script…
15 …t the `hide_cvsroot` and `forbidden` settings, which could allow remote attackers to gain sensitiv…
22 …ross-site scripting (XSS) vulnerabilities in ViewCVS 0.9.2 allow remote attackers to inject arbitr…
29 … CRLF injection vulnerability in viewcvs in ViewCVS 0.9.2 allows remote attackers to inject arbitr…
43 …fy a charset in its HTTP headers or HTML documents, which allows remote attackers to conduct cross…
50 … results that list CVS or Subversion (SVN) commits, which allows remote attackers to obtain sensit…
57 …nder the web root with insufficient access control, which allows remote attackers to read files an…
99 …ew without using the authorizer for each root, which might allow remote attackers to discover priv…
106 … specify an unsupported authorizer for a root, which might allow remote attackers to bypass intend…
120 …ewvc.py` in ViewVC before 1.0.10, and 1.1.x before 1.1.4, allows remote attackers to inject arbitr…
[all …]
/dports/games/iortcw/iortcw-1.51c/SP/code/game/
H A Dai_team.c205 int numteammates, defenders, attackers, i, other; in BotCTFOrders_BothFlagsNotAtBase() local
250 attackers = (int) ( float ) numteammates * 0.5 + 0.5; in BotCTFOrders_BothFlagsNotAtBase()
266 for ( i = 0; i < attackers; i++ ) { in BotCTFOrders_BothFlagsNotAtBase()
288 int numteammates, defenders, attackers, i; in BotCTFOrders_FlagNotAtBase() local
327 attackers = (int) ( float ) numteammates * 0.5 + 0.5; in BotCTFOrders_FlagNotAtBase()
334 for ( i = 0; i < attackers; i++ ) { in BotCTFOrders_FlagNotAtBase()
352 int numteammates, defenders, attackers, i, other; in BotCTFOrders_EnemyFlagNotAtBase() local
399 attackers = (int) ( float ) numteammates * 0.5 + 0.5; in BotCTFOrders_EnemyFlagNotAtBase()
410 for ( i = 0; i < attackers; i++ ) { in BotCTFOrders_EnemyFlagNotAtBase()
437 int numteammates, defenders, attackers, i; in BotCTFOrders_BothFlagsAtBase() local
[all …]
/dports/games/iortcw/iortcw-1.51c/MP/code/game/
H A Dai_team.c205 int numteammates, defenders, attackers, i, other; in BotCTFOrders_BothFlagsNotAtBase() local
250 attackers = (int) ( float ) numteammates * 0.5 + 0.5; in BotCTFOrders_BothFlagsNotAtBase()
266 for ( i = 0; i < attackers; i++ ) { in BotCTFOrders_BothFlagsNotAtBase()
288 int numteammates, defenders, attackers, i; in BotCTFOrders_FlagNotAtBase() local
327 attackers = (int) ( float ) numteammates * 0.5 + 0.5; in BotCTFOrders_FlagNotAtBase()
334 for ( i = 0; i < attackers; i++ ) { in BotCTFOrders_FlagNotAtBase()
352 int numteammates, defenders, attackers, i, other; in BotCTFOrders_EnemyFlagNotAtBase() local
399 attackers = (int) ( float ) numteammates * 0.5 + 0.5; in BotCTFOrders_EnemyFlagNotAtBase()
410 for ( i = 0; i < attackers; i++ ) { in BotCTFOrders_EnemyFlagNotAtBase()
437 int numteammates, defenders, attackers, i; in BotCTFOrders_BothFlagsAtBase() local
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/dports/games/keeperrl/keeperrl-alpha23/
