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/dports/graphics/raster3d/Raster3D_3.0-7/
H A DMakefile.win3247 PROGS = balls normal3d rastep rods ribbon render avs2ps rings3d
101 avs2ps: avs2ps.c
102 $(CC) $(CFLAGS) $(LDFLAGS) avs2ps.c -o avs2ps -lm
H A DMakefile15 PROGS = avs2ps balls rastep render ribbon rings3d rods normal3d
200 avs2ps: avs2ps.c target
201 $(CC) $(CFLAGS) $(FLAGS) $(LDFLAGS) -o avs2ps avs2ps.c -lm
H A Draster3d-3.0.spec78 %{_bindir}/avs2ps
88 %{_mandir}/manl/avs2ps.l
H A Draster3d-static-3.0.spec79 %{_bindir}/avs2ps
89 %{_mandir}/manl/avs2ps.l
H A DCHANGELOG48 22-Jan-2010 avs2ps.c: more brackets in the initializer for avail[][]
78 11-Apr-2006 avs2ps.c: additional headers (Debian patch)
124 16-Jan-2002 #define random rand for WIN32 in avs2ps.c (Suhaib Siddiqi)
147 Pay attention to -DNETWORKBYTEORDER in avs2ps.c code
315 5-Aug-94 add filter utility avs2ps for producing B&W PostScript output
/dports/graphics/raster3d/Raster3D_3.0-7/doc/
H A Davs2ps.l6 avs2ps - convert AVS image input on stdin to monochrome PostScript on stdout
10 avs2ps [-b] [-dpi xxx] < infile.avs > outfile.ps
30 render < infile.r3d | avs2ps > image.ps
34 render < infile.r3d | avs2ps -b -dpi 400 > image.ps
/dports/graphics/raster3d/Raster3D_3.0-7/html/
H A DREADME5 avs2ps.html r3d_animation.html r3dtops.html rods.html