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Searched refs:curr_texture (Results 1 – 6 of 6) sorted by relevance

/dports/emulators/mess/mame-mame0226/src/osd/modules/render/d3d/
H A Dd3dhlsl.cpp205 curr_texture(nullptr), in shaders()
1047 float signal_offset = curr_texture->get_cur_frame() == 0 in ntsc_pass()
1182 curr_texture->get_cur_frame() == 0 ? in scanline_pass()
1492 curr_texture = poly->texture(); in render_quad()
1499 if (curr_texture == nullptr) in render_quad()
1507 …curr_render_target = find_render_target(curr_texture->get_width(), curr_texture->get_height(), cur… in render_quad()
1545 curr_texture->increment_frame_count(); in render_quad()
1546 curr_texture->mask_frame_count(options->yiq_phase_count); in render_quad()
1636 curr_texture = nullptr; in render_quad()
2465 if (shadersys->curr_texture) in update()
[all …]
H A Dd3dhlsl.h421 texture_info * curr_texture; variable
/dports/emulators/mame/mame-mame0226/src/osd/modules/render/d3d/
H A Dd3dhlsl.cpp205 curr_texture(nullptr), in shaders()
1047 float signal_offset = curr_texture->get_cur_frame() == 0 in ntsc_pass()
1182 curr_texture->get_cur_frame() == 0 ? in scanline_pass()
1492 curr_texture = poly->texture(); in render_quad()
1499 if (curr_texture == nullptr) in render_quad()
1507 …curr_render_target = find_render_target(curr_texture->get_width(), curr_texture->get_height(), cur… in render_quad()
1545 curr_texture->increment_frame_count(); in render_quad()
1546 curr_texture->mask_frame_count(options->yiq_phase_count); in render_quad()
1636 curr_texture = nullptr; in render_quad()
2465 if (shadersys->curr_texture) in update()
[all …]
H A Dd3dhlsl.h421 texture_info * curr_texture; variable
/dports/games/cake/cake_src/cake/
H A Drender.h68 static int curr_texture[MAX_TEXTURE_UNITS]; variable
H A Drender.cpp110 int State::curr_texture[]; member in State
2280 curr_texture[0] = -1; in SetInitialState()
2290 curr_texture[1] = -1; in SetInitialState()
2377 if (State::curr_texture[unit] != num) in BindTexture()
2381 State::curr_texture[unit] = num; in BindTexture()