/dports/audio/alsa-lib/alsa-lib-1.2.2/src/conf/cards/ |
H A D | aliases.conf | 5 YMF724 cards.YMF744 6 YMF724F cards.YMF744 7 YMF740 cards.YMF744 8 YMF740C cards.YMF744 9 YMF754 cards.YMF744 10 CMIPCI cards.CMI8338 11 CMI8738 cards.CMI8338 15 'GUS MAX' cards.GUS 16 'GUS ACE' cards.GUS 21 au8810 cards.AU8810 [all …]
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/dports/finance/p5-Business-OnlinePayment-iAuthorizer/Business-OnlinePayment-iAuthorizer/ |
H A D | certification.pl | 13 $cards = { 38 'card_number' => $cards->{'visa'}->{'cc'}, 39 'expiration' => $cards->{'visa'}->{'exp'}, 45 'card_number' => $cards->{'visa'}->{'cc'}, 46 'expiration' => $cards->{'visa'}->{'exp'}, 61 'card_number' => $cards->{'amex'}->{'cc'}, 62 'expiration' => $cards->{'amex'}->{'exp'}, 77 'card_number' => $cards->{'visa'}->{'cc'}, 84 'card_number' => $cards->{'amex'}->{'cc'}, 107 'card_number' => $cards->{'visa'}->{'cc'}, [all …]
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/dports/misc/sword/sword-1.8.1/src/modules/common/ |
H A D | sapphire.cpp | 111 cards[i] = cards[toswap]; in initialize() 183 cards[last_cipher] = cards[ratchet]; in encrypt() 184 cards[ratchet] = cards[last_plain]; in encrypt() 185 cards[last_plain] = cards[rotor]; in encrypt() 192 last_cipher = b^cards[(cards[ratchet] + cards[rotor]) & 0xFF] ^ in encrypt() 193 cards[cards[(cards[last_plain] + in encrypt() 208 cards[last_cipher] = cards[ratchet]; in decrypt() 209 cards[ratchet] = cards[last_plain]; in decrypt() 210 cards[last_plain] = cards[rotor]; in decrypt() 217 last_plain = b^cards[(cards[ratchet] + cards[rotor]) & 0xFF] ^ in decrypt() [all …]
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/dports/games/pysolfc/PySolFC-2.14.1/pysollib/games/ultra/ |
H A D | hanafuda_common.py | 102 stackcards = self.cards 116 stackcards = self.cards 230 if not self.cards: 234 card_dir = (cards[0].suit - self.cards[-1].suit) % 12 237 return (self.cards[-1].suit + stack_dir) % 12 == cards[0].suit 256 c1 = cards[0] 257 for c2 in cards[1:]: 290 return self.basicCanMoveCards(cards) and self.isHanafudaSequence(cards) 328 ((cards[0].suit == 10) and (cards[0].rank == 3))): 357 if not f.cards: [all …]
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H A D | tarock.py | 52 c1 = cards[0] 62 c1 = cards[0] 73 c1 = cards[0] 93 if not self.cards: 95 return self.isRankSequence([self.cards[-1], cards[0]]) 98 return (self.basicCanMoveCards(cards) and self.isRankSequence(cards)) 107 if not self.cards: 109 return self.isSuitSequence([self.cards[-1], cards[0]]) 112 return (self.basicCanMoveCards(cards) and self.isSuitSequence(cards)) 121 if not self.cards: [all …]
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/dports/games/freedoko/FreeDoko_0.7.19/bin/ |
H A D | cardset_convert.VectorPlayingCards.sh | 30 convert_card cards/club_queen.svg ${HEIGHT}/cards/club_queen.png & 31 convert_card cards/club_jack.svg ${HEIGHT}/cards/club_jack.png & 32 convert_card cards/club_king.svg ${HEIGHT}/cards/club_king.png & 33 convert_card cards/club_ace.svg ${HEIGHT}/cards/club_ace.png & 34 convert_card cards/club_nine.svg ${HEIGHT}/cards/club_nine.png & 35 convert_card cards/club_ten.svg ${HEIGHT}/cards/club_ten.png & 36 convert_card cards/spade_queen.svg ${HEIGHT}/cards/spade_queen.png & 37 convert_card cards/spade_jack.svg ${HEIGHT}/cards/spade_jack.png & 38 convert_card cards/spade_king.svg ${HEIGHT}/cards/spade_king.png & 39 convert_card cards/spade_ace.svg ${HEIGHT}/cards/spade_ace.png & [all …]
