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Searched refs:blurY (Results 1 – 25 of 62) sorted by relevance

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/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/libcore/
H A DFilters.h78 float blurX, float blurY, float strength, in BevelFilter() argument
82 m_blurX(blurX), m_blurY(blurY), m_strength(strength), in BevelFilter()
113 BlurFilter(float blurX, float blurY, std::uint8_t quality) : in BlurFilter() argument
114 m_blurX(blurX), m_blurY(blurY), m_quality(quality) in BlurFilter()
210 std::uint8_t alpha, float blurX, float blurY, float strength, in DropShadowFilter() argument
213 m_alpha(alpha), m_blurX(blurX), m_blurY(blurY), m_strength(strength), in DropShadowFilter()
248 std::uint8_t alpha, float blurX, float blurY, float strength, in GlowFilter() argument
251 m_alpha(alpha), m_blurX(blurX), m_blurY(blurY), m_strength(strength), in GlowFilter()
292 float blurX, float blurY, float strength, in GradientBevelFilter() argument
296 m_blurX(blurX), m_blurY(blurY), m_strength(strength), in GradientBevelFilter()
[all …]
/dports/graphics/ming/libming-ming-0_4_8/perl_ext/
H A DBlur.xs23 SWFBlur_new(package="SWF::Blur", blurX, blurY, passes)
26 float blurY
29 RETVAL = newSWFBlur(blurX, blurY, passes);
/dports/graphics/p5-ming/libming-ming-0_4_8/perl_ext/
H A DBlur.xs23 SWFBlur_new(package="SWF::Blur", blurX, blurY, passes)
26 float blurY
29 RETVAL = newSWFBlur(blurX, blurY, passes);
/dports/graphics/py-ming/libming-ming-0_4_8/perl_ext/
H A DBlur.xs23 SWFBlur_new(package="SWF::Blur", blurX, blurY, passes)
26 float blurY
29 RETVAL = newSWFBlur(blurX, blurY, passes);
/dports/science/wxmacmolplt/wxmacmolplt-7.7-43-g9a46f7a/src/ming-src/blocks/
H A Dfilter.c70 float blurY; member
82 float blurY /* vert. blur amount */, in newSWFBlur() argument
88 blur->blurY = blurY; in newSWFBlur()
228 SWFOutput_writeFixed(out, filter->blur->blurY); in writeDropShadowFilter()
244 SWFOutput_writeFixed(out, filter->blur->blurY); in writeBlurFilter()
260 SWFOutput_writeFixed(out, filter->blur->blurY); in writeGlowFilter()
283 SWFOutput_writeFixed(out, filter->blur->blurY); in writeBevelFilter()
301 SWFOutput_writeFixed(out, filter->blur->blurY); in writeGradientGlowFilter()
348 SWFOutput_writeFixed(out, filter->blur->blurY); in writeGradientBevelFilter()
/dports/graphics/ming/libming-ming-0_4_8/src/blocks/
H A Dfilter.c70 float blurY; member
82 float blurY /* vert. blur amount */, in newSWFBlur() argument
88 blur->blurY = blurY; in newSWFBlur()
228 SWFOutput_writeFixed(out, filter->blur->blurY); in writeDropShadowFilter()
244 SWFOutput_writeFixed(out, filter->blur->blurY); in writeBlurFilter()
260 SWFOutput_writeFixed(out, filter->blur->blurY); in writeGlowFilter()
283 SWFOutput_writeFixed(out, filter->blur->blurY); in writeBevelFilter()
301 SWFOutput_writeFixed(out, filter->blur->blurY); in writeGradientGlowFilter()
348 SWFOutput_writeFixed(out, filter->blur->blurY); in writeGradientBevelFilter()
/dports/graphics/p5-ming/libming-ming-0_4_8/src/blocks/
H A Dfilter.c70 float blurY; member
82 float blurY /* vert. blur amount */, in newSWFBlur() argument
88 blur->blurY = blurY; in newSWFBlur()
228 SWFOutput_writeFixed(out, filter->blur->blurY); in writeDropShadowFilter()
244 SWFOutput_writeFixed(out, filter->blur->blurY); in writeBlurFilter()
260 SWFOutput_writeFixed(out, filter->blur->blurY); in writeGlowFilter()
283 SWFOutput_writeFixed(out, filter->blur->blurY); in writeBevelFilter()
301 SWFOutput_writeFixed(out, filter->blur->blurY); in writeGradientGlowFilter()
348 SWFOutput_writeFixed(out, filter->blur->blurY); in writeGradientBevelFilter()
/dports/graphics/py-ming/libming-ming-0_4_8/src/blocks/
H A Dfilter.c70 float blurY; member
82 float blurY /* vert. blur amount */, in newSWFBlur() argument
88 blur->blurY = blurY; in newSWFBlur()
228 SWFOutput_writeFixed(out, filter->blur->blurY); in writeDropShadowFilter()
244 SWFOutput_writeFixed(out, filter->blur->blurY); in writeBlurFilter()
260 SWFOutput_writeFixed(out, filter->blur->blurY); in writeGlowFilter()
283 SWFOutput_writeFixed(out, filter->blur->blurY); in writeBevelFilter()
301 SWFOutput_writeFixed(out, filter->blur->blurY); in writeGradientGlowFilter()
348 SWFOutput_writeFixed(out, filter->blur->blurY); in writeGradientBevelFilter()
/dports/devel/flex-sdk/flex-sdk-4.6.0.23201/frameworks/projects/spark/src/spark/filters/
H A DBlurFilter.as65 * blurY="4.0"
96 * @param blurY The amount to blur vertically. Valid values are from 0 to 255.0 (floating-point
111 public function BlurFilter(blurX:Number = 4.0, blurY:Number = 4.0, quality:int = 1)
116 this.blurY = blurY;
156 // blurY
176 public function get blurY():Number property in spark.filters.BlurFilter
181 public function set blurY(value:Number):void property in spark.filters.BlurFilter
211 * the <code>blurX</code> and <code>blurY</code> properties.</p>
248 return new flash.filters.BlurFilter(blurX, blurY, quality);
H A DGradientBevelFilter.as102 * @param blurY The amount of vertical blur. Valid values are 0 to 255. A blur of 1 or less
135 blurY:Number = 4.0, strength:Number = 1,
144 this.blurY = blurY;
164 blurX, blurY, strength, quality, type,
H A DGradientGlowFilter.as97 * @param blurY The amount of vertical blur. Valid values are 0 to 255. A blur of 1 or less
134 blurY:Number = 4.0, strength:Number = 1,
143 this.blurY = blurY;
163 blurX, blurY, strength, quality, type,
H A DGlowFilter.as98 * @param blurY The amount of vertical blur. Valid values are 0 to 255 (floating point).
