Home
last modified time | relevance | path

Searched refs:current_matrix (Results 1 – 25 of 67) sorted by relevance

123

/dports/science/py-OpenFermion/OpenFermion-1.3.0/src/openfermion/linalg/
H A Dgivens_rotations.py195 n = current_matrix.shape[0]
232 givens_rotate(current_matrix,
302 current_matrix = numpy.copy(unitary_rows)
303 m, n = current_matrix.shape
317 current_matrix[l, k], current_matrix[l + 1, k])
393 diagonal = current_matrix.diagonal()
467 current_matrix = numpy.copy(unitary_rows)
468 n, p = current_matrix.shape
499 current_matrix[l, k], current_matrix[l + 1, k])
559 current_matrix = left_unitary.T
[all …]
/dports/x11-toolkits/plib/plib-1.8.5/src/ssg/
H A DssgLoadAC.cxx56 static sgMat4 current_matrix ; variable
320 sgMakeIdentMat4 ( current_matrix ) ; in do_object()
608 current_matrix [ 0 ][ 3 ] = current_matrix [ 1 ][ 3 ] = current_matrix [ 2 ][ 3 ] = in do_rot()
609 current_matrix [ 3 ][ 0 ] = current_matrix [ 3 ][ 1 ] = current_matrix [ 3 ][ 2 ] = 0.0f ; in do_rot()
610 current_matrix [ 3 ][ 3 ] = 1.0f ; in do_rot()
613 & current_matrix [ 0 ] [ 0 ], & current_matrix [ 0 ] [ 1 ], & current_matrix [ 0 ] [ 2 ], in do_rot()
614 & current_matrix [ 1 ] [ 0 ], & current_matrix [ 1 ] [ 1 ], & current_matrix [ 1 ] [ 2 ], in do_rot()
615 … & current_matrix [ 2 ] [ 0 ], & current_matrix [ 2 ] [ 1 ], & current_matrix [ 2 ] [ 2 ] ) != 9 ) in do_rot()
624 …if ( sscanf ( s, "%f %f %f", & current_matrix [ 3 ][ 0 ], & current_matrix [ 3 ][ 2 ], & current_m… in do_loc()
627 current_matrix [ 3 ][ 1 ] = - current_matrix [ 3 ][ 1 ] ; in do_loc()
[all …]
/dports/editors/emacs-devel/emacs-4d1968b/src/
H A Ddispnew.c557 if (matrix == w->current_matrix) in adjust_glyph_matrix()
788 if (f->current_matrix) in clear_current_matrices()
2848 x = w->current_matrix->matrix_x; in sync_window_with_frame_matrix_rows()
2976 m2 = w2->current_matrix; in mirror_line_dance()
3027 check_matrix_pointers (w->current_matrix, f->current_matrix); in check_window_matrix_pointers()
4422 struct glyph_matrix *current_matrix = w->current_matrix; in scrolling_window() local
4554 n += current_matrix->nrows; in scrolling_window()
4808 struct glyph_matrix *current_matrix = f->current_matrix; in update_frame_1() local
4970 struct glyph_matrix *current_matrix = frame->current_matrix; in scrolling() local
4980 eassert (current_matrix); in scrolling()
[all …]
H A Dscroll.c231 do_scrolling (struct frame *frame, struct glyph_matrix *current_matrix, in do_scrolling() argument
245 SAFE_NALLOCA (queue_start, 1, current_matrix->nrows); in do_scrolling()
364 mirrored_line_dance (current_matrix, unchanged_at_top, window_size, in do_scrolling()
368 CHECK_MATRIX (current_matrix); in do_scrolling()
636 do_direct_scrolling (struct frame *frame, struct glyph_matrix *current_matrix, in do_direct_scrolling() argument
672 CHECK_MATRIX (current_matrix); in do_direct_scrolling()
778 mirrored_line_dance (current_matrix, unchanged_at_top, window_size, in do_direct_scrolling()
803 do_direct_scrolling (frame, frame->current_matrix, in scrolling_1()
812 frame->current_matrix, matrix, window_size, in scrolling_1()
H A Dfringe.c907 int nrows = w->current_matrix->nrows; in draw_window_fringes()
926 for (y = w->vscroll, rn = 0, row = w->current_matrix->rows; in draw_window_fringes()
953 int rn, nrows = w->current_matrix->nrows; in update_window_fringes()
1015 row = w->current_matrix->rows + rn; in update_window_fringes()
1073 row = w->current_matrix->rows + top_ind_rn; in update_window_fringes()
1119 row1 = w->current_matrix->rows + rn; in update_window_fringes()
1133 row = w->current_matrix->rows + bot_ind_rn; in update_window_fringes()