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H A D | cardset_convert.gnome-cards.sh | 53 convert_card ${CARDSET} 0 0 ${CARDSET}/cards/club_ace.png 54 convert_card ${CARDSET} 0 8 ${CARDSET}/cards/club_nine.png 55 convert_card ${CARDSET} 0 9 ${CARDSET}/cards/club_ten.png 56 convert_card ${CARDSET} 0 10 ${CARDSET}/cards/club_jack.png 57 convert_card ${CARDSET} 0 11 ${CARDSET}/cards/club_queen.png 58 convert_card ${CARDSET} 0 12 ${CARDSET}/cards/club_king.png 60 convert_card ${CARDSET} 3 0 ${CARDSET}/cards/spade_ace.png 61 convert_card ${CARDSET} 3 8 ${CARDSET}/cards/spade_nine.png 62 convert_card ${CARDSET} 3 9 ${CARDSET}/cards/spade_ten.png 67 convert_card ${CARDSET} 2 0 ${CARDSET}/cards/heart_ace.png [all …]
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H A D | cardset_convert.openclipart.sh | 34 mkdir png.${HEIGHT}/cards 36 convert_card *c_q.svg png.${HEIGHT}/cards/club_queen.png 37 convert_card *c_j.svg png.${HEIGHT}/cards/club_jack.png 38 convert_card *c_k.svg png.${HEIGHT}/cards/club_king.png 39 convert_card *c_a.svg png.${HEIGHT}/cards/club_ace.png 40 convert_card *c_9.svg png.${HEIGHT}/cards/club_nine.png 41 convert_card *c_10.svg png.${HEIGHT}/cards/club_ten.png 44 convert_card *s_j.svg png.${HEIGHT}/cards/spade_jack.png 46 convert_card *s_a.svg png.${HEIGHT}/cards/spade_ace.png 48 convert_card *s_10.svg png.${HEIGHT}/cards/spade_ten.png [all …]
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/dports/games/coronapoker/coronapoker-4.33/src/main/java/org/alberta/poker/ |
H A D | Hand.java | 23 private int[] cards; field in Hand 27 cards[0] = 0; in Hand() 35 cards[0] = 0; in Hand() 57 cards[i] = h.cards[i]; in Hand() 83 cards[0] = 0; in makeEmpty() 99 cards[0]++; in addCard() 100 cards[cards[0]] = c.getIndex(); in addCard() 114 cards[0]++; in addCard() 115 cards[cards[0]] = i; in addCard() 164 if (cards[i] < cards[i + 1]) { in sort() [all …]
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/dports/games/kpat/kpat-21.12.3/src/ |
H A D | pileutils.cpp | 37 if ( cards.size() <= 1 ) in isSameSuitAscending() 40 int suit = cards.first()->suit(); in isSameSuitAscending() 46 if ( cards[i]->suit() != suit || cards[i]->rank() != lastRank ) in isSameSuitAscending() 54 if ( cards.size() <= 1 ) in countSameSuitDescendingSequences() 72 suit = cards[i]->suit(); in countSameSuitDescendingSequences() 82 if ( cards.size() <= 1 ) in isSameSuitDescending() 91 if ( cards[i]->suit() != suit || cards[i]->rank() != lastRank ) in isSameSuitDescending() 100 if ( cards.size() <= 1 ) in isAlternateColorDescending() 111 if ( cards[i]->color() != lastColor || cards[i]->rank() != lastRank ) in isAlternateColorDescending() 120 if ( cards.size() <= 1 ) in isRankDescending() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/sci/engine/ |
H A D | hoyle5poker.cpp | 209 Common::sort(cards, cards + 5, Common::Less<int>()); in getCardTotal() 216 if (cards[i] == cards[i + 1]) { in getCardTotal() 218 result += cards[i] + cards[i + 1]; in getCardTotal() 225 if (cards[i] == cards[i + 1] - 1) in getCardTotal() 230 (cards[0] == cards[1] && cards[1] == cards[2] && cards[3] == cards[4]) || in getCardTotal() 231 (cards[0] == cards[1] && cards[2] == cards[3] && cards[3] == cards[4]); in getCardTotal() 270 if (cards[i] == cards[i + 1] && cards[i] != lastCard) in checkHand() 272 if (cards[i] == cards[i + 1]) in checkHand() 276 if (cards[i] == cards[i + 1] - 1) in checkHand() 283 (cards[0] == cards[1] && cards[1] == cards[2] && cards[3] == cards[4]) || in checkHand() [all …]
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/dports/games/pysolfc/PySolFC-2.14.1/pysollib/games/ |
H A D | unionsquare.py | 51 if len(self.cards) > 12: 52 return cards[0].rank == 25 - len(self.cards) 54 return cards[0].rank == len(self.cards) 67 if not self.cards: 69 if cards[0].suit != self.cards[0].suit: 71 if len(self.cards) == 1: 72 card_dir = cards[0].rank - self.cards[-1].rank 75 stack_dir = (self.cards[1].rank - self.cards[0].rank) % \ 152 cards, 182 return cards[0].rank - 6 == len(self.cards) [all …]
