/dports/graphics/svgalib/svgalib-1.4.3/src/ |
H A D | interface.c | 73 int __svgalib_colorbits_to_colormode(int bpp, int colorbits) in __svgalib_colorbits_to_colormode() argument 75 if (colorbits == 8) in __svgalib_colorbits_to_colormode() 77 if (colorbits == 15) in __svgalib_colorbits_to_colormode() 79 if (colorbits == 16) in __svgalib_colorbits_to_colormode() 81 if (colorbits == 24) { in __svgalib_colorbits_to_colormode()
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H A D | interface.h | 17 int __svgalib_colorbits_to_colormode(int bpp, int colorbits);
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/win32/ |
H A D | win_glimp.c | 66 int colorbits, 93 int colorbits, in GLW_StartDriverAndSetMode() argument 347 src.cColorBits = colorbits; in GLW_CreatePFD() 471 if ( colorbits == 0 ) in GLW_InitDriver() 473 colorbits = glw_state.desktopBitsPixel; in GLW_InitDriver() 480 if ( colorbits > 16 ) { in GLW_InitDriver() 535 colorbits = glw_state.desktopBitsPixel; in GLW_InitDriver() 744 int colorbits, in GLW_SetMode() argument 779 if ( colorbits == 0 || ( !cdsFullscreen && colorbits >= 15 ) ) in GLW_SetMode() 816 if ( colorbits != 0 ) in GLW_SetMode() [all …]
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/dports/graphics/timg/timg-1.4.0/src/ |
H A D | unicode-block-canvas.cc | 99 template <int colorbits> static inline const char *AnsiSetFG() { in AnsiSetFG() 100 return colorbits == 8 ? PIXEL_SET_FG_COLOR8 : PIXEL_SET_FG_COLOR24; in AnsiSetFG() 102 template <int colorbits> static inline const char *AnsiSetBG() { in AnsiSetBG() 103 return colorbits == 8 ? PIXEL_SET_BG_COLOR8 : PIXEL_SET_BG_COLOR24; in AnsiSetBG() 105 template <int colorbits> static char *AnsiWriteColor(char *buf, rgba_t color) { in AnsiWriteColor() 106 static_assert(colorbits == 8 || colorbits == 24, "unsupported color bits"); in AnsiWriteColor() 107 if (colorbits == 8) in AnsiWriteColor() 216 template <int N, int colorbits> // Advancing N x-pixels per char 260 pos = AnsiWriteColor<colorbits>(pos, pick.fg); in AppendDoubleRow() 275 pos = str_append(pos, AnsiSetBG<colorbits>(), in AppendDoubleRow() [all …]
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H A D | unicode-block-canvas.h | 55 template <int N, int colorbits>
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/dports/games/kreversi/kreversi-21.12.3/src/ |
H A D | Engine.cpp | 388 quint64 colorbits = ComputeOccupiedBits(color); in computeMove() local 418 colorbits, opponentbits); in computeMove() 510 int cutoffval, quint64 colorbits, in ComputeMove2() argument 521 colorbits |= m_coord_bit[xplay][yplay]; in ComputeMove2() 545 colorbits |= m_coord_bit[x][y]; in ComputeMove2() 571 colorbits); in ComputeMove2() 578 retval = TryAllMoves(color, level, -LARGEINT, colorbits, opponentbits); in ComputeMove2() 632 quint64 opponentbits, quint64 colorbits) in TryAllMoves() argument 645 && (m_neighbor_bits[x][y] & colorbits) != null_bits) { in TryAllMoves() 647 colorbits); in TryAllMoves()
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H A D | Engine.h | 197 quint64 colorbits, quint64 opponentbits); 200 quint64 opponentbits, quint64 colorbits);
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/dports/japanese/xv/xv-3.10a/ |
H A D | xvbmp.c | 546 int i, bit, bitshift[6], colorbits[6], bitshift2[6]; local 582 colorbits[i] = 0; 585 ++colorbits[i]; 590 if (colorbits[i] > 8) { /* over 8-bit depth */ 591 bitshift[i] += (colorbits[i] - 8); 595 bitshift2[i] = bitshift2[i+3] = 8 - colorbits[i]; 701 colorbits[i] = 0; 704 ++colorbits[i]; 709 if (colorbits[i] > 8) { /* over 8-bit depth */ 710 bitshift[i] += (colorbits[i] - 8); [all …]
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/dports/graphics/xv/xv-3.10a/ |
H A D | xvbmp.c | 546 int i, bit, bitshift[6], colorbits[6], bitshift2[6]; local 582 colorbits[i] = 0; 585 ++colorbits[i]; 590 if (colorbits[i] > 8) { /* over 8-bit depth */ 591 bitshift[i] += (colorbits[i] - 8); 595 bitshift2[i] = bitshift2[i+3] = 8 - colorbits[i]; 701 colorbits[i] = 0; 704 ++colorbits[i]; 709 if (colorbits[i] > 8) { /* over 8-bit depth */ 710 bitshift[i] += (colorbits[i] - 8); [all …]
