Searched refs:ay_noise_tick (Results 1 – 4 of 4) sorted by relevance
65 static uint32_t ay_tone_tick[3],ay_tone_high[3],ay_noise_tick; variable111 ay_noise_tick=0; in sound_ay_init()292 ay_noise_tick=0; in sound_ay_overlay()339 ay_noise_tick++; in sound_ay_overlay()428 while(ay_noise_tick>=ay_noise_period) in sound_ay_overlay()430 ay_noise_tick-=ay_noise_period; in sound_ay_overlay()
80 static unsigned int ay_tone_tick[3],ay_tone_high[3],ay_noise_tick; variable136 ay_noise_tick=ay_noise_period=0; in sound_ay_init()361 ay_noise_tick=0; in sound_ay_overlay()515 ay_noise_tick+=noise_count; in sound_ay_overlay()516 while(ay_noise_tick>=ay_noise_period) in sound_ay_overlay()518 ay_noise_tick-=ay_noise_period; in sound_ay_overlay()
72 static unsigned int ay_tone_tick[3], ay_tone_high[3], ay_noise_tick; variable171 ay_noise_tick = ay_noise_period = 0; in sound_ay_init()440 ay_noise_tick = 0; in sound_ay_overlay()572 ay_noise_tick += noise_count; in sound_ay_overlay()573 while( ay_noise_tick >= ay_noise_period ) { in sound_ay_overlay()574 ay_noise_tick -= ay_noise_period; in sound_ay_overlay()
72 static unsigned int ay_tone_tick[3], ay_tone_high[3], ay_noise_tick; variable173 ay_noise_tick = ay_noise_period = 0; in sound_ay_init()471 ay_noise_tick = 0; in sound_ay_overlay()603 ay_noise_tick += noise_count; in sound_ay_overlay()604 while( ay_noise_tick >= ay_noise_period ) { in sound_ay_overlay()605 ay_noise_tick -= ay_noise_period; in sound_ay_overlay()