1176 row1 = w->current_matrix->rows + rn; in update_window_fringes()
1195 cur = w->current_matrix->rows + rn; in update_window_fringes()
1716 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
H A Dxdisp.c1282 = (w->current_matrix && w->current_matrix->rows in window_box_height()
1300 = (w->current_matrix && w->current_matrix->rows in window_box_height()
1317 = (w->current_matrix && w->current_matrix->rows in window_box_height()
20770 struct glyph_matrix *current_matrix = w->current_matrix; in try_window_id() local
21077 current_matrix); in try_window_id()
21207 current_matrix)); in try_window_id()
21811 if (f->current_matrix)
21870 : sf->current_matrix;
32530 if (w->current_matrix) in update_window_cursor()
32638 w->current_matrix != NULL in show_mouse_face()
[all …]
H A Ddispextern.h1512 = (MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
1513 ? MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
1525 = (MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
1526 ? MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
1538 = (MATRIX_TAB_LINE_HEIGHT ((W)->current_matrix) \
1539 ? MATRIX_TAB_LINE_HEIGHT ((W)->current_matrix) \
/dports/editors/emacs/emacs-27.2/src/
H A Ddispnew.c553 if (matrix == w->current_matrix) in adjust_glyph_matrix()
784 if (f->current_matrix) in clear_current_matrices()
2837 x = w->current_matrix->matrix_x; in sync_window_with_frame_matrix_rows()
2965 m2 = w2->current_matrix; in mirror_line_dance()
3016 check_matrix_pointers (w->current_matrix, f->current_matrix); in check_window_matrix_pointers()
4330 struct glyph_matrix *current_matrix = w->current_matrix; in scrolling_window() local
4472 n += current_matrix->nrows; in scrolling_window()
4726 struct glyph_matrix *current_matrix = f->current_matrix; in update_frame_1() local
4888 struct glyph_matrix *current_matrix = frame->current_matrix; in scrolling() local
4904 eassert (current_matrix); in scrolling()
[all …]
H A Dscroll.c231 do_scrolling (struct frame *frame, struct glyph_matrix *current_matrix, in do_scrolling() argument
245 SAFE_NALLOCA (queue_start, 1, current_matrix->nrows); in do_scrolling()
364 mirrored_line_dance (current_matrix, unchanged_at_top, window_size, in do_scrolling()
368 CHECK_MATRIX (current_matrix); in do_scrolling()
636 do_direct_scrolling (struct frame *frame, struct glyph_matrix *current_matrix, in do_direct_scrolling() argument
672 CHECK_MATRIX (current_matrix); in do_direct_scrolling()
778 mirrored_line_dance (current_matrix, unchanged_at_top, window_size, in do_direct_scrolling()
803 do_direct_scrolling (frame, frame->current_matrix, in scrolling_1()
812 frame->current_matrix, matrix, window_size, in scrolling_1()
H A Dfringe.c906 int nrows = w->current_matrix->nrows; in draw_window_fringes()
925 for (y = w->vscroll, rn = 0, row = w->current_matrix->rows; in draw_window_fringes()
952 int rn, nrows = w->current_matrix->nrows; in update_window_fringes()
1006 row = w->current_matrix->rows + rn; in update_window_fringes()
1064 row = w->current_matrix->rows + top_ind_rn; in update_window_fringes()
1110 row1 = w->current_matrix->rows + rn; in update_window_fringes()
1124 row = w->current_matrix->rows + bot_ind_rn; in update_window_fringes()
1167 row1 = w->current_matrix->rows + rn; in update_window_fringes()
1186 cur = w->current_matrix->rows + rn; in update_window_fringes()
1688 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
H A Dxdisp.c1188 = (w->current_matrix && w->current_matrix->rows in window_box_height()
1206 = (w->current_matrix && w->current_matrix->rows in window_box_height()
1223 = (w->current_matrix && w->current_matrix->rows in window_box_height()