H A Dexternal_enemies.cpp68 if (areAllDead(wave->attackers)) { in updateCurrentWaves()
79 vector<WCreature> attackers; in update() local
87 attackers.push_back(ref); in update()
89 target->addAttack(CollectiveAttack(nextWave->enemy.name, attackers)); in update()
90 currentWaves.push_back(CurrentWave{nextWave->enemy.name, attackers}); in update()
H A Dvillage_control.cpp103 void VillageControl::launchAttack(vector<WCreature> attackers) { in launchAttack() argument
105 for (WCreature c : attackers) in launchAttack()
113 enemy->addAttack(CollectiveAttack(getCollective(), attackers, ransom)); in launchAttack()
114 TeamId team = getCollective()->getTeams().createPersistent(attackers); in launchAttack()
117 for (WCreature c : attackers) in launchAttack()
119 attackSizes[team] = attackers.size(); in launchAttack()
H A Dexternal_enemies.h30 vector<WCreature> SERIAL(attackers);
31 SERIALIZE_ALL(name, attackers)
/dports/games/openra/OpenRA-release-20200503/mods/cnc/maps/gdi02/
H A Dgdi02.lua32 local attackers = Utils.Skip(nodUnits, #nodUnits - AttackerSquadSize)
33 Utils.Do(attackers, function(unit)
37 Trigger.OnAllKilled(attackers, function() Trigger.AfterDelay(DateTime.Seconds(15), NodAttack) end)
/dports/security/sshguard/sshguard-2.4.2/doc/
H A Dsshguard-setup.7.rst87 SSHGuard can block attackers using one of several firewall backends that is
94 SSHGuard adds attackers to table *<sshguard>*. Create the table and block
95 attackers by adding the following lines to the end of *pf.conf*::
107 SSHGuard creates and adds attackers to table 22. The table can be used to
108 block attackers in your ruleset. For example::
119 Blocked attackers are added to two ipsets named sshguard4 and sshguard6.
136 Blocked attackers are added to two ipsets named sshguard4 and sshguard6.
153 your sshguard protects. If you want to prevent attackers from doing any
191 SSHGuard creates tables with a high priority and adds attackers to a set
196 # nft list set ip sshguard attackers
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/dports/games/wesnoth/wesnoth-1.14.17/data/ai/micro_ais/cas/
H A Dca_bottleneck_attack.lua6 local attackers = AH.get_units_with_attacks {
12 if (not attackers[1]) then return 0 end
15 for _,attacker in ipairs(attackers) do
/dports/games/wesnoth/wesnoth-1.14.17/utils/
H A Dwesnoth-attack-sim.c113 const struct unit *attackers[], in calculate_attack() argument
131 struct unit att = *attackers[j]; in calculate_attack()
161 for (j = 0; j <= attackers[i]->max_hp; j++) { in calculate_attack()
166 attacker_res[i][attackers[i]->hp] in calculate_attack()
385 const struct unit *attackers[2]; in check() local
394 attackers[0] = &u[j]; in check()
395 attackers[1] = &u[k]; in check()
397 attackers, attacker_res, 2, 20000); in check()
/dports/www/py-fastapi/fastapi-0.70.0/docs/en/docs/advanced/security/
H A Dhttp-basic-auth.md57 Let's imagine some attackers are trying to guess the username and password.
