Searched refs:ay_tone_high (Results 1 – 4 of 4) sorted by relevance
/dports/audio/ocp/ocp-0.2.90/playay/ |
H A D | sound.c | 65 static uint32_t ay_tone_tick[3],ay_tone_high[3],ay_noise_tick; variable 117 ay_tone_tick[f]=ay_tone_high[f]=0,ay_tone_period[f]=1; in sound_ay_init() 172 if(ay_tone_high[chan]) \ 185 ay_tone_high[chan]=!ay_tone_high[chan]; \ 485 ay_tone_high[f]=0; in sound_ay_reset()
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/dports/audio/aylet/aylet-0.5/ |
H A D | sound.c | 80 static unsigned int ay_tone_tick[3],ay_tone_high[3],ay_noise_tick; variable 140 ay_tone_tick[f]=ay_tone_high[f]=0,ay_tone_period[f]=1; in sound_ay_init() 253 if(ay_tone_high[chan]) \ 266 ay_tone_high[chan]=!ay_tone_high[chan]; \ 566 ay_tone_high[f]=0; in sound_ay_reset()
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/dports/games/libretro-fuse/fuse-libretro-8b51f87/fuse/ |
H A D | sound.c | 72 static unsigned int ay_tone_tick[3], ay_tone_high[3], ay_noise_tick; variable 175 ay_tone_tick[f] = ay_tone_high[f] = 0, ay_tone_period[f] = 1; in sound_ay_init() 353 ay_tone_high[ chan ] = !ay_tone_high[ chan ]; in ay_do_tone() 357 if( ay_tone_high[ chan ] ) in ay_do_tone() 623 ay_tone_high[f] = 0; in sound_ay_reset()
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/dports/emulators/fuse/fuse-1.6.0/ |
H A D | sound.c | 72 static unsigned int ay_tone_tick[3], ay_tone_high[3], ay_noise_tick; variable 177 ay_tone_tick[f] = ay_tone_high[f] = 0, ay_tone_period[f] = 1; in sound_ay_init() 398 ay_tone_high[ chan ] = !ay_tone_high[ chan ]; in ay_do_tone() 402 if( ay_tone_high[ chan ] ) in ay_do_tone() 654 ay_tone_high[f] = 0; in sound_ay_reset()
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