/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/libcore/ |
H A D | Filters.h | 78 float blurX, float blurY, float strength, in BevelFilter() argument 82 m_blurX(blurX), m_blurY(blurY), m_strength(strength), in BevelFilter() 113 BlurFilter(float blurX, float blurY, std::uint8_t quality) : in BlurFilter() argument 114 m_blurX(blurX), m_blurY(blurY), m_quality(quality) in BlurFilter() 210 std::uint8_t alpha, float blurX, float blurY, float strength, in DropShadowFilter() argument 213 m_alpha(alpha), m_blurX(blurX), m_blurY(blurY), m_strength(strength), in DropShadowFilter() 248 std::uint8_t alpha, float blurX, float blurY, float strength, in GlowFilter() argument 251 m_alpha(alpha), m_blurX(blurX), m_blurY(blurY), m_strength(strength), in GlowFilter() 292 float blurX, float blurY, float strength, in GradientBevelFilter() argument 296 m_blurX(blurX), m_blurY(blurY), m_strength(strength), in GradientBevelFilter() [all …]
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/dports/graphics/ming/libming-ming-0_4_8/perl_ext/ |
H A D | Blur.xs | 23 SWFBlur_new(package="SWF::Blur", blurX, blurY, passes) 26 float blurY 29 RETVAL = newSWFBlur(blurX, blurY, passes);
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/dports/graphics/p5-ming/libming-ming-0_4_8/perl_ext/ |
H A D | Blur.xs | 23 SWFBlur_new(package="SWF::Blur", blurX, blurY, passes) 26 float blurY 29 RETVAL = newSWFBlur(blurX, blurY, passes);
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/dports/graphics/py-ming/libming-ming-0_4_8/perl_ext/ |
H A D | Blur.xs | 23 SWFBlur_new(package="SWF::Blur", blurX, blurY, passes) 26 float blurY 29 RETVAL = newSWFBlur(blurX, blurY, passes);
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/dports/science/wxmacmolplt/wxmacmolplt-7.7-43-g9a46f7a/src/ming-src/blocks/ |
H A D | filter.c | 70 float blurY; member 82 float blurY /* vert. blur amount */, in newSWFBlur() argument 88 blur->blurY = blurY; in newSWFBlur() 228 SWFOutput_writeFixed(out, filter->blur->blurY); in writeDropShadowFilter() 244 SWFOutput_writeFixed(out, filter->blur->blurY); in writeBlurFilter() 260 SWFOutput_writeFixed(out, filter->blur->blurY); in writeGlowFilter() 283 SWFOutput_writeFixed(out, filter->blur->blurY); in writeBevelFilter() 301 SWFOutput_writeFixed(out, filter->blur->blurY); in writeGradientGlowFilter() 348 SWFOutput_writeFixed(out, filter->blur->blurY); in writeGradientBevelFilter()
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/dports/graphics/ming/libming-ming-0_4_8/src/blocks/ |
H A D | filter.c | 70 float blurY; member 82 float blurY /* vert. blur amount */, in newSWFBlur() argument 88 blur->blurY = blurY; in newSWFBlur() 228 SWFOutput_writeFixed(out, filter->blur->blurY); in writeDropShadowFilter() 244 SWFOutput_writeFixed(out, filter->blur->blurY); in writeBlurFilter() 260 SWFOutput_writeFixed(out, filter->blur->blurY); in writeGlowFilter() 283 SWFOutput_writeFixed(out, filter->blur->blurY); in writeBevelFilter() 301 SWFOutput_writeFixed(out, filter->blur->blurY); in writeGradientGlowFilter() 348 SWFOutput_writeFixed(out, filter->blur->blurY); in writeGradientBevelFilter()
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/dports/graphics/p5-ming/libming-ming-0_4_8/src/blocks/ |
H A D | filter.c | 70 float blurY; member 82 float blurY /* vert. blur amount */, in newSWFBlur() argument 88 blur->blurY = blurY; in newSWFBlur() 228 SWFOutput_writeFixed(out, filter->blur->blurY); in writeDropShadowFilter() 244 SWFOutput_writeFixed(out, filter->blur->blurY); in writeBlurFilter() 260 SWFOutput_writeFixed(out, filter->blur->blurY); in writeGlowFilter() 283 SWFOutput_writeFixed(out, filter->blur->blurY); in writeBevelFilter() 301 SWFOutput_writeFixed(out, filter->blur->blurY); in writeGradientGlowFilter() 348 SWFOutput_writeFixed(out, filter->blur->blurY); in writeGradientBevelFilter()
