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Searched refs:bipod_v (Results 1 – 1 of 1) sorted by relevance

/dports/games/netherearth/netherearth-0.51/
H A Drobots.cpp120 float bipod_v=0; in DrawRobot() local
131 bipod_v=robot->chassis_state*0.00390625; in DrawRobot()
133 bipod_v=(64-robot->chassis_state)*0.00390625; in DrawRobot()
137 bipod_v=robot->chassis_state*0.00390625; in DrawRobot()
139 bipod_v=(-63-robot->chassis_state)*0.00390625; in DrawRobot()
148 glTranslatef(bipod_v,0,0); in DrawRobot()
153 glTranslatef(-bipod_v,0,0); in DrawRobot()
165 glTranslatef(bipod_v,0,0); in DrawRobot()
169 glTranslatef(-bipod_v,0,0); in DrawRobot()