Searched refs:cam_positions_tangents (Results 1 – 2 of 2) sorted by relevance
23 cam_positions_tangents = NULL; in Demo()41 if (cam_positions_tangents) cake_free(cam_positions_tangents); in ~Demo()49 cam_positions_tangents = NULL; in ~Demo()199 …cam_positions_tangents = (vec3_t*) cake_malloc(numframes*sizeof(vec3_t), "Demo::LoadDemo.cam_rotat… in LoadDemo()201 if (!cam_positions_tangents || !cam_rotations_tangents) in LoadDemo()206 VectorClear(cam_positions_tangents[0]); in LoadDemo()208 VectorClear(cam_positions_tangents[numframes-1]); in LoadDemo()220 VectorAdd(a, b, cam_positions_tangents[j]); in LoadDemo()259 if (cam_positions_tangents) cake_free(cam_positions_tangents); cam_positions_tangents = NULL; in StopDemoPlaying()333 VectorMA(interpol_vect, c, cam_positions_tangents[currframenum-1], interpol_vect); in NewFrame()[all …]
140 …vec3_t *cam_positions_tangents; /**< Tangents to camera positions (required by spline in… variable