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H A D | montana.py | 54 c, pile, rpile = r.cards[0], r.cards, [] 99 if r.cards and r.cards[-1].rank == RBASE: 148 return left.cards and left.cards[-1].suit == cards[0].suit \ 342 if left.cards and left.cards[-1].suit == cards[0].suit \ 347 if right.cards and right.cards[-1].suit == cards[0].suit \ 378 return left.cards and left.cards[-1].rank + 1 == cards[0].rank 398 return left.cards and left.cards[-1].suit == cards[0].suit \ 399 and left.cards[-1].rank < cards[0].rank 442 if left.cards[-1].suit != cards[0].suit: 498 if r.cards and r.cards[0].face_up: [all …]
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H A D | siebenbisas.py | 52 assert len(r.cards) == 1 and r.cards[-1].face_up 105 if s.cards and s.cards[-1].suit == cards[0].suit \ 106 and (s.cards[-1].rank + 1) % 13 == cards[0].rank: 111 if s.cards and s.cards[-1].suit == cards[0].suit \ 112 and (s.cards[-1].rank - 1) % 13 == cards[0].rank: 196 if s.cards: 197 if s.cards[-1].suit == cards[0].suit and \ 198 s.cards[-1].rank + 1 == cards[0].rank: 200 if s.cards[-1].rank == QUEEN and cards[0].rank == ACE: 205 if s.cards[-1].suit == cards[0].suit and \ [all …]
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H A D | katzenschwanz.py | 189 cards.append(c) 190 return cards 351 cards.append(c) 352 cards = self._shuffleHookMoveToTop(cards, 354 return cards 411 return cards 441 return len(self.game.s.talon.cards) == 0 and len(self.cards) == 1 462 return cards 481 c = cards[0] 502 c = cards[0] [all …]
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/dports/games/pysolfc/PySolFC-2.14.1/pysollib/ |
H A D | stack.py | 137 cards.append(s.cards[-1]) 492 cards = model.cards 515 cards = self.cards[-2:] 737 cards = model.cards 1355 cx, cy = cards[0].x, cards[0].y 1511 cards = drag.cards 2113 cards = self.cards[-1:] 2172 cards = drag.cards 2487 cards = self.cards[-13:] 2665 if self.cards and not self._isYukonSequence(self.cards[-1], cards[0]): [all …]
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/dports/games/xskat/xskat-4.0/ |
H A D | ramsch.c | 240 if (cards[possi[pc]]>>3>cards[possi[playcd]]>>3) { in moeglklein() 250 if ((((cards[possi[pc]]&7)>(cards[possi[playcd]]&7)) && in moeglklein() 371 if (!j || cardw[cards[possi[i]]&7]<cardw[cards[possi[j-1]]&7]) { in ggdurchmarsch() 378 if (!j || ggdmw[cards[possi[i]]&7]<ggdmw[cards[possi[j-1]]&7]) { in ggdurchmarsch() 398 (rswert[cards[possi[pc]]&7]>rswert[cards[possi[playcd]]&7] && in m_bvr() 501 (((cards[30]&7)>ZEHN && (cards[31]&7)>ZEHN) || 502 (cards[30]&7)==SIEBEN || (cards[31]&7)==SIEBEN) && 503 ((cards[30]&7)>=NEUN || (cards[31]&7)>=NEUN)) { 508 if (cardw[cards[10*sn+j]&7]>cardw[cards[30+i]&7]) { 509 swap(&cards[30+i],&cards[10*sn+j]); [all …]
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/dports/lang/racket/racket-8.3/share/pkgs/games/aces/ |
H A D | aces.rkt | 75 (send table remove-cards (stack-cards stack))) 81 (set-stack-cards! stack cards)) 92 (define num-cards (length (stack-cards stack))) 93 (send table add-cards (stack-cards stack) 0 0) 94 (send table move-cards (stack-cards stack) 99 (send table cards-face-up (stack-cards stack))) 138 (send table remove-cards (stack-cards stack))) 187 (send table move-cards cards-to-move 215 (define old-cards (map stack-cards stacks)) 219 [old-cards (in-list old-cards)]) [all …]
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/dports/games/freedoko/FreeDoko_0.7.19/src/player/ai/ |
H A D | w_monte_carlo.cpp | 116 WMonteCarlo::cards() const in cards() function in WMonteCarlo 166 if (cards.size() == 1) in cards() 167 return cards; in cards() 172 && (cards.contains(game.cards().dulle())) in cards() 175 cards.remove(game.cards().dulle()); in cards() 178 if (cards.size() == 1) in cards() 179 return cards; in cards() 183 && cards.contains(game.cards().fox())) { in cards() 184 cards.remove(game.cards().fox()); in cards() 187 return cards; in cards() [all …]
