/dports/games/ioquake3/ioquake3-1.36/code/game/ |
H A D | ai_team.c | 391 if (attackers > 5) attackers = 5; in BotCTFOrders_BothFlagsNotAtBase() 498 if (attackers > 6) attackers = 6; in BotCTFOrders_FlagNotAtBase() 561 if (attackers > 7) attackers = 7; in BotCTFOrders_FlagNotAtBase() 634 if (attackers > 3) attackers = 3; in BotCTFOrders_EnemyFlagNotAtBase() 743 if (attackers > 4) attackers = 4; in BotCTFOrders_BothFlagsAtBase() 805 if (attackers > 5) attackers = 5; in BotCTFOrders_BothFlagsAtBase() 1002 if (attackers > 4) attackers = 4; in Bot1FCTFOrders_FlagAtCenter() 1066 if (attackers > 6) attackers = 6; in Bot1FCTFOrders_FlagAtCenter() 1159 if (attackers > 7) attackers = 7; in Bot1FCTFOrders_TeamHasFlag() 1255 if (attackers > 8) attackers = 8; in Bot1FCTFOrders_TeamHasFlag() [all …]
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/dports/games/ioquake3-server/ioquake3-1.36/code/game/ |
H A D | ai_team.c | 391 if (attackers > 5) attackers = 5; in BotCTFOrders_BothFlagsNotAtBase() 498 if (attackers > 6) attackers = 6; in BotCTFOrders_FlagNotAtBase() 561 if (attackers > 7) attackers = 7; in BotCTFOrders_FlagNotAtBase() 634 if (attackers > 3) attackers = 3; in BotCTFOrders_EnemyFlagNotAtBase() 743 if (attackers > 4) attackers = 4; in BotCTFOrders_BothFlagsAtBase() 805 if (attackers > 5) attackers = 5; in BotCTFOrders_BothFlagsAtBase() 1002 if (attackers > 4) attackers = 4; in Bot1FCTFOrders_FlagAtCenter() 1066 if (attackers > 6) attackers = 6; in Bot1FCTFOrders_FlagAtCenter() 1159 if (attackers > 7) attackers = 7; in Bot1FCTFOrders_TeamHasFlag() 1255 if (attackers > 8) attackers = 8; in Bot1FCTFOrders_TeamHasFlag() [all …]
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/dports/games/evq3/evq3/code/game/ |
H A D | ai_team.c | 391 if (attackers > 5) attackers = 5; in BotCTFOrders_BothFlagsNotAtBase() 498 if (attackers > 6) attackers = 6; in BotCTFOrders_FlagNotAtBase() 561 if (attackers > 7) attackers = 7; in BotCTFOrders_FlagNotAtBase() 634 if (attackers > 3) attackers = 3; in BotCTFOrders_EnemyFlagNotAtBase() 743 if (attackers > 4) attackers = 4; in BotCTFOrders_BothFlagsAtBase() 805 if (attackers > 5) attackers = 5; in BotCTFOrders_BothFlagsAtBase() 1002 if (attackers > 4) attackers = 4; in Bot1FCTFOrders_FlagAtCenter() 1066 if (attackers > 6) attackers = 6; in Bot1FCTFOrders_FlagAtCenter() 1159 if (attackers > 7) attackers = 7; in Bot1FCTFOrders_TeamHasFlag() 1255 if (attackers > 8) attackers = 8; in Bot1FCTFOrders_TeamHasFlag() [all …]
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/ |
H A D | ai_team.c | 391 if (attackers > 5) attackers = 5; in BotCTFOrders_BothFlagsNotAtBase() 498 if (attackers > 6) attackers = 6; in BotCTFOrders_FlagNotAtBase() 561 if (attackers > 7) attackers = 7; in BotCTFOrders_FlagNotAtBase() 634 if (attackers > 3) attackers = 3; in BotCTFOrders_EnemyFlagNotAtBase() 743 if (attackers > 4) attackers = 4; in BotCTFOrders_BothFlagsAtBase() 805 if (attackers > 5) attackers = 5; in BotCTFOrders_BothFlagsAtBase() 1002 if (attackers > 4) attackers = 4; in Bot1FCTFOrders_FlagAtCenter() 1066 if (attackers > 6) attackers = 6; in Bot1FCTFOrders_FlagAtCenter() 1159 if (attackers > 7) attackers = 7; in Bot1FCTFOrders_TeamHasFlag() 1255 if (attackers > 8) attackers = 8; in Bot1FCTFOrders_TeamHasFlag() [all …]
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/dports/games/sjeng/Sjeng-Free-11.2/ |
H A D | attacks.c | 36 int attackers = 0; in calc_attackers() local 49 attackers++; in calc_attackers() 58 attackers++; in calc_attackers() 73 attackers++; in calc_attackers() 79 attackers++; in calc_attackers() 87 attackers++; in calc_attackers() 100 attackers++; in calc_attackers() 116 attackers++; in calc_attackers() 139 attackers++; in calc_attackers() 145 attackers++; in calc_attackers() [all …]
