Searched refs:bgmusic (Results 1 – 22 of 22) sorted by relevance
/dports/games/cake/cake_src/cake/ |
H A D | sound.cpp | 61 if (bgmusic[0].channel != -1) FSOUND_SetVolume(bgmusic[0].channel, musicvolume); in cmd_musicvolume() 62 if (bgmusic[1].channel != -1) FSOUND_SetVolume(bgmusic[1].channel, musicvolume); in cmd_musicvolume() 162 bgmusic[i].channel = -1; in initSoundSystem() 163 bgmusic[i].sample = NULL; in initSoundSystem() 166 bgmusic[i].free = true; in initSoundSystem() 343 if (bgmusic[1].sample) in setBGMusic() 345 bgmusic[1].channel = FSOUND_PlaySoundEx(FSOUND_FREE, bgmusic[1].sample, NULL, TRUE); in setBGMusic() 390 if (bgmusic[0].sample) in setBGMusic() 423 if (!bgmusic[i].free && bgmusic[i].sample) in toggleBGMusicPause() 648 if (!bgmusic[0].free && bgmusic[0].sample) in SoundUpdate() [all …]
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/dports/games/blockattack/blockattack-game-2.7.0/source/ |
H A D | AUTH | 100 bgmusic.ogg "Life by Design", by Dietrich Radel (GPL)
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/dports/games/vkquake/vkQuake-1.12.2/Quake/ |
H A D | Makefile.w64 | 179 MUSIC_OBJS:= bgmusic.o \
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H A D | Makefile | 186 MUSIC_OBJS:= bgmusic.o \
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H A D | Makefile.w32 | 185 MUSIC_OBJS:= bgmusic.o \
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/dports/games/libretro-tyrquake/tyrquake-e76477d/ |
H A D | Makefile.common | 74 $(CORE_DIR)/common/bgmusic.c \
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/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/ |
H A D | bgmusic.old | 2 * $Id: bgmusic.old 4767 2012-06-16 20:48:51Z sezero $
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/MacOSX/hexen2.xcodeproj/ |
H A D | project.pbxproj | 103 …70158C280AAF3C8800F6437C /* bgmusic.c in Sources */ = {isa = PBXBuildFile; fileRef = 707D57930AA9F… 230 …707D58B40AA9FBB700313A9F /* bgmusic.c in Sources */ = {isa = PBXBuildFile; fileRef = 707D57930AA9F… 465 …F /* bgmusic.c */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c… 706 707D57930AA9F6EE00313A9F /* bgmusic.c */, 1046 70158C280AAF3C8800F6437C /* bgmusic.c in Sources */, 1124 707D58B40AA9FBB700313A9F /* bgmusic.c in Sources */,
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/MacOSX/xcode24compat.xcodeproj/ |
H A D | project.pbxproj | 103 …70158C280AAF3C8800F6437C /* bgmusic.c in Sources */ = {isa = PBXBuildFile; fileRef = 707D57930AA9F… 230 …707D58B40AA9FBB700313A9F /* bgmusic.c in Sources */ = {isa = PBXBuildFile; fileRef = 707D57930AA9F… 465 …F /* bgmusic.c */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = sourcecode.c.c… 706 707D57930AA9F6EE00313A9F /* bgmusic.c */, 1039 70158C280AAF3C8800F6437C /* bgmusic.c in Sources */, 1117 707D58B40AA9FBB700313A9F /* bgmusic.c in Sources */,
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/ |
H A D | Makefile.svga | 334 MUSIC_OBJS:= bgmusic.o \
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H A D | Makefile.os2 | 294 MUSIC_OBJS= bgmusic.obj &
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H A D | Makefile.vbcc | 328 MUSIC_OBJS:= bgmusic.o \
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H A D | OWMakefile.win32 | 354 MUSIC_OBJS= bgmusic.obj &
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H A D | Makefile | 1286 MUSIC_OBJS:= bgmusic.o \
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/ |
H A D | Makefile.svga | 340 MUSIC_OBJS:= bgmusic.o \
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H A D | Makefile.os2 | 298 MUSIC_OBJS= bgmusic.obj &
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H A D | Makefile.vbcc | 332 MUSIC_OBJS:= bgmusic.o \
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H A D | OWMakefile.win32 | 358 MUSIC_OBJS= bgmusic.obj &
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H A D | Makefile | 1240 MUSIC_OBJS:= bgmusic.o \
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/dports/games/orbital_eunuchs_sniper/orbital_eunuchs_sniper-1.30/src/ |
H A D | snipe2d.cpp | 657 const char *bgmusic = "oes.ogg"; in oes_setup() local 772 sprintf(path, "%s/%s", Game.mediaPath, bgmusic); in oes_setup()
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/dports/games/uhexen2/hexen2source-1.5.9/docs/ |
H A D | CHANGES | 94 * bgmusic.c (BGM_UpdateStream): print msg if stream rewinding fails. 5313 * bgmusic.c: moved the commented out code to bgmusic.old so that the 5546 * bgmusic.c: small updates and tidy-ups. 5558 * bgmusic.h: add an extern for bgm_extmusic. 5569 * bgmusic.h (BGM_PlayCDtrack): added prototype. 5628 * bgmusic.c: minor cleanup for codec type preferences. 5641 * bgmusic.h: Added prototype for BGM_PlayMIDIorMusic(). 5703 * bgmusic.c: remove some unnecessary comments. 5932 - bgmusic.c, bgmusic.h: New BGM interface for background music handling. 5937 boundary checking to bgmusic.c upon value changes. [all …]
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H A D | CHANGES.old | 1746 thing will probably require more care in the future: should we add bgmusic.c 1747 and bgmusic.h??
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