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/dports/graphics/xv-m17n/xv-3.10a/ |
H A D | xvbmp.c | 546 int i, bit, bitshift[6], colorbits[6], bitshift2[6]; local 582 colorbits[i] = 0; 585 ++colorbits[i]; 590 if (colorbits[i] > 8) { /* over 8-bit depth */ 591 bitshift[i] += (colorbits[i] - 8); 595 bitshift2[i] = bitshift2[i+3] = 8 - colorbits[i]; 701 colorbits[i] = 0; 704 ++colorbits[i]; 709 if (colorbits[i] > 8) { /* over 8-bit depth */ 710 bitshift[i] += (colorbits[i] - 8); [all …]
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/dports/games/dhewm3/dhewm3-1.5.1/neo/sys/ |
H A D | glimp.cpp | 110 int colorbits = 24; in GLimp_Init() local 123 if (colorbits == 24) in GLimp_Init() 124 colorbits = 16; in GLimp_Init() 139 int tcolorbits = colorbits; in GLimp_Init() 304 window = SDL_SetVideoMode(parms.width, parms.height, colorbits, flags); in GLimp_Init()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/sdl/ |
H A D | sdl_glimp.c | 199 int colorbits, depthbits, stencilbits; in GLimp_SetMode() local 244 colorbits = 24; in GLimp_SetMode() 246 colorbits = r_colorbits->value; in GLimp_SetMode() 266 if (colorbits == 24) in GLimp_SetMode() 267 colorbits = 16; in GLimp_SetMode() 282 tcolorbits = colorbits; in GLimp_SetMode() 371 if (!(vidscreen = SDL_SetVideoMode(glConfig.vidWidth, glConfig.vidHeight, colorbits, flags))) in GLimp_SetMode()
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/dports/games/ioquake3/ioquake3-1.36/code/sdl/ |
H A D | sdl_glimp.c | 209 int colorbits, depthbits, stencilbits; in GLimp_SetMode() local 264 colorbits = 24; in GLimp_SetMode() 266 colorbits = r_colorbits->value; in GLimp_SetMode() 286 if (colorbits == 24) in GLimp_SetMode() 287 colorbits = 16; in GLimp_SetMode() 302 tcolorbits = colorbits; in GLimp_SetMode() 391 if (!(vidscreen = SDL_SetVideoMode(glConfig.vidWidth, glConfig.vidHeight, colorbits, flags))) in GLimp_SetMode()
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/dports/games/ioquake3-server/ioquake3-1.36/code/sdl/ |
H A D | sdl_glimp.c | 209 int colorbits, depthbits, stencilbits; in GLimp_SetMode() local 264 colorbits = 24; in GLimp_SetMode() 266 colorbits = r_colorbits->value; in GLimp_SetMode() 286 if (colorbits == 24) in GLimp_SetMode() 287 colorbits = 16; in GLimp_SetMode() 302 tcolorbits = colorbits; in GLimp_SetMode() 391 if (!(vidscreen = SDL_SetVideoMode(glConfig.vidWidth, glConfig.vidHeight, colorbits, flags))) in GLimp_SetMode()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/unix/ |
H A D | sdl_glimp.c | 535 int colorbits, depthbits, stencilbits; in GLW_SetMode() local 556 colorbits = 24; in GLW_SetMode() 558 colorbits = r_colorbits->value; in GLW_SetMode() 561 colorbits = 16; in GLW_SetMode() 581 if (colorbits == 24) in GLW_SetMode() 582 colorbits = 16; in GLW_SetMode() 597 tcolorbits = colorbits; in GLW_SetMode() 642 if (!(vidscreen = SDL_SetVideoMode(glConfig.vidWidth, glConfig.vidHeight, colorbits, flags))) in GLW_SetMode()
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H A D | linux_glimp.c | 913 int colorbits, depthbits, stencilbits; in GLW_SetMode() local 1034 colorbits = 24; in GLW_SetMode() 1036 colorbits = r_colorbits->value; in GLW_SetMode() 1039 colorbits = 16; in GLW_SetMode() 1059 if (colorbits == 24) in GLW_SetMode() 1060 colorbits = 16; in GLW_SetMode() 1075 tcolorbits = colorbits; in GLW_SetMode()
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/dports/deskutils/egroupware/egroupware/bookmarks/inc/ |
H A D | class.ico.inc.php | 396 $colorbits = ''; 399 $colorbits .= str_pad(decbin(ord($this->formats[$index]['data'][$i])), 8, '0', STR_PAD_LEFT); 402 $total = strlen($colorbits); 407 imagesetpixel($im, $j, $i, $c[$colorbits[$offset]]);
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/dports/graphics/sane-backends/sane-backends-1.0.32/backend/ |
H A D | pieusb_scancmd.h | 338 void sanei_pieusb_cmd_get_exposure_time(SANE_Int device_number, SANE_Int colorbits, struct Pieusb_E… 341 void sanei_pieusb_cmd_get_highlight_shadow(SANE_Int device_number, SANE_Int colorbits, struct Pieus… 348 void sanei_pieusb_cmd_set_ccd_mask(SANE_Int device_number, SANE_Byte colorbits, SANE_Byte* mask, SA…
