Searched refs:ay_tone_period (Results 1 – 4 of 4) sorted by relevance
/dports/audio/ocp/ocp-0.2.90/playay/ |
H A D | sound.c | 70 static uint32_t ay_tone_period[3],ay_noise_period,ay_env_period; variable 117 ay_tone_tick[f]=ay_tone_high[f]=0,ay_tone_period[f]=1; in sound_ay_init() 181 while(ay_tone_tick[chan]>=ay_tone_period[chan]) \ 184 ay_tone_tick[chan]-=ay_tone_period[chan]; \ 280 if(!ay_tone_period[r]) in sound_ay_overlay() 282 ay_tone_period[r]=1; in sound_ay_overlay() 288 if(ay_tone_tick[r]>=ay_tone_period[r]*2) in sound_ay_overlay() 289 ay_tone_tick[r]%=ay_tone_period[r]*2; in sound_ay_overlay() 444 states->channel_a_period = ay_tone_period[0]; in sound_ay_overlay() 445 states->channel_b_period = ay_tone_period[1]; in sound_ay_overlay() [all …]
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/dports/games/libretro-fuse/fuse-libretro-8b51f87/fuse/ |
H A D | sound.c | 75 static unsigned int ay_tone_period[3], ay_noise_period, ay_env_period; variable 175 ay_tone_tick[f] = ay_tone_high[f] = 0, ay_tone_period[f] = 1; in sound_ay_init() 351 if( ay_tone_tick[ chan ] >= ay_tone_period[ chan ] ) { in ay_do_tone() 352 ay_tone_tick[ chan ] -= ay_tone_period[ chan ]; in ay_do_tone() 374 if( ay_tone_period[ chan ] == 1 ) { in ay_do_tone() 428 ay_tone_period[r] = ( sound_ay_registers[ reg & ~1 ] | in sound_ay_overlay() 430 if( !ay_tone_period[r] ) in sound_ay_overlay() 431 ay_tone_period[r]++; in sound_ay_overlay() 436 if( ay_tone_tick[r] >= ay_tone_period[r] * 2 ) in sound_ay_overlay() 437 ay_tone_tick[r] %= ay_tone_period[r] * 2; in sound_ay_overlay()
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/dports/audio/aylet/aylet-0.5/ |
H A D | sound.c | 84 static unsigned int ay_tone_period[3],ay_noise_period,ay_env_period; variable 140 ay_tone_tick[f]=ay_tone_high[f]=0,ay_tone_period[f]=1; in sound_ay_init() 262 while(ay_tone_tick[chan]>=ay_tone_period[chan]) \ 265 ay_tone_tick[chan]-=ay_tone_period[chan]; \ 349 ay_tone_period[r]=(sound_ay_registers[reg&~1]| in sound_ay_overlay() 351 if(!ay_tone_period[r]) in sound_ay_overlay() 352 ay_tone_period[r]++; in sound_ay_overlay() 357 if(ay_tone_tick[r]>=ay_tone_period[r]*2) in sound_ay_overlay() 358 ay_tone_tick[r]%=ay_tone_period[r]*2; in sound_ay_overlay()
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/dports/emulators/fuse/fuse-1.6.0/ |
H A D | sound.c | 75 static unsigned int ay_tone_period[3], ay_noise_period, ay_env_period; variable 177 ay_tone_tick[f] = ay_tone_high[f] = 0, ay_tone_period[f] = 1; in sound_ay_init() 396 if( ay_tone_tick[ chan ] >= ay_tone_period[ chan ] ) { in ay_do_tone() 397 ay_tone_tick[ chan ] -= ay_tone_period[ chan ]; in ay_do_tone() 459 ay_tone_period[r] = ( sound_ay_registers[ reg & ~1 ] | in sound_ay_overlay() 461 if( !ay_tone_period[r] ) in sound_ay_overlay() 462 ay_tone_period[r]++; in sound_ay_overlay() 467 if( ay_tone_tick[r] >= ay_tone_period[r] * 2 ) in sound_ay_overlay() 468 ay_tone_tick[r] %= ay_tone_period[r] * 2; in sound_ay_overlay()
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