Searched refs:colliderSpeed (Results 1 – 3 of 3) sorted by relevance
/dports/games/spring/spring_98.0/rts/Sim/MoveTypes/ |
H A D | GroundMoveType.h | 109 const float colliderSpeed, 115 const float colliderSpeed,
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H A D | GroundMoveType.cpp | 1553 const float colliderSpeed = collider->speed.w; in HandleObjectCollisions() local 1556 HandleUnitCollisions(collider, colliderSpeed, colliderRadius, colliderUD, colliderMD); in HandleObjectCollisions() 1557 HandleFeatureCollisions(collider, colliderSpeed, colliderRadius, colliderUD, colliderMD); in HandleObjectCollisions() 1749 const float colliderSpeed, in HandleUnitCollisions() argument 1754 const float searchRadius = colliderSpeed + (colliderRadius * 2.0f); in HandleUnitCollisions() 1826 crushCollidee &= ((colliderSpeed * collider->mass) > (collideeSpeed * collidee->mass)); in HandleUnitCollisions() 1896 v1 = std::max(1.0f, colliderSpeed), in HandleUnitCollisions() 1940 const float colliderSpeed, in HandleFeatureCollisions() argument 1945 const float searchRadius = colliderSpeed + (colliderRadius * 2.0f); in HandleFeatureCollisions() 2006 v1 = std::max(1.0f, colliderSpeed), in HandleFeatureCollisions()
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/dports/cad/sumo/sumo-1.2.0/src/microsim/ |
H A D | MSLane.cpp | 1599 double colliderSpeed = collider->getSpeed(); in handleCollisionBetween() local 1604 colliderSpeed = MIN2(colliderSpeed, victimSpeed); in handleCollisionBetween() 1607 colliderSpeed /= 2; in handleCollisionBetween() 1611 colliderSpeed = 0; in handleCollisionBetween() 1626 …ollider->getPositionOnLane() + collider->getCarFollowModel().brakeGap(colliderSpeed, collider->get… in handleCollisionBetween()
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