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/dports/graphics/py-ming/libming-ming-0_4_8/src/blocks/ |
H A D | filter.c | 70 float blurY; member 82 float blurY /* vert. blur amount */, in newSWFBlur() argument 88 blur->blurY = blurY; in newSWFBlur() 228 SWFOutput_writeFixed(out, filter->blur->blurY); in writeDropShadowFilter() 244 SWFOutput_writeFixed(out, filter->blur->blurY); in writeBlurFilter() 260 SWFOutput_writeFixed(out, filter->blur->blurY); in writeGlowFilter() 283 SWFOutput_writeFixed(out, filter->blur->blurY); in writeBevelFilter() 301 SWFOutput_writeFixed(out, filter->blur->blurY); in writeGradientGlowFilter() 348 SWFOutput_writeFixed(out, filter->blur->blurY); in writeGradientBevelFilter()
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/dports/devel/flex-sdk/flex-sdk-4.6.0.23201/frameworks/projects/spark/src/spark/filters/ |
H A D | BlurFilter.as | 65 * blurY="4.0" 96 * @param blurY The amount to blur vertically. Valid values are from 0 to 255.0 (floating-point 111 public function BlurFilter(blurX:Number = 4.0, blurY:Number = 4.0, quality:int = 1) 116 this.blurY = blurY; 156 // blurY 176 public function get blurY():Number property in spark.filters.BlurFilter 181 public function set blurY(value:Number):void property in spark.filters.BlurFilter 211 * the <code>blurX</code> and <code>blurY</code> properties.</p> 248 return new flash.filters.BlurFilter(blurX, blurY, quality);
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H A D | GradientBevelFilter.as | 102 * @param blurY The amount of vertical blur. Valid values are 0 to 255. A blur of 1 or less 135 blurY:Number = 4.0, strength:Number = 1, 144 this.blurY = blurY; 164 blurX, blurY, strength, quality, type,
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H A D | GradientGlowFilter.as | 97 * @param blurY The amount of vertical blur. Valid values are 0 to 255. A blur of 1 or less 134 blurY:Number = 4.0, strength:Number = 1, 143 this.blurY = blurY; 163 blurX, blurY, strength, quality, type,
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H A D | GlowFilter.as | 98 * @param blurY The amount of vertical blur. Valid values are 0 to 255 (floating point). 126 blurX:Number = 4.0, blurY:Number = 4.0, 135 this.blurY = blurY; 250 …return new flash.filters.GlowFilter(color, alpha, blurX, blurY, strength, quality, inner, knockout…
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H A D | DropShadowFilter.as | 91 * @param blurY Amount of vertical blur. Valid values are 0 to 255.0 (floating point). 120 blurX:Number = 4.0, blurY:Number = 4.0, 133 this.blurY = blurY; 347 blurY, strength, quality, inner,
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H A D | BevelFilter.as | 103 …* @param blurY The amount of vertical blur in pixels. Valid values are 0 to 255.0 (floating point). 131 blurX:Number = 4.0, blurY:Number = 4.0, strength:Number = 1, 144 this.blurY = blurY; 392 shadowColor, shadowAlpha, blurX, blurY, strength,
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/dports/devel/flex-sdk35/flex-sdk3-3.5.0.12683_1/frameworks/projects/framework/src/mx/effects/effectClasses/ |
H A D | BlurInstance.as | 47 * target's <code>BlurFilter.blurY</code> property.</li> 180 private function setBlurFilter(blurX:Number, blurY:Number):void 192 if (blurX || blurY) 193 filters.push(new BlurFilter(blurX, blurY));