20057 struct glyph_matrix *current_matrix = w->current_matrix; in try_window_id() local
20358 current_matrix); in try_window_id()
20488 current_matrix)); in try_window_id()
21093 if (f->current_matrix)
21152 : sf->current_matrix;
31518 if (w->current_matrix) in update_window_cursor()
31622 w->current_matrix != NULL in show_mouse_face()
[all …]
H A Ddispextern.h1497 = (MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
1498 ? MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
1510 = (MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
1511 ? MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
1523 = (MATRIX_TAB_LINE_HEIGHT ((W)->current_matrix) \
1524 ? MATRIX_TAB_LINE_HEIGHT ((W)->current_matrix) \
/dports/games/torcs/torcs-1.3.7/src/modules/graphic/ssggraph/
H A Dgrloadac.cpp102 static sgMat4 current_matrix ; variable
400 sgMakeIdentMat4 ( current_matrix ) ; in do_object()
624 current_matrix [ 0 ][ 3 ] = current_matrix [ 1 ][ 3 ] = current_matrix [ 2 ][ 3 ] = in do_rot()
625 current_matrix [ 3 ][ 0 ] = current_matrix [ 3 ][ 1 ] = current_matrix [ 3 ][ 2 ] = 0.0f ; in do_rot()
626 current_matrix [ 3 ][ 3 ] = 1.0f ; in do_rot()
629 & current_matrix [ 0 ] [ 0 ], & current_matrix [ 0 ] [ 1 ], & current_matrix [ 0 ] [ 2 ], in do_rot()
630 & current_matrix [ 1 ] [ 0 ], & current_matrix [ 1 ] [ 1 ], & current_matrix [ 1 ] [ 2 ], in do_rot()
631 … & current_matrix [ 2 ] [ 0 ], & current_matrix [ 2 ] [ 1 ], & current_matrix [ 2 ] [ 2 ] ) != 9 ) in do_rot()
640 …if ( sscanf ( s, "%f %f %f", & current_matrix [ 3 ][ 0 ], & current_matrix [ 3 ][ 2 ], & current_m… in do_loc()
643 current_matrix [ 3 ][ 1 ] = - current_matrix [ 3 ][ 1 ] ; in do_loc()
[all …]
/dports/games/magiccube4d/magiccube4d-src-2_2/
H A DHistory.cpp248 int current_matrix[4][4], incmat[4][4], testmat[4][4], in compress() local
272 IDENTMAT4(current_matrix); in compress()
284 VXM4i(grip.coords, grip.coords, current_matrix); in compress()
300 MXM4i(current_matrix, incmat, current_matrix); in compress()
363 IDENTMAT4(current_matrix); in compress()
371 MXM4i(current_matrix, current_matrix, incmat); in compress()
398 VXM4(newcoords, grip.coords, current_matrix); in compress()
411 if (EQMAT4(testmat, current_matrix)) in compress()
420 if (EQMAT4(testmat, current_matrix)) in compress()
433 if (EQMAT4(testmat, current_matrix)) in compress()
[all …]
/dports/x11-toolkits/pango/pango-1.48.11/pango/
H A Dpangocairo-context.c100 const PangoMatrix *current_matrix, identity_matrix = PANGO_MATRIX_INIT; in _pango_cairo_update_context() local
142 current_matrix = pango_context_get_matrix (context); in _pango_cairo_update_context()
143 if (!current_matrix) in _pango_cairo_update_context()
144 current_matrix = &identity_matrix; in _pango_cairo_update_context()
149 (0 != memcmp (&pango_matrix, current_matrix, sizeof (PangoMatrix)))) in _pango_cairo_update_context()
/dports/math/p5-Math-MatrixReal/Math-MatrixReal-2.13/example/
H A Dopeng-and-matrix.pl59 my $current_matrix = ~(rotation_matrix($axis, $angle));
112 glMultMatrixf_p($current_matrix->as_list);
146 $current_matrix = ~(rotation_matrix($normal, $angle));
/dports/graphics/volpack/volpack-1.0b3/
H A Dvp_context.c113 vpc->current_matrix = VP_MODEL;
647 vpc->current_matrix = option;
665 vpIdentity4(vpc->transforms[vpc->current_matrix]);
727 vpMatrixMult4(tmp, matrix, vpc->transforms[vpc->current_matrix]);
750 vpMatrixMult4(tmp, t, vpc->transforms[vpc->current_matrix]);
752 vpMatrixMult4(tmp, vpc->transforms[vpc->current_matrix], t);
776 vpMatrixMult4(tmp, r, vpc->transforms[vpc->current_matrix]);
778 vpMatrixMult4(tmp, vpc->transforms[vpc->current_matrix], r);
799 vpMatrixMult4(tmp, s, vpc->transforms[vpc->current_matrix]);