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/dports/devel/viewvc-devel/viewvc-c93d9da79c31457ecb0a771ff52d28353dc6e878/notes/ |
H A D | SECURITY.md | 8 …cripting vulnerability in `viewcvs.cgi` for ViewCVS 0.9.2 allows remote attackers to inject script… 15 …t the `hide_cvsroot` and `forbidden` settings, which could allow remote attackers to gain sensitiv… 22 …ross-site scripting (XSS) vulnerabilities in ViewCVS 0.9.2 allow remote attackers to inject arbitr… 29 … CRLF injection vulnerability in viewcvs in ViewCVS 0.9.2 allows remote attackers to inject arbitr… 43 …fy a charset in its HTTP headers or HTML documents, which allows remote attackers to conduct cross… 50 … results that list CVS or Subversion (SVN) commits, which allows remote attackers to obtain sensit… 57 …nder the web root with insufficient access control, which allows remote attackers to read files an… 99 …ew without using the authorizer for each root, which might allow remote attackers to discover priv… 106 … specify an unsupported authorizer for a root, which might allow remote attackers to bypass intend… 120 …ewvc.py` in ViewVC before 1.0.10, and 1.1.x before 1.1.4, allows remote attackers to inject arbitr… [all …]
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/dports/games/iortcw/iortcw-1.51c/SP/code/game/ |
H A D | ai_team.c | 205 int numteammates, defenders, attackers, i, other; in BotCTFOrders_BothFlagsNotAtBase() local 250 attackers = (int) ( float ) numteammates * 0.5 + 0.5; in BotCTFOrders_BothFlagsNotAtBase() 266 for ( i = 0; i < attackers; i++ ) { in BotCTFOrders_BothFlagsNotAtBase() 288 int numteammates, defenders, attackers, i; in BotCTFOrders_FlagNotAtBase() local 327 attackers = (int) ( float ) numteammates * 0.5 + 0.5; in BotCTFOrders_FlagNotAtBase() 334 for ( i = 0; i < attackers; i++ ) { in BotCTFOrders_FlagNotAtBase() 352 int numteammates, defenders, attackers, i, other; in BotCTFOrders_EnemyFlagNotAtBase() local 399 attackers = (int) ( float ) numteammates * 0.5 + 0.5; in BotCTFOrders_EnemyFlagNotAtBase() 410 for ( i = 0; i < attackers; i++ ) { in BotCTFOrders_EnemyFlagNotAtBase() 437 int numteammates, defenders, attackers, i; in BotCTFOrders_BothFlagsAtBase() local [all …]
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/dports/games/iortcw/iortcw-1.51c/MP/code/game/ |
H A D | ai_team.c | 205 int numteammates, defenders, attackers, i, other; in BotCTFOrders_BothFlagsNotAtBase() local 250 attackers = (int) ( float ) numteammates * 0.5 + 0.5; in BotCTFOrders_BothFlagsNotAtBase() 266 for ( i = 0; i < attackers; i++ ) { in BotCTFOrders_BothFlagsNotAtBase() 288 int numteammates, defenders, attackers, i; in BotCTFOrders_FlagNotAtBase() local 327 attackers = (int) ( float ) numteammates * 0.5 + 0.5; in BotCTFOrders_FlagNotAtBase() 334 for ( i = 0; i < attackers; i++ ) { in BotCTFOrders_FlagNotAtBase() 352 int numteammates, defenders, attackers, i, other; in BotCTFOrders_EnemyFlagNotAtBase() local 399 attackers = (int) ( float ) numteammates * 0.5 + 0.5; in BotCTFOrders_EnemyFlagNotAtBase() 410 for ( i = 0; i < attackers; i++ ) { in BotCTFOrders_EnemyFlagNotAtBase() 437 int numteammates, defenders, attackers, i; in BotCTFOrders_BothFlagsAtBase() local [all …]
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/dports/games/keeperrl/keeperrl-alpha23/ |
H A D | external_enemies.cpp | 68 if (areAllDead(wave->attackers)) { in updateCurrentWaves() 79 vector<WCreature> attackers; in update() local 87 attackers.push_back(ref); in update() 89 target->addAttack(CollectiveAttack(nextWave->enemy.name, attackers)); in update() 90 currentWaves.push_back(CurrentWave{nextWave->enemy.name, attackers}); in update()
