Searched refs:buy_list (Results 1 – 2 of 2) sorted by relevance
146 map<uint32, ShopObject*>* buy_list = ShopMode::CurrentInstance()->GetBuyList(); in MakeActive() local154 buy_vector.reserve(buy_list->size()); in MakeActive()159 for (map<uint32, ShopObject*>::iterator i = buy_list->begin(); i != buy_list->end(); i++) { in MakeActive()706 map<uint32, ShopObject*>* buy_list = ShopMode::CurrentInstance()->GetBuyList(); in _LeaveInterface() local710 for (map<uint32, ShopObject*>::iterator i = buy_list->begin(); i != buy_list->end(); i++) { in _LeaveInterface()712 buy_list->erase(i); in _LeaveInterface()
130 map<uint32, ShopObject*>* buy_list = ShopMode::CurrentInstance()->GetBuyList(); in MakeActive() local138 buy_vector.reserve(buy_list->size()); in MakeActive()143 for (map<uint32, ShopObject*>::iterator i = buy_list->begin(); i != buy_list->end(); i++) { in MakeActive()