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Searched refs:col (Results 1 – 25 of 191) sorted by relevance

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/original-bsd/games/rogue/
H A Dthrow.c65 row = rogue.row; col = rogue.col; in throw()
80 if (rogue_can_see(row, col) && ((row != rogue.row) || (col != rogue.col))){ in throw()
81 mvaddch(row, col, get_dungeon_char(row, col)); in throw()
146 if ( (((*col <= 0) || (*col >= DCOLS-1)) ||
151 *col = ocol;
190 (col > (DCOLS-1)) || (col < 0) || (!dungeon[row][col]) ||
206 ((row != rogue.row) || (col != rogue.col))) {
246 col = *c;
281 *c = col;
285 *c = col;
[all …]
H A Dmonster.c330 col = monster->col - 1;
332 col = monster->col + 1;
460 monster->col = col;
475 dc = monster->col - col;
493 if ((monster->col < rogue.col) && (col < monster->col)) return(0);
494 if ((monster->col > rogue.col) && (col > monster->col)) return(0);
573 cdif = col - rogue.col;
638 col = rogue.col; in create_monster()
670 monster->col = col;
723 col = monster->col;
[all …]
H A Dtrap.c55 trap_at(row, col) in trap_at() argument
56 register row, col; in trap_at()
69 short row, col; in trap_player()
123 short row, col; in add_traps() local
179 col = rogue.col; in id_trap()
215 col = rogue.col + j;
217 (col < 0) || (col >= DCOLS)) {
229 col = rogue.col + j ;
231 (col < 0) || (col >= DCOLS)) {
238 (col != rogue.col))) {
[all …]
H A Dmove.c43 short row, col; local
49 col = rogue.col;
57 if (!can_move(rogue.row, rogue.col, row, col)) {
99 mvaddch(rogue.row, rogue.col, get_dungeon_char(rogue.row, rogue.col));
106 rogue.col = col;
156 short row, col; local
170 col = rogue.col;
201 register row, col; in is_passable()
238 col = rogue.col + j;
247 (!((row == rogue.row) || (col == rogue.col)))) {
[all …]
H A Dzap.c70 row = rogue.row; col = rogue.col; in zapp()
91 short *row, *col;
115 short row, col; local
120 col = monster->col;
152 monster->col = col;
181 short row, col; local
189 monster->row = row; monster->col = col;
272 ocol = col;
288 ocol = col;
297 ((row == rogue.row) && (col == rogue.col))));
[all …]
H A Dspec_hit.c201 col = monster->col;
205 mvaddch(row, col, get_dungeon_char(row, col));
233 col = monster->col;
257 short row, col; in try_to_cough()
266 if (((row != rogue.row) || (col != rogue.col)) &&
268 mvaddch(row, col, get_dungeon_char(row, col));
308 short row, col; in gold_at()
462 col = rogue.col - monster->col;
467 col = -col;
469 if (((row != 0) && (col != 0) && (row != col)) ||
[all …]
H A Dcurses.c118 move(row, col) in move() argument
197 short i, col; local
203 col = 0;
205 while ((col < DCOLS) && (buffer[i][col] == ' ')) {
206 col++;
211 while ((col < DCOLS) && (buffer[i][col] != ' ')) {
214 col++;
245 for (col = curscr->_curx; col < DCOLS; col++) { in clrtoeol()
307 cdif = (col > cur_col) ? col - cur_col : cur_col - col;
340 row = col;
[all …]
H A Droom.c113 if (can_move(row, col, row+i, col+j)) { in light_passage()
114 mvaddch(row+i, col+j, get_dungeon_char(row+i, col+j)); in light_passage()
