Searched refs:book_random (Results 1 – 3 of 3) sorted by relevance
254 if (bs_played[i] < maxp / 10 && !bs_percent[i] && book_random && in Book()657 if (!puzzling && (!book_random || (mode == tournament_mode && in Book()1007 book_random = atoi(args[2]); in Bookup()1008 switch (book_random) { in Bookup()1037 book_random = 1; in Bookup()
138 extern int book_random;
548 int book_random = 1; variable