70 But then the attackers try with username `stanleyjobsox` and password `love123`.
81 #### The time to answer helps the attackers
83 …roseconds longer to send the "incorrect user or password" response, the attackers will know that t…
89 Of course, the attackers would not try all this by hand, they would write a program to do it, possi…
91 But doing that, in some minutes or hours the attackers would have guessed the correct username and …
/dports/games/lordsawar/lordsawar-0.3.2/src/gui/
H A Dfight-window.cpp62 armies_type attackers, defenders; in FightWindow() local
64 Fight::orderArmies (fight.getAttackers(), attackers); in FightWindow()
74 for (armies_type::iterator i = attackers.begin(); i != attackers.end(); ++i) in FightWindow()
97 p = attackers.front()->getOwner(); in FightWindow()
/dports/games/wesnoth/wesnoth-1.14.17/data/ai/micro_ais/engines/
H A Dpriority_target_engine.lua13 local attackers = AH.get_units_with_attacks {
19 for _,attacker in ipairs(attackers) do
/dports/games/lordsawar/lordsawar-0.3.2/src/
H A Dfight.h112 Fight(std::list<Stack*> attackers, std::list<Stack*> defenders,
116 …Fight(std::list<Stack*> attackers, std::list<Stack*> defenders, bool city, Tile::Type terrain, Fig…
214 …void setupFight(std::list<Stack*> attackers, std::list<Stack*> defenders, bool city, Tile::Type te…
H A Dfight.cpp72 std::list<Stack *> attackers; in Fight() local
80 attackers.push_back(attacker); in Fight()
125 setupFight (attackers, defenders, city != NULL, mtile->getType(), type); in Fight()
128 Fight::Fight(std::list<Stack*> attackers, std::list<Stack*> defenders, in Fight() argument
131 d_attackers = attackers; in Fight()
138 void Fight::setupFight(std::list<Stack*> attackers, std::list<Stack*> defenders, bool city, Tile::T… in setupFight() argument
141 d_attackers = attackers; in setupFight()
150 d_att_close.push_back(new Fighter(a, attackers.front()->getPos())); in setupFight()
163 Fight::Fight(std::list<Stack*> attackers, std::list<Stack*> defenders, bool city, Tile::Type terrai… in Fight() argument
165 setupFight (attackers, defenders, city, terrain, type); in Fight()
H A Dnetwork_player.cpp444 std::list<Stack *> attackers, defenders; in decodeActionFight() local
448 attackers.push_back(d_stacklist->getStackById(*i)); in decodeActionFight()
491 Fight fight(attackers, defenders, action->getBattleHistory()); in decodeActionFight()
497 cleanupAfterFight(attackers, defenders, attacker_history, defender_history); in decodeActionFight()
502attackers.front())->size() << " attackers left in " << (&*attackers.front())->getId() << " at " <<… in decodeActionFight()
551 std::list<Stack *> attackers, defenders; in decodeActionRuin() local
552 attackers.push_back(explorer); in decodeActionRuin()
557 cleanupAfterFight(attackers, defenders, attacker_history, defender_history); in decodeActionRuin()
/dports/mail/spamassassin-devel/spamassassin-1ea352210/rulesrc/sandbox/khopesh/
H A D20_isc_attackers.cf16 # describe KHOP_ISC Received through an IP in the ISC top 100 attackers
20 # describe KHOP_ISC_LE Received through an IP in the ISC top 100 attackers
/dports/security/tcpcrypt/tcpcrypt-0.5/src/
H A Dtcpcryptd.man.md51 which provides confidentiality in the face of passive network attackers (those
53 communication from active attackers, the application must intentionally
59 attackers", that is, those who are able to modify network packets in transit.
76 attackers) by confirming that the _tcpcrypt_ session ids derived at each end
/dports/games/widelands/widelands-build21/src/ai/
H A Ddefaultai_warfare.cc236 std::vector<Soldier*> attackers; in check_enemy_sites() local
238 if (attackers.empty()) { in check_enemy_sites()
243 assert(!attackers.empty()); in check_enemy_sites()
578 assert(attackers < 500); in check_enemy_sites()
582 if (attackers > attack_group) { in check_enemy_sites()
583 attackers = attack_group + std::rand() % (attackers - attack_group); in check_enemy_sites()
586 assert(attackers < 500); in check_enemy_sites()
588 if (attackers <= 0) { in check_enemy_sites()
597 a < attackers && in check_enemy_sites()
618 attackers_count_ += attackers; in check_enemy_sites()
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/dports/sysutils/restic/restic-0.12.1/changelog/0.8.0_2017-11-26/
H A Dissue-14453 A vulnerability was found in the restic restorer, which allowed attackers in
10 addition, the attackers need to be able to create files with arbitrary

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