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H A D | village_control.cpp | 103 void VillageControl::launchAttack(vector<WCreature> attackers) { in launchAttack() argument 105 for (WCreature c : attackers) in launchAttack() 113 enemy->addAttack(CollectiveAttack(getCollective(), attackers, ransom)); in launchAttack() 114 TeamId team = getCollective()->getTeams().createPersistent(attackers); in launchAttack() 117 for (WCreature c : attackers) in launchAttack() 119 attackSizes[team] = attackers.size(); in launchAttack()
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H A D | external_enemies.h | 30 vector<WCreature> SERIAL(attackers); 31 SERIALIZE_ALL(name, attackers)
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/dports/games/openra/OpenRA-release-20200503/mods/cnc/maps/gdi02/ |
H A D | gdi02.lua | 32 local attackers = Utils.Skip(nodUnits, #nodUnits - AttackerSquadSize) 33 Utils.Do(attackers, function(unit) 37 Trigger.OnAllKilled(attackers, function() Trigger.AfterDelay(DateTime.Seconds(15), NodAttack) end)
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/dports/security/sshguard/sshguard-2.4.2/doc/ |
H A D | sshguard-setup.7.rst | 87 SSHGuard can block attackers using one of several firewall backends that is 94 SSHGuard adds attackers to table *<sshguard>*. Create the table and block 95 attackers by adding the following lines to the end of *pf.conf*:: 107 SSHGuard creates and adds attackers to table 22. The table can be used to 108 block attackers in your ruleset. For example:: 119 Blocked attackers are added to two ipsets named sshguard4 and sshguard6. 136 Blocked attackers are added to two ipsets named sshguard4 and sshguard6. 153 your sshguard protects. If you want to prevent attackers from doing any 191 SSHGuard creates tables with a high priority and adds attackers to a set 196 # nft list set ip sshguard attackers [all …]
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/dports/games/wesnoth/wesnoth-1.14.17/data/ai/micro_ais/cas/ |
H A D | ca_bottleneck_attack.lua | 6 local attackers = AH.get_units_with_attacks { 12 if (not attackers[1]) then return 0 end 15 for _,attacker in ipairs(attackers) do
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/dports/games/wesnoth/wesnoth-1.14.17/utils/ |
H A D | wesnoth-attack-sim.c | 113 const struct unit *attackers[], in calculate_attack() argument 131 struct unit att = *attackers[j]; in calculate_attack() 161 for (j = 0; j <= attackers[i]->max_hp; j++) { in calculate_attack() 166 attacker_res[i][attackers[i]->hp] in calculate_attack() 385 const struct unit *attackers[2]; in check() local 394 attackers[0] = &u[j]; in check() 395 attackers[1] = &u[k]; in check() 397 attackers, attacker_res, 2, 20000); in check()
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/dports/www/py-fastapi/fastapi-0.70.0/docs/en/docs/advanced/security/ |
H A D | http-basic-auth.md | 57 Let's imagine some attackers are trying to guess the username and password. 70 But then the attackers try with username `stanleyjobsox` and password `love123`. 81 #### The time to answer helps the attackers 83 …roseconds longer to send the "incorrect user or password" response, the attackers will know that t… 89 Of course, the attackers would not try all this by hand, they would write a program to do it, possi… 91 But doing that, in some minutes or hours the attackers would have guessed the correct username and …
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/dports/games/lordsawar/lordsawar-0.3.2/src/gui/ |
H A D | fight-window.cpp | 62 armies_type attackers, defenders; in FightWindow() local 64 Fight::orderArmies (fight.getAttackers(), attackers); in FightWindow() 74 for (armies_type::iterator i = attackers.begin(); i != attackers.end(); ++i) in FightWindow() 97 p = attackers.front()->getOwner(); in FightWindow()
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/dports/games/wesnoth/wesnoth-1.14.17/data/ai/micro_ais/engines/ |
H A D | priority_target_engine.lua | 13 local attackers = AH.get_units_with_attacks { 19 for _,attacker in ipairs(attackers) do