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/dports/games/bloodfrontier/bloodfrontier/src/engine/ |
H A D | main.cpp | 154 VARF(colorbits, 0, 0, 32, initwarning("color depth")); 171 f->printf("colorbits %d\n", colorbits); in writeinitcfg() 328 if(colorbits) in setupscreen() 329 hasbpp = SDL_VideoModeOK(scr_w, scr_h, colorbits, SDL_OPENGL|flags)==colorbits; in setupscreen() 368 screen = SDL_SetVideoMode(scr_w, scr_h, hasbpp ? colorbits : 0, SDL_OPENGL|flags); in setupscreen() 374 if(!hasbpp) conoutf("\fr%d bit color buffer not supported - disabling", colorbits); in setupscreen() 387 usedcolorbits = hasbpp ? colorbits : 0; in setupscreen() 887 case 'c': colorbits = atoi(&argv[i][3]); break; in main()
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/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/ |
H A D | main.cpp | 81 VARF(colorbits, 0, 0, 32, initwarning("color depth")); 129 f->printf("colorbits %d\n", colorbits); in writeinitcfg() 556 if(colorbits && modes) in setupscreen() 557 …->w : scr_w, modes!=(SDL_Rect **)-1 ? modes[0]->h : scr_h, colorbits, SDL_OPENGL|flags)==colorbits; in setupscreen() 596 screen = SDL_SetVideoMode(scr_w, scr_h, hasbpp ? colorbits : 0, SDL_OPENGL|flags); in setupscreen() 602 if(!hasbpp) conoutf("%d bit color buffer not supported - disabling", colorbits); in setupscreen() 618 usedcolorbits = hasbpp ? colorbits : 0; in setupscreen() 1066 case 'b': colorbits = atoi(a); break; in main()
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/sdl/ |
H A D | sdl_glimp.c | 301 int colorbits, depthbits, stencilbits; in GLimp_SetMode() local 365 colorbits = r_colorbits->value; in GLimp_SetMode() 366 if ((!colorbits) || (colorbits >= 32)) in GLimp_SetMode() 367 colorbits = 24; in GLimp_SetMode() 388 if (colorbits == 24) in GLimp_SetMode() 389 colorbits = 16; in GLimp_SetMode() 404 tcolorbits = colorbits; in GLimp_SetMode() 504 if (!(vidscreen = SDL_SetVideoMode(glConfig.vidWidth, glConfig.vidHeight, colorbits, flags))) in GLimp_SetMode()
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/dports/games/openarena/openarena-engine-source-0.8.8/code/sdl/ |
H A D | sdl_glimp.c | 301 int colorbits, depthbits, stencilbits; in GLimp_SetMode() local 365 colorbits = r_colorbits->value; in GLimp_SetMode() 366 if ((!colorbits) || (colorbits >= 32)) in GLimp_SetMode() 367 colorbits = 24; in GLimp_SetMode() 388 if (colorbits == 24) in GLimp_SetMode() 389 colorbits = 16; in GLimp_SetMode() 404 tcolorbits = colorbits; in GLimp_SetMode() 504 if (!(vidscreen = SDL_SetVideoMode(glConfig.vidWidth, glConfig.vidHeight, colorbits, flags))) in GLimp_SetMode()
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/dports/games/vultures-eye/vulture-2.3.67/slashem/sys/msdos/ |
H A D | vidal2.c | 807 static unsigned char colorbits[]={0x08,0x04,0x02,0x01}; variable 945 if (colorbits[vplane] & color) 1048 if (cursor_color & colorbits[p]) { in alleg_DrawCursor() 1071 if (cursor_color & colorbits[p]) { in alleg_DrawCursor() 1090 if (cursor_color & colorbits[p]) { in alleg_DrawCursor() 1118 if (cursor_color & colorbits[p]) { in alleg_DrawCursor()
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H A D | vidvga.c | 1098 static unsigned char colorbits[]={0x08,0x04,0x02,0x01}; variable 1236 if (colorbits[vplane] & color) 1344 if (cursor_color & colorbits[p]) { in vga_DrawCursor() 1367 if (cursor_color & colorbits[p]) { in vga_DrawCursor() 1386 if (cursor_color & colorbits[p]) { in vga_DrawCursor() 1414 if (cursor_color & colorbits[p]) { in vga_DrawCursor() 1627 if (petmark_color & colorbits[p]) {
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/dports/games/evq3/evq3/code/sdl/ |
H A D | sdl_glimp.c | 314 int colorbits, depthbits, stencilbits; in GLimp_SetMode() local 359 colorbits = 24; in GLimp_SetMode() 361 colorbits = r_colorbits->value; in GLimp_SetMode() 385 if (colorbits == 24) in GLimp_SetMode() 386 colorbits = 16; in GLimp_SetMode() 401 tcolorbits = colorbits; in GLimp_SetMode() 495 if (!(vidscreen = SDL_SetVideoMode(glConfig.vidWidth, glConfig.vidHeight, colorbits, flags))) in GLimp_SetMode()
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