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H A D | GlowInstance.as | 249 blurX:Number, blurY:Number):void 261 if (blurX || blurY || alpha) 262 filters.push(new GlowFilter(color, alpha, blurX, blurY,
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/dports/devel/flex-sdk/flex-sdk-4.6.0.23201/frameworks/projects/framework/src/mx/effects/effectClasses/ |
H A D | BlurInstance.as | 47 * target's <code>BlurFilter.blurY</code> property.</li> 200 private function setBlurFilter(blurX:Number, blurY:Number):void 212 if (blurX || blurY) 213 filters.push(new BlurFilter(blurX, blurY));
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/dports/graphics/filmulator/filmulator-gui-0.11.1/filmulator-gui/Halide/ |
H A D | diffuse.cpp | 103 Func blurY, blurX; in blur() local 104 blurY = blur_then_transpose(input, coeff, height, sigma); in blur() 105 blurX = blur_then_transpose(blurY, coeff, width, sigma); in blur()
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/dports/devel/flex-sdk/flex-sdk-4.6.0.23201/frameworks/projects/framework/src/mx/filters/ |
H A D | BaseDimensionFilter.as | 78 // blurY 96 public function get blurY():Number property in BaseDimensionFilter 104 public function set blurY(value:Number):void property in BaseDimensionFilter 167 * the blurX and blurY properties.
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/dports/devel/flex-sdk/flex-sdk-4.6.0.23201/frameworks/projects/spark/src/spark/primitives/ |
H A D | RectangularDropShadow.as | 428 // blurY 448 public function get blurY():Number property in spark.primitives.RectangularDropShadow 456 public function set blurY(value:Number):void property in spark.primitives.RectangularDropShadow 482 dropShadow.blurY = _blurY;
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/dports/devel/flex-sdk/flex-sdk-4.6.0.23201/frameworks/projects/mx/src/mx/effects/effectClasses/ |
H A D | GlowInstance.as | 290 blurX:Number, blurY:Number):void 302 if (blurX || blurY || alpha) 303 filters.push(new GlowFilter(color, alpha, blurX, blurY,
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/dports/games/residualvm/residualvm-0.3.1/engines/myst3/ |
H A D | movie.cpp | 537 uint32 blurY = srcY + ((uint32) (blurLevel * _blurTableY[k] * delta) >> 12); in update() local 539 if (blurX < 1024 && blurY < 1024) { in update() 540 byte *blur = (byte *)_background->getBasePtr(blurX, blurY); in update()
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/dports/games/scummvm/scummvm-2.5.1/engines/myst3/ |
H A D | movie.cpp | 535 uint32 blurY = srcY + ((uint32) (blurLevel * _blurTableY[k] * delta) >> 12); in update() local 537 if (blurX < 1024 && blurY < 1024) { in update() 538 byte *blur = (byte *)_background->getBasePtr(blurX, blurY); in update()
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/dports/devel/flex-sdk/flex-sdk-4.6.0.23201/frameworks/projects/framework/src/mx/graphics/ |
H A D | RectangularDropShadow.as | 472 // blurY 492 public function get blurY():Number property in RectangularDropShadow 500 public function set blurY(value:Number):void property in RectangularDropShadow 730 new DropShadowFilter(distance, angle, color, alpha, blurX, blurY);
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/dports/devel/flex-sdk/flex-sdk-4.6.0.23201/samples/themes/graphite/src/graphite/skins/ |
H A D | FocusSkin.as | 132 glowFilter.blurX = glowFilter.blurY = borderWeight * BLUR_MULTIPLIER;
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