145 register row, col; in get_dungeon_char()
178 if (((col > 0) && (dungeon[row][col-1] & HORWALL)) ||
179 ((col < (DCOLS-1)) && (dungeon[row][col+1] & HORWALL))) {
220 short *row, *col; in gr_row_col()
237 *col = c;
284 register row, col; in get_room_number()
290 (col >= rooms[i].left_col) && (col <= rooms[i].right_col)) {
383 short row, col;
[all …]
H A Dhit.c267 short row, col; local
273 col = monster->col;
275 mvaddch(row, col, (int) get_dungeon_char(row, col));
315 row = rogue.row; col = rogue.col;
320 (!can_move(rogue.row, rogue.col, row, col))) {
354 (*col)--;
369 (*col)++;
375 (*col)--;
381 (*col)++;
387 (*col)++;
[all …]
/original-bsd/usr.bin/systat/
H A Dkeyboard.c26 col = 0; in keyboard()
37 if (col == 0) { in keyboard()
59 col--; in keyboard()
63 while (--col >= 0 && isspace(line[col])) in keyboard()
65 col++; in keyboard()
66 while (--col >= 0 && !isspace(line[col])) in keyboard()
69 col++; in keyboard()
73 col = 0; in keyboard()
75 col++; in keyboard()
84 col++; in keyboard()
[all …]
/original-bsd/old/vfilters/vpf/
H A Dvpf.c131 for (col = 0; col < width; col++) { in getline()
133 ovbuf[col] = 0; in getline()
135 col = indent; in getline()
168 col++; in getline()
173 col++; in getline()
177 col = (col|07) + 1; in getline()
181 col = 0; in getline()
191 col++; in getline()
195 col++; in getline()
210 if (col > 0) in getline()
[all …]
/original-bsd/games/snake/snake/
H A Dmove.c105 distance = sp->col - cursor.col;
138 distance = sp->col - cursor.col;
147 cursor.col = sp->col;
170 sp->col <0 || sp->col > COLUMNS)
174 if (sp->col > cursor.col)right(sp);
186 while(cursor.col > sp->col) bs();
192 if (cursor.col - sp->col > (cursor.col >> 3)){
233 if (sp->col < cursor.col)
253 while(cursor.col > sp->col)bs();
275 while(cursor.col > sp->col)bs();
[all …]
H A Dsnake.c243 repeat = you.col - money.col; in mainloop()
261 repeat = money.col - you.col; in mainloop()
517 point(&d,you.col-sp->col,you.line-sp->line);
639 if(abs(ps->col-you.col) < 6){
656 if(you.col < ps->col){
657 for (p.col = you.col+1;p.col <= ps->col;p.col++)
660 for (;p.col > you.col;p.col--)
663 for (p.col = you.col-1;p.col >= ps->col;p.col--)
666 for (;p.col < you.col;p.col++)
679 if(ps->col == 0)ps->col++;
[all …]
/original-bsd/local/local.cmd/
H A Dcpr.c91 int col; in copyfile() local
99 for (col = 0; col <= LINELEN; col++) in copyfile()
100 bufa[col] = bufb[col] = bufc[col] = bufd[col] = ' '; in copyfile()
101 col = 0; in copyfile()
107 if (col > 0) in copyfile()
108 col--; in copyfile()
112 col = 0; in copyfile()
116 col++; in copyfile()
120 col = (col + 8) & ~07; in copyfile()
128 col = 0; in copyfile()
[all …]
/original-bsd/usr.bin/window/
H A Dcmd1.c20 int col, row, xcol, xrow; in c_window() local
27 col = 0; in c_window()
32 wwsetcursor(row, col); in c_window()
53 xcol = col; in c_window()
56 wwbox(boxwin, row - 1, col - 1, in c_window()
81 (void) openwin(id, row, col, xrow-row+1, xcol-col+1, default_nline, in c_window()
