/dports/games/alienarena-data/alienarena-7.66/source/game/ |
H A D | g_local.h | 1350 vec3_t damage_blend; member
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H A D | p_view.c | 167 VectorCopy (v, client->damage_blend); in P_DamageFeedback() 590 SV_AddBlend (ent->client->damage_blend[0],ent->client->damage_blend[1] in SV_CalcBlend() 591 ,ent->client->damage_blend[2], ent->client->damage_alpha, ent->client->ps.blend); in SV_CalcBlend()
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/dports/games/alienarena/alienarena-7.66/source/game/ |
H A D | g_local.h | 1350 vec3_t damage_blend; member
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H A D | p_view.c | 167 VectorCopy (v, client->damage_blend); in P_DamageFeedback() 590 SV_AddBlend (ent->client->damage_blend[0],ent->client->damage_blend[1] in SV_CalcBlend() 591 ,ent->client->damage_blend[2], ent->client->damage_alpha, ent->client->ps.blend); in SV_CalcBlend()
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/dports/games/egl/egl-0.3.1_9/game/ |
H A D | g_local.h | 908 vec3_t damage_blend; member
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H A D | p_view.c | 166 Vec3Copy (v, client->damage_blend); in P_DamageFeedback() 478 SV_AddBlend (ent->client->damage_blend[0],ent->client->damage_blend[1] in SV_CalcBlend() 479 ,ent->client->damage_blend[2], ent->client->damage_alpha, ent->client->ps.viewBlend); in SV_CalcBlend()
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/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/ |
H A D | g_local.h | 949 vec3_t damage_blend; member
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H A D | p_view.c | 166 VectorCopy (v, client->damage_blend); in P_DamageFeedback() 478 SV_AddBlend (ent->client->damage_blend[0],ent->client->damage_blend[1] in SV_CalcBlend() 479 ,ent->client->damage_blend[2], ent->client->damage_alpha, ent->client->ps.blend); in SV_CalcBlend()
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/dports/games/q2p/Q2P-0.2-2006-12-31/game/ |
H A D | g_local.h | 924 vec3_t damage_blend; member
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H A D | p_view.c | 166 VectorCopy (v, client->damage_blend); in P_DamageFeedback() 478 SV_AddBlend (ent->client->damage_blend[0],ent->client->damage_blend[1] in SV_CalcBlend() 479 ,ent->client->damage_blend[2], ent->client->damage_alpha, ent->client->ps.blend); in SV_CalcBlend()
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/dports/games/q2pro/q2pro/game/ |
H A D | g_local.h | 929 vec3_t damage_blend; member
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H A D | p_view.c | 166 VectorCopy (v, client->damage_blend); in P_DamageFeedback() 478 SV_AddBlend (ent->client->damage_blend[0],ent->client->damage_blend[1] in SV_CalcBlend() 479 ,ent->client->damage_blend[2], ent->client->damage_alpha, ent->client->ps.blend); in SV_CalcBlend()
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/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/ |
H A D | g_local.h | 1053 vec3_t damage_blend; member
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H A D | p_view.c | 147 VectorCopy (v, client->damage_blend); in P_DamageFeedback() 468 SV_AddBlend (ent->client->damage_blend[0],ent->client->damage_blend[1] in SV_CalcBlend() 469 ,ent->client->damage_blend[2], ent->client->damage_alpha, ent->client->ps.blend); in SV_CalcBlend()
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/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/ |
H A D | g_local.h | 942 vec3_t damage_blend; member
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H A D | p_view.c | 166 VectorCopy (v, client->damage_blend); in P_DamageFeedback() 478 SV_AddBlend (ent->client->damage_blend[0],ent->client->damage_blend[1] in SV_CalcBlend() 479 ,ent->client->damage_blend[2], ent->client->damage_alpha, ent->client->ps.blend); in SV_CalcBlend()
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | g_local.h | 900 vec3_t damage_blend; member
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H A D | p_view.c | 147 VectorCopy (v, client->damage_blend); in P_DamageFeedback() 459 SV_AddBlend (ent->client->damage_blend[0],ent->client->damage_blend[1] in SV_CalcBlend() 460 ,ent->client->damage_blend[2], ent->client->damage_alpha, ent->client->ps.blend); in SV_CalcBlend()
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | g_local.h | 932 vec3_t damage_blend; member
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H A D | p_view.c | 167 VectorCopy (v, client->damage_blend); in P_DamageFeedback() 520 SV_AddBlend (ent->client->damage_blend[0],ent->client->damage_blend[1] in SV_CalcBlend() 521 ,ent->client->damage_blend[2], ent->client->damage_alpha, ent->client->ps.blend); in SV_CalcBlend()
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/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | g_local.h | 942 vec3_t damage_blend; member
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H A D | p_view.c | 147 VectorCopy (v, client->damage_blend); in P_DamageFeedback() 483 SV_AddBlend (ent->client->damage_blend[0],ent->client->damage_blend[1] in SV_CalcBlend() 484 ,ent->client->damage_blend[2], ent->client->damage_alpha, ent->client->ps.blend); in SV_CalcBlend()
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/dports/games/quake2-psychomod/psychomod/src/ |
H A D | g_local.h | 1085 vec3_t damage_blend; member
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H A D | p_view.c | 148 VectorCopy (v, client->damage_blend); in P_DamageFeedback() 591 SV_AddBlend (ent->client->damage_blend[0],ent->client->damage_blend[1] in SV_CalcBlend() 592 ,ent->client->damage_blend[2], ent->client->damage_alpha, ent->client->ps.blend); in SV_CalcBlend()
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/dports/games/quake2-rogue/quake2-rogue-3.20/ |
H A D | g_local.h | 1174 vec3_t damage_blend; member
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