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Searched refs:cam_positions_tangents (Results 1 – 2 of 2) sorted by relevance

/dports/games/cake/cake_src/cake/
H A Ddemo.cpp23 cam_positions_tangents = NULL; in Demo()
41 if (cam_positions_tangents) cake_free(cam_positions_tangents); in ~Demo()
49 cam_positions_tangents = NULL; in ~Demo()
199cam_positions_tangents = (vec3_t*) cake_malloc(numframes*sizeof(vec3_t), "Demo::LoadDemo.cam_rotat… in LoadDemo()
201 if (!cam_positions_tangents || !cam_rotations_tangents) in LoadDemo()
206 VectorClear(cam_positions_tangents[0]); in LoadDemo()
208 VectorClear(cam_positions_tangents[numframes-1]); in LoadDemo()
220 VectorAdd(a, b, cam_positions_tangents[j]); in LoadDemo()
259 if (cam_positions_tangents) cake_free(cam_positions_tangents); cam_positions_tangents = NULL; in StopDemoPlaying()
333 VectorMA(interpol_vect, c, cam_positions_tangents[currframenum-1], interpol_vect); in NewFrame()
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H A Ddemo.h140 …vec3_t *cam_positions_tangents; /**< Tangents to camera positions (required by spline in… variable