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/dports/games/lordsawar/lordsawar-0.3.2/src/ |
H A D | fight.h | 112 Fight(std::list<Stack*> attackers, std::list<Stack*> defenders, 116 …Fight(std::list<Stack*> attackers, std::list<Stack*> defenders, bool city, Tile::Type terrain, Fig… 214 …void setupFight(std::list<Stack*> attackers, std::list<Stack*> defenders, bool city, Tile::Type te…
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H A D | fight.cpp | 72 std::list<Stack *> attackers; in Fight() local 80 attackers.push_back(attacker); in Fight() 125 setupFight (attackers, defenders, city != NULL, mtile->getType(), type); in Fight() 128 Fight::Fight(std::list<Stack*> attackers, std::list<Stack*> defenders, in Fight() argument 131 d_attackers = attackers; in Fight() 138 void Fight::setupFight(std::list<Stack*> attackers, std::list<Stack*> defenders, bool city, Tile::T… in setupFight() argument 141 d_attackers = attackers; in setupFight() 150 d_att_close.push_back(new Fighter(a, attackers.front()->getPos())); in setupFight() 163 Fight::Fight(std::list<Stack*> attackers, std::list<Stack*> defenders, bool city, Tile::Type terrai… in Fight() argument 165 setupFight (attackers, defenders, city, terrain, type); in Fight()
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H A D | network_player.cpp | 444 std::list<Stack *> attackers, defenders; in decodeActionFight() local 448 attackers.push_back(d_stacklist->getStackById(*i)); in decodeActionFight() 491 Fight fight(attackers, defenders, action->getBattleHistory()); in decodeActionFight() 497 cleanupAfterFight(attackers, defenders, attacker_history, defender_history); in decodeActionFight() 502 …attackers.front())->size() << " attackers left in " << (&*attackers.front())->getId() << " at " <<… in decodeActionFight() 551 std::list<Stack *> attackers, defenders; in decodeActionRuin() local 552 attackers.push_back(explorer); in decodeActionRuin() 557 cleanupAfterFight(attackers, defenders, attacker_history, defender_history); in decodeActionRuin()
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/dports/mail/spamassassin-devel/spamassassin-1ea352210/rulesrc/sandbox/khopesh/ |
H A D | 20_isc_attackers.cf | 16 # describe KHOP_ISC Received through an IP in the ISC top 100 attackers 20 # describe KHOP_ISC_LE Received through an IP in the ISC top 100 attackers
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/dports/security/tcpcrypt/tcpcrypt-0.5/src/ |
H A D | tcpcryptd.man.md | 51 which provides confidentiality in the face of passive network attackers (those 53 communication from active attackers, the application must intentionally 59 attackers", that is, those who are able to modify network packets in transit. 76 attackers) by confirming that the _tcpcrypt_ session ids derived at each end
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/dports/games/widelands/widelands-build21/src/ai/ |
H A D | defaultai_warfare.cc | 236 std::vector<Soldier*> attackers; in check_enemy_sites() local 238 if (attackers.empty()) { in check_enemy_sites() 243 assert(!attackers.empty()); in check_enemy_sites() 578 assert(attackers < 500); in check_enemy_sites() 582 if (attackers > attack_group) { in check_enemy_sites() 583 attackers = attack_group + std::rand() % (attackers - attack_group); in check_enemy_sites() 586 assert(attackers < 500); in check_enemy_sites() 588 if (attackers <= 0) { in check_enemy_sites() 597 a < attackers && in check_enemy_sites() 618 attackers_count_ += attackers; in check_enemy_sites() [all …]
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/dports/sysutils/restic/restic-0.12.1/changelog/0.8.0_2017-11-26/ |
H A D | issue-1445 | 3 A vulnerability was found in the restic restorer, which allowed attackers in 10 addition, the attackers need to be able to create files with arbitrary
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