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Searched refs:damage_blend (Results 1 – 25 of 62) sorted by path

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/dports/games/alienarena-data/alienarena-7.66/source/game/
H A Dg_local.h1350 vec3_t damage_blend; member
H A Dp_view.c167 VectorCopy (v, client->damage_blend); in P_DamageFeedback()
590 SV_AddBlend (ent->client->damage_blend[0],ent->client->damage_blend[1] in SV_CalcBlend()
591 ,ent->client->damage_blend[2], ent->client->damage_alpha, ent->client->ps.blend); in SV_CalcBlend()
/dports/games/alienarena/alienarena-7.66/source/game/
H A Dg_local.h1350 vec3_t damage_blend; member
H A Dp_view.c167 VectorCopy (v, client->damage_blend); in P_DamageFeedback()
590 SV_AddBlend (ent->client->damage_blend[0],ent->client->damage_blend[1] in SV_CalcBlend()
591 ,ent->client->damage_blend[2], ent->client->damage_alpha, ent->client->ps.blend); in SV_CalcBlend()
/dports/games/egl/egl-0.3.1_9/game/
H A Dg_local.h908 vec3_t damage_blend; member
H A Dp_view.c166 Vec3Copy (v, client->damage_blend); in P_DamageFeedback()
478 SV_AddBlend (ent->client->damage_blend[0],ent->client->damage_blend[1] in SV_CalcBlend()
479 ,ent->client->damage_blend[2], ent->client->damage_alpha, ent->client->ps.viewBlend); in SV_CalcBlend()
/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/
H A Dg_local.h949 vec3_t damage_blend; member
H A Dp_view.c166 VectorCopy (v, client->damage_blend); in P_DamageFeedback()
478 SV_AddBlend (ent->client->damage_blend[0],ent->client->damage_blend[1] in SV_CalcBlend()
479 ,ent->client->damage_blend[2], ent->client->damage_alpha, ent->client->ps.blend); in SV_CalcBlend()
/dports/games/q2p/Q2P-0.2-2006-12-31/game/
H A Dg_local.h924 vec3_t damage_blend; member
H A Dp_view.c166 VectorCopy (v, client->damage_blend); in P_DamageFeedback()
478 SV_AddBlend (ent->client->damage_blend[0],ent->client->damage_blend[1] in SV_CalcBlend()
479 ,ent->client->damage_blend[2], ent->client->damage_alpha, ent->client->ps.blend); in SV_CalcBlend()
/dports/games/q2pro/q2pro/game/
H A Dg_local.h929 vec3_t damage_blend; member
H A Dp_view.c166 VectorCopy (v, client->damage_blend); in P_DamageFeedback()
478 SV_AddBlend (ent->client->damage_blend[0],ent->client->damage_blend[1] in SV_CalcBlend()
479 ,ent->client->damage_blend[2], ent->client->damage_alpha, ent->client->ps.blend); in SV_CalcBlend()
/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/
H A Dg_local.h1053 vec3_t damage_blend; member
H A Dp_view.c147 VectorCopy (v, client->damage_blend); in P_DamageFeedback()
468 SV_AddBlend (ent->client->damage_blend[0],ent->client->damage_blend[1] in SV_CalcBlend()
469 ,ent->client->damage_blend[2], ent->client->damage_alpha, ent->client->ps.blend); in SV_CalcBlend()
/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/
H A Dg_local.h942 vec3_t damage_blend; member
H A Dp_view.c166 VectorCopy (v, client->damage_blend); in P_DamageFeedback()
478 SV_AddBlend (ent->client->damage_blend[0],ent->client->damage_blend[1] in SV_CalcBlend()
479 ,ent->client->damage_blend[2], ent->client->damage_alpha, ent->client->ps.blend); in SV_CalcBlend()
/dports/games/quake2-data/quake2-data-3.20_3/
H A Dg_local.h900 vec3_t damage_blend; member
H A Dp_view.c147 VectorCopy (v, client->damage_blend); in P_DamageFeedback()
459 SV_AddBlend (ent->client->damage_blend[0],ent->client->damage_blend[1] in SV_CalcBlend()
460 ,ent->client->damage_blend[2], ent->client->damage_alpha, ent->client->ps.blend); in SV_CalcBlend()
/dports/games/quake2-lights/quake2-lights-1/lights/src/
H A Dg_local.h932 vec3_t damage_blend; member
H A Dp_view.c167 VectorCopy (v, client->damage_blend); in P_DamageFeedback()
520 SV_AddBlend (ent->client->damage_blend[0],ent->client->damage_blend[1] in SV_CalcBlend()
521 ,ent->client->damage_blend[2], ent->client->damage_alpha, ent->client->ps.blend); in SV_CalcBlend()
/dports/games/quake2-matrix/matrix/MatrixFixSource/
H A Dg_local.h942 vec3_t damage_blend; member
H A Dp_view.c147 VectorCopy (v, client->damage_blend); in P_DamageFeedback()
483 SV_AddBlend (ent->client->damage_blend[0],ent->client->damage_blend[1] in SV_CalcBlend()
484 ,ent->client->damage_blend[2], ent->client->damage_alpha, ent->client->ps.blend); in SV_CalcBlend()
/dports/games/quake2-psychomod/psychomod/src/
H A Dg_local.h1085 vec3_t damage_blend; member
H A Dp_view.c148 VectorCopy (v, client->damage_blend); in P_DamageFeedback()
591 SV_AddBlend (ent->client->damage_blend[0],ent->client->damage_blend[1] in SV_CalcBlend()
592 ,ent->client->damage_blend[2], ent->client->damage_alpha, ent->client->ps.blend); in SV_CalcBlend()
/dports/games/quake2-rogue/quake2-rogue-3.20/
H A Dg_local.h1174 vec3_t damage_blend; member

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