801 vpMatrixMult4(tmp, vpc->transforms[vpc->current_matrix], s);
[all …]
/dports/graphics/gliv/gliv-1.9.7/src/
H A Dmatrix.c486 gfloat current_matrix[8]; in get_matrix_for_image() local
489 matrix_cpy(current_matrix, NULL); in get_matrix_for_image()
495 matrix_cpy(NULL, current_matrix); in get_matrix_for_image()
/dports/audio/ardour6/Ardour-6.8.0/libs/clearlooks-newer/
H A Dcairo-support.c593 cairo_matrix_t original_matrix, current_matrix; in ge_cairo_pattern_fill() local
601 current_matrix = original_matrix; in ge_cairo_pattern_fill()
618 cairo_matrix_scale(&current_matrix, scale_x, scale_y); in ge_cairo_pattern_fill()
636 cairo_matrix_translate(&current_matrix, translate_x, translate_y); in ge_cairo_pattern_fill()
639 cairo_pattern_set_matrix(pattern->handle, &current_matrix); in ge_cairo_pattern_fill()
/dports/x11-themes/gtk-engines2/gtk-engines-2.20.2/engines/support/
H A Dcairo-support.c666 cairo_matrix_t original_matrix, current_matrix; in ge_cairo_pattern_fill() local
675 current_matrix = original_matrix; in ge_cairo_pattern_fill()
692 cairo_matrix_scale(&current_matrix, scale_x, scale_y); in ge_cairo_pattern_fill()
710 cairo_matrix_translate(&current_matrix, translate_x, translate_y); in ge_cairo_pattern_fill()
713 cairo_pattern_set_matrix(pattern->handle, &current_matrix); in ge_cairo_pattern_fill()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/
H A Dgropengl.cpp1271 GLint current_matrix; in gr_opengl_push_texture_matrix() local
1276 glGetIntegerv(GL_MATRIX_MODE, &current_matrix); in gr_opengl_push_texture_matrix()
1282 glMatrixMode(current_matrix); in gr_opengl_push_texture_matrix()
1287 GLint current_matrix; in gr_opengl_pop_texture_matrix() local
1292 glGetIntegerv(GL_MATRIX_MODE, &current_matrix); in gr_opengl_pop_texture_matrix()
1298 glMatrixMode(current_matrix); in gr_opengl_pop_texture_matrix()
1303 GLint current_matrix; in gr_opengl_translate_texture_matrix() local
1310 glGetIntegerv(GL_MATRIX_MODE, &current_matrix); in gr_opengl_translate_texture_matrix()
1316 glMatrixMode(current_matrix); in gr_opengl_translate_texture_matrix()
H A Dgropengltexture.cpp1153 GLint current_matrix; in gr_opengl_set_texture_panning() local
1156 glGetIntegerv(GL_MATRIX_MODE, &current_matrix); in gr_opengl_set_texture_panning()
1160 glMatrixMode(current_matrix); in gr_opengl_set_texture_panning()
1164 glGetIntegerv(GL_MATRIX_MODE, &current_matrix); in gr_opengl_set_texture_panning()
1167 glMatrixMode(current_matrix); in gr_opengl_set_texture_panning()
/dports/games/hyperrogue/hyperrogue-12.0f/
H A Dglhr.cpp479 EX glmatrix current_matrix, current_modelview, current_projection; variable
512 if(mvp == current_matrix) return; in set_modelview()
513 current_matrix = mvp; in set_modelview()
653 current_matrix[0][0] = -1e8; // invalid in full_enable()
/dports/www/chromium-legacy/chromium-88.0.4324.182/components/viz/service/display/
H A Dsoftware_renderer.cc164 SkMatrix current_matrix = current_canvas_->getTotalMatrix(); in SetClipRect() local
179 current_canvas_->setMatrix(current_matrix); in SetClipRect()
191 SkMatrix current_matrix = current_canvas_->getTotalMatrix(); in SetClipRRect() local
194 current_canvas_->setMatrix(current_matrix); in SetClipRRect()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/components/viz/service/display/
H A Dsoftware_renderer.cc156 SkMatrix current_matrix = current_canvas_->getTotalMatrix(); in SetClipRect() local
171 current_canvas_->setMatrix(current_matrix); in SetClipRect()
183 SkMatrix current_matrix = current_canvas_->getTotalMatrix(); in SetClipRRect() local
186 current_canvas_->setMatrix(current_matrix); in SetClipRRect()

123