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/dports/games/freedoko/FreeDoko_0.7.19/src/ui/gtkmm/ |
H A D | trick_drawing.cpp | 123 pos_x -= this->ui->cards->width() / 2; in draw() 124 pos_y -= this->ui->cards->height(); in draw() 130 pos_x -= this->ui->cards->width() / 2; in draw() 141 pos_x -= this->ui->cards->width(); in draw() 205 pos_y -= this->ui->cards->height(); in mouse_over_cards() 222 pos_x -= this->ui->cards->width(); in mouse_over_cards() 297 ? this->ui->cards->height() in width() 298 : this->ui->cards->width() in width() 322 ? this->ui->cards->height() in overlap_x() 323 : this->ui->cards->width() in overlap_x() [all …]
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/dports/games/blackjackclient/src/au/edu/mq/itec802/cardGame/blackjack/ |
H A D | BlackjackPack.java | 16 private ArrayList<Card> cards; field in BlackjackPack 52 card = cards.get(index); in shuffle() 53 cards.remove(index); in shuffle() 54 cards.add(cards.get(index2)); in shuffle() 55 cards.remove(index2); in shuffle() 56 cards.add(card); in shuffle() 80 cards = new ArrayList<Card>(); in BlackjackPack() 89 if (cards.size() == 0) in getCard() 92 Card card = cards.get(0); in getCard() 93 cards.remove(0); in getCard() [all …]
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/dports/games/freedoko/FreeDoko_0.7.19/src/player/ai/solo_decision/ |
H A D | meatless.cpp | 97 auto const cards = this->hand().cards(color, this->game_type()); in can_jab() local 100 if ( cards.contains(ace) in can_jab() 101 && cards.cardsnumber() > 2 - cards.count(ace)) { in can_jab() 108 if ( cards.contains(ten) in can_jab() 109 && cards.cardsnumber() > 4 - cards.count(ten)) { in can_jab() 116 if ( cards.contains(king) in can_jab() 117 && cards.cardsnumber() > 6 - cards.count(king)) { in can_jab() 130 auto cards = this->hand().cards(color, this->game_type()); in loosing_tricks() local 136 cards.remove_all(card); in loosing_tricks() 137 if (loosing_tricks >= cards.count()) in loosing_tricks() [all …]
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/dports/games/poker-eval/poker-eval-138.0/examples/ |
H A D | usedecks.c | 42 StdDeck_CardMask cards; in testStdDeck() local 52 StdDeck_CardMask_RESET(cards); in testStdDeck() 59 StdDeck_CardMask_SET(cards, c); in testStdDeck() 69 loval = StdDeck_Lowball_EVAL(cards, ncards); in testStdDeck() 74 lo8val = StdDeck_Lowball8_EVAL(cards, ncards); in testStdDeck() 97 JokerDeck_CardMask cards; in testJokerDeck() local 107 JokerDeck_CardMask_RESET(cards); in testJokerDeck() 114 JokerDeck_CardMask_SET(cards, c); in testJokerDeck() 150 AStudDeck_CardMask cards; in testAStudDeck() local 158 AStudDeck_CardMask_RESET(cards); in testAStudDeck() [all …]
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/dports/games/anki/anki-2.1.16/tests/ |
H A D | test_cards.py | 11 cards = deck.previewCards(f, 0) 12 assert len(cards) == 1 13 assert cards[0].ord == 0 16 assert len(cards) == 1 20 assert len(cards) == 1 21 assert cards[0].ord == 0 31 cid = f.cards()[0].id 47 c = f.cards()[0] 57 assert len(f.cards()) == 1 66 assert len(f.cards()) == 2 [all …]
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/dports/games/pysolfc/PySolFC-2.14.1/pysollib/games/special/ |
H A D | tarock.py | 89 if cards[0].rank != self.cards[-1].rank - 1: 94 return cards[0].color != self.cards[-1].color 106 return self.cards[-1].suit == cards[0].suit and \ 107 self.cards[-1].rank - 1 == cards[0].rank 117 self.cards[-1].rank - 1 == cards[0].rank 129 if cards[0].rank != self.cards[-1].rank - 1: 143 return cards[0].color == 2 and cards[0].rank == self.cards[-1].rank - 1 155 return cards[0].rank == self.cards[-1].rank - 1 187 return self.cards or len(cards) == 1 194 if cards[i].rank - 1 != cards[i + 1].rank: [all …]
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