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Searched refs:consoleKey (Results 1 – 3 of 3) sorted by relevance

/dports/games/scorched3d/scorched/src/client/console/
H A DConsoleImpl.cpp62 KEYBOARDKEY("CONSOLE", consoleKey); in keyboardCheck()
66 if (consoleKey->keyMatch(dik)) in keyboardCheck()
/dports/games/dhewm3/dhewm3-1.5.1/neo/framework/
H A DConsole.cpp797 bool consoleKey = false; in ProcessEvent() local
803 consoleKey = true; in ProcessEvent()
811 consoleKey = false; in ProcessEvent()
817 if ( !forceAccept && consoleKey ) { in ProcessEvent()
/dports/games/cake/cake_src/
H A Dmain.cpp67 Var consoleKey("consoleKey", 96, VF_PERSISTENT); // key used for console opening/closing variable
235 if (key == (unsigned char) consoleKey.ivalue) in Keyboard()
823 gVars->UnregisterVar(consoleKey); in Shut()
921 gVars->RegisterVar(consoleKey); in RegisterVariables()