126 blurX:Number = 4.0, blurY:Number = 4.0,
135 this.blurY = blurY;
250 …return new flash.filters.GlowFilter(color, alpha, blurX, blurY, strength, quality, inner, knockout…
H A DDropShadowFilter.as91 * @param blurY Amount of vertical blur. Valid values are 0 to 255.0 (floating point).
120 blurX:Number = 4.0, blurY:Number = 4.0,
133 this.blurY = blurY;
347 blurY, strength, quality, inner,
H A DBevelFilter.as103 …* @param blurY The amount of vertical blur in pixels. Valid values are 0 to 255.0 (floating point).
131 blurX:Number = 4.0, blurY:Number = 4.0, strength:Number = 1,
144 this.blurY = blurY;
392 shadowColor, shadowAlpha, blurX, blurY, strength,
/dports/devel/flex-sdk35/flex-sdk3-3.5.0.12683_1/frameworks/projects/framework/src/mx/effects/effectClasses/
H A DBlurInstance.as47 * target's <code>BlurFilter.blurY</code> property.</li>
180 private function setBlurFilter(blurX:Number, blurY:Number):void
192 if (blurX || blurY)
193 filters.push(new BlurFilter(blurX, blurY));
H A DGlowInstance.as249 blurX:Number, blurY:Number):void
261 if (blurX || blurY || alpha)
262 filters.push(new GlowFilter(color, alpha, blurX, blurY,
/dports/devel/flex-sdk/flex-sdk-4.6.0.23201/frameworks/projects/framework/src/mx/effects/effectClasses/
H A DBlurInstance.as47 * target's <code>BlurFilter.blurY</code> property.</li>
200 private function setBlurFilter(blurX:Number, blurY:Number):void
212 if (blurX || blurY)
213 filters.push(new BlurFilter(blurX, blurY));
/dports/graphics/filmulator/filmulator-gui-0.11.1/filmulator-gui/Halide/
H A Ddiffuse.cpp103 Func blurY, blurX; in blur() local
104 blurY = blur_then_transpose(input, coeff, height, sigma); in blur()
105 blurX = blur_then_transpose(blurY, coeff, width, sigma); in blur()
/dports/devel/flex-sdk/flex-sdk-4.6.0.23201/frameworks/projects/framework/src/mx/filters/
H A DBaseDimensionFilter.as78 // blurY
96 public function get blurY():Number property in BaseDimensionFilter
104 public function set blurY(value:Number):void property in BaseDimensionFilter
167 * the blurX and blurY properties.
/dports/devel/flex-sdk/flex-sdk-4.6.0.23201/frameworks/projects/spark/src/spark/primitives/
H A DRectangularDropShadow.as428 // blurY
448 public function get blurY():Number property in spark.primitives.RectangularDropShadow
456 public function set blurY(value:Number):void property in spark.primitives.RectangularDropShadow
482 dropShadow.blurY = _blurY;
/dports/devel/flex-sdk/flex-sdk-4.6.0.23201/frameworks/projects/mx/src/mx/effects/effectClasses/
H A DGlowInstance.as290 blurX:Number, blurY:Number):void
302 if (blurX || blurY || alpha)
303 filters.push(new GlowFilter(color, alpha, blurX, blurY,
/dports/games/residualvm/residualvm-0.3.1/engines/myst3/
H A Dmovie.cpp537 uint32 blurY = srcY + ((uint32) (blurLevel * _blurTableY[k] * delta) >> 12); in update() local
539 if (blurX < 1024 && blurY < 1024) { in update()
540 byte *blur = (byte *)_background->getBasePtr(blurX, blurY); in update()
/dports/games/scummvm/scummvm-2.5.1/engines/myst3/
H A Dmovie.cpp535 uint32 blurY = srcY + ((uint32) (blurLevel * _blurTableY[k] * delta) >> 12); in update() local
537 if (blurX < 1024 && blurY < 1024) { in update()
538 byte *blur = (byte *)_background->getBasePtr(blurX, blurY); in update()
/dports/devel/flex-sdk/flex-sdk-4.6.0.23201/frameworks/projects/framework/src/mx/graphics/
H A DRectangularDropShadow.as472 // blurY
492 public function get blurY():Number property in RectangularDropShadow
500 public function set blurY(value:Number):void property in RectangularDropShadow
730 new DropShadowFilter(distance, angle, color, alpha, blurX, blurY);
/dports/devel/flex-sdk/flex-sdk-4.6.0.23201/samples/themes/graphite/src/graphite/skins/
H A DFocusSkin.as132 glowFilter.blurX = glowFilter.blurY = borderWeight * BLUR_MULTIPLIER;

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