/dports/games/quake2-psychomod/psychomod/src/ |
H A D | g_weapon.c | 2797 void bfg_explode (edict_t *self) in bfg_explode() function 2869 self->think = bfg_explode; in bfg_touch()
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/dports/games/q2pro/q2pro/game/ |
H A D | g_weapon.c | 727 void bfg_explode (edict_t *self) in bfg_explode() function 799 self->think = bfg_explode; in bfg_touch()
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/dports/games/egl/egl-0.3.1_9/game/ |
H A D | g_weapon.c | 723 void bfg_explode (edict_t *self) in bfg_explode() function 795 self->think = bfg_explode; in bfg_touch()
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/dports/games/r1q2/r1q2-8012_5/game/ |
H A D | g_weapon.c | 721 void bfg_explode (edict_t *self) in bfg_explode() function 793 self->think = bfg_explode; in bfg_touch()
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/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/ |
H A D | g_weapon.c | 905 void bfg_explode (edict_t *self) in bfg_explode() function 977 self->think = bfg_explode; in bfg_touch()
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/dports/games/quetoo/quetoo-0.6.1/src/baseq2/ |
H A D | g_weapon.c | 651 void bfg_explode(edict_t *self){ in bfg_explode() function 718 self->think = bfg_explode; in bfg_touch()
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/dports/games/quetoo/quetoo-0.6.1/src/ctf/ |
H A D | g_weapon.c | 642 void bfg_explode(edict_t *self){ in bfg_explode() function 709 self->think = bfg_explode; in bfg_touch()
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/dports/games/quetoo/quetoo-0.6.1/src/vanctf/ |
H A D | g_weapon.c | 624 void bfg_explode(edict_t *self){ in bfg_explode() function 691 self->think = bfg_explode; in bfg_touch()
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/dports/games/quetoo/quetoo-0.6.1/src/qmass/ |
H A D | g_weapon.c | 552 void bfg_explode(edict_t *self){ in bfg_explode() function 619 self->think = bfg_explode; in bfg_touch()
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/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/ |
H A D | g_weapon.c | 718 void bfg_explode (edict_t *self) in bfg_explode() function 790 self->think = bfg_explode; in bfg_touch()
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/dports/games/q2p/Q2P-0.2-2006-12-31/game/ |
H A D | g_weapon.c | 723 void bfg_explode (edict_t *self) in bfg_explode() function 795 self->think = bfg_explode; in bfg_touch()
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/dports/games/qudos/QuDos-0.40.1-src/src/game/ |
H A D | g_weapon.c | 710 bfg_explode(edict_t * self) in bfg_explode() function 778 self->think = bfg_explode; in bfg_touch()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/ |
H A D | g_weapon.c | 718 void bfg_explode (edict_t *self) in bfg_explode() function 790 self->think = bfg_explode; in bfg_touch()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/ |
H A D | g_weapon.c | 723 void bfg_explode (edict_t *self) in bfg_explode() function 796 self->think = bfg_explode; in bfg_touch()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ |
H A D | g_weapon.c | 807 void bfg_explode (edict_t *self) in bfg_explode() function 886 self->think = bfg_explode; in bfg_touch()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/ |
H A D | g_weapon.c | 905 void bfg_explode (edict_t *self) in bfg_explode() function 977 self->think = bfg_explode; in bfg_touch()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/ |
H A D | g_weapon.c | 764 void bfg_explode (edict_t *self) in bfg_explode() function 836 self->think = bfg_explode; in bfg_touch()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/ |
H A D | g_weapon.c | 718 void bfg_explode (edict_t *self) in bfg_explode() function 790 self->think = bfg_explode; in bfg_touch()
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/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | g_weapon.c | 733 void bfg_explode (edict_t *self) in bfg_explode() function 805 self->think = bfg_explode; in bfg_touch()
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | g_weapon.c | 917 void bfg_explode (edict_t *self) in bfg_explode() function 989 self->think = bfg_explode; in bfg_touch()
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | g_weapon.c | 722 void bfg_explode (edict_t *self) in bfg_explode() function 794 self->think = bfg_explode; in bfg_touch()
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | g_weapon.c | 722 void bfg_explode (edict_t *self) in bfg_explode() function 794 self->think = bfg_explode; in bfg_touch()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/game/ |
H A D | g_weapon.c | 723 void bfg_explode (edict_t *self) in bfg_explode() function 795 self->think = bfg_explode; in bfg_touch()
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/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/ |
H A D | g_weapon.c | 718 void bfg_explode (edict_t *self) in bfg_explode() function 790 self->think = bfg_explode; in bfg_touch()
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/dports/games/quake2-source/quake2-r0.16.2/src/ctf/ |
H A D | g_weapon.c | 718 void bfg_explode (edict_t *self) in bfg_explode() function 790 self->think = bfg_explode; in bfg_touch()
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