86 register int *row, *col; in getpos()
107 *col = mincol;
110 *col = mincol;
114 *col = maxcol;
[all …]
H A Dwwdelchar.c18 wwdelchar(w, row, col) in wwdelchar() argument
30 p = &w->ww_buf[row][col];
32 for (i = w->ww_b.r - col; --i > 0;)
41 || w->ww_i.r <= 0 || w->ww_i.r <= col)
44 if (col < w->ww_i.l)
45 col = w->ww_i.l;
58 smap = &wwsmap[row][col];
63 col = i;
90 xxdelchar(row, col);
91 p = &wwos[row][col];
[all …]
H A Dwwredrawwin.c22 register col; local
31 col = w->ww_i.l;
33 smap = &wwsmap[row][col];
37 for (; col < w->ww_i.r; col++)
39 ns[col].c_w !=
40 (x = buf[col].c_w ^ win[col] << WWC_MSHIFT)) {
42 ns[col].c_w = x;
H A Dwwinschar.c18 wwinschar(w, row, col, c, m) in wwinschar() argument
34 for (i = w->ww_b.r - col; --i > 0;)
43 || w->ww_i.r <= 0 || w->ww_i.r <= col)
46 if (col < w->ww_i.l)
47 col = w->ww_i.l;
60 smap = &wwsmap[row][col];
61 for (i = col; i < w->ww_i.r && *smap++ != w->ww_index; i++)
65 col = i;
93 xxinschar(row, col, c, m);
95 xxinsspace(row, col);
[all …]
H A Dwwclreol.c22 wwclreol1(w, row, col, cleared) in wwclreol1() argument
24 int row, col;
35 buf = &w->ww_buf[row][col];
36 for (i = w->ww_b.r - col; --i >= 0;)
44 || w->ww_i.r <= 0 || w->ww_i.r <= col)
47 if (col < w->ww_i.l)
48 col = w->ww_i.l;
57 i = col;
/original-bsd/usr.bin/vis/
H A Dfoldit.c12 foldit(chunk, col, max) in foldit() argument
27 col = 0;
30 col = col + 8 &~ 07;
33 col = col ? col - 1 : 0;
36 col++;
38 if (col > (max - 2)) {
40 col = 0;
45 return (col);
/original-bsd/usr.bin/fold/
H A Dfold.c83 for (col = 0;;) {
88 new = col ? col - 1 : 0;
95 new = (col + 8) & ~7;
98 new = col + 1;
104 col = 0;
110 if (col > 0)
111 --col;
115 col = 0;
118 col += 8;
119 col &= ~7;
[all …]
/original-bsd/usr.bin/ul/
H A Dul.c46 int col, maxcol; variable
128 if (col > 0)
129 col--;
133 col = (col+8) & ~07;
135 maxcol = col;
139 col = 0;
197 col++;
224 col++;
336 col = 0; in initbuf()
345 oldcol = col; in fwd()
[all …]
/original-bsd/local/transcript/src/
H A Dpstext.c72 int done, linedone, maxline, i, col; local
89 col = indent;
103 if (--col < indent) col = indent;
106 col = indent;
109 col = ((col - indent) | 07) + indent + 1;
113 if ((col >= width) ||
115 col++;
120 cp = &buf[i][col];
123 if (col > maxcol[i])
124 maxcol[i] = col;
[all …]
/original-bsd/usr.sbin/lpr/filters/
H A Dlpf.c53 register int i, col; local
96 col = indent;
115 if (--col < indent)
116 col = indent;
120 col = indent;
124 col = ((col - indent) | 07) + indent + 1;
144 col++;
147 cp = &buf[0][col];
153 if (col > maxcol[i])
154 maxcol[i] = col;
[all …]
/original-bsd/sys/luna68k/stand/
H A Dbmd.c153 register int col; local
154 for (col = bq->bl_col; col < bp->bc_xmax; col++)
157 col, bp->bc_row);
187 register int col = 0, row = 0; local
203 col = (col * 10) + (*p - 0x30);
205 bq->bl_col = col + bp->bc_xmin;
421 int col;
431 switch (col % 4) {
486 int col;
493 switch (col%4) {
[all …]

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