/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/dat/dlua/layout/ |
H A D | geoelf_directions.lua | 59 { [geoelf.directions.S] = geoelf.directions.N, 60 [geoelf.directions.N] = geoelf.directions.S, 61 [geoelf.directions.E] = geoelf.directions.W, 62 [geoelf.directions.W] = geoelf.directions.E, 63 [geoelf.directions.SE] = geoelf.directions.NW, 64 [geoelf.directions.NW] = geoelf.directions.SE, 65 [geoelf.directions.SW] = geoelf.directions.NE, 86 { [geoelf.directions.SE] = geoelf.directions.E, 87 [geoelf.directions.NW] = geoelf.directions.W, 88 [geoelf.directions.SW] = geoelf.directions.W, [all …]
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/dports/textproc/p5-Text-UnicodeBox/Text-UnicodeBox-0.03/lib/Text/UnicodeBox/ |
H A D | Utility.pm | 90 foreach my $variation (\@directions, [ reverse @directions ]) { 105 @directions = reverse @directions; 126 join (', ', map { "$_: $directions{$_}" } sort keys %directions) . 141 my %directions = @_; 145 …join (', ', map { "$_: ".(defined $directions{$_} ? $directions{$_} : 'undef') } sort keys %direct… 155 if ($directions{down} && $directions{up} && $directions{down} eq $directions{up}) { 156 $directions{vertical} = delete $directions{down}; 159 if ($directions{left} && $directions{right} && $directions{left} eq $directions{right}) { 160 $directions{horizontal} = delete $directions{left}; 165 if (grep { $directions{$_} eq 'double' } keys %directions) { [all …]
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/dports/graphics/vigra/vigra-8acd73a/test/voxelneighborhood/ |
H A D | test.cxx | 393 directions.clear(); in testBordersSix() 417 directions.clear(); in testBordersSix() 439 directions.clear(); in testBordersSix() 460 directions.clear(); in testBordersSix() 482 directions.clear(); in testBordersSix() 505 directions.clear(); in testBordersSix() 527 directions.clear(); in testBordersSix() 548 directions.clear(); in testBordersSix() 570 directions.clear(); in testBordersSix() 594 directions.clear(); in testBordersSix() [all …]
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/dports/science/plumed/plumed2-2.7.2/src/multicolvar/ |
H A D | MultiColvarDensity.cpp | 156 directions.resize(1); directions[0]=0; in MultiColvarDensity() 159 directions.resize(1); directions[0]=1; in MultiColvarDensity() 162 directions.resize(1); directions[0]=2; in MultiColvarDensity() 165 directions.resize(2); directions[0]=0; directions[1]=1; in MultiColvarDensity() 168 directions.resize(2); directions[0]=0; directions[1]=2; in MultiColvarDensity() 171 directions.resize(2); directions[0]=1; directions[1]=2; in MultiColvarDensity() 174 directions.resize(3); directions[0]=0; directions[1]=1; directions[2]=2; in MultiColvarDensity() 182 …confined.resize( directions.size() ); cmin.resize( directions.size(), 0 ); cmax.resize( directions… in MultiColvarDensity() 254 std::vector<double> min(directions.size()), max(directions.size()); in clearAverage() 264 min[i]*=mycolv->getBox()(directions[i],directions[i]); in clearAverage() [all …]
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/dat/des/builder/ |
H A D | layout_geoelf_castle.des | 272 for i = geoelf.directions.COUNT_STRAIGHT, geoelf.directions.COUNT - 1 do 394 { [geoelf.directions.S] = "S", 395 [geoelf.directions.N] = "N", 396 [geoelf.directions.E] = "E", 397 [geoelf.directions.W] = "W" } 510 for i = geoelf.directions.COUNT_STRAIGHT, geoelf.directions.COUNT - 1 do 669 for i = geoelf.directions.COUNT_STRAIGHT, geoelf.directions.COUNT - 1 do 917 for i = geoelf.directions.COUNT_STRAIGHT, geoelf.directions.COUNT - 1 do 943 for i = geoelf.directions.COUNT_STRAIGHT, geoelf.directions.COUNT - 1 do 956 for i = geoelf.directions.COUNT_STRAIGHT, geoelf.directions.COUNT - 1 do [all …]
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/dports/science/ascent/ascent-0.7.1-66-gbcf2742a/src/examples/proxies/kripke/Kripke/ |
H A D | Directions.cpp | 59 std::vector<Directions> &directions = grid_data->directions; in InitDirections() local 67 directions.resize(num_directions); in InitDirections() 125 directions[d].octant = 0; in InitDirections() 126 if(directions[d].id == -1){ in InitDirections() 129 if(directions[d].jd == -1){ in InitDirections() 132 if(directions[d].kd == -1){ in InitDirections() 139 directions[d].w = w; in InitDirections() 146 std::sort(directions.begin(), directions.end(), dirSortFcn); in InitDirections() 170 directions[d].xcos = mu; in InitDirections() 171 directions[d].ycos = eta; in InitDirections() [all …]
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/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/input/joysticks/ |
H A D | JoystickUtils.cpp | 73 if (directions.empty()) in GetAnalogStickDirections() 80 return directions; in GetAnalogStickDirections() 85 static std::vector<WHEEL_DIRECTION> directions; in GetWheelDirections() local 86 if (directions.empty()) in GetWheelDirections() 88 directions.push_back(WHEEL_DIRECTION::RIGHT); in GetWheelDirections() 89 directions.push_back(WHEEL_DIRECTION::LEFT); in GetWheelDirections() 91 return directions; in GetWheelDirections() 97 if (directions.empty()) in GetThrottleDirections() 99 directions.push_back(THROTTLE_DIRECTION::UP); in GetThrottleDirections() 100 directions.push_back(THROTTLE_DIRECTION::DOWN); in GetThrottleDirections() [all …]
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/dports/science/py-dipy/dipy-1.4.1/dipy/direction/tests/ |
H A D | test_peaks.py | 31 assert_equal(directions.shape, (4, 3)) 38 assert_equal(directions.shape, (4, 3)) 50 assert_equal(directions.shape, (4, 3)) 53 assert_equal(directions.shape, (3, 3)) 56 assert_equal(directions.shape, (2, 3)) 59 assert_equal(directions.shape, (1, 3)) 70 assert_equal(directions.shape, (3, 3)) 407 print(directions, values, indices) 410 assert_equal(len(directions), 0) 418 print(directions, values, indices) [all …]
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/dports/games/robocode-naval/robocode-naval-0.9.2_1/robots/sample/ |
H A D | Interactive_v2.java | 118 directions.add(Direction.UP); in onKeyPressed() 123 directions.add(Direction.DOWN); in onKeyPressed() 128 directions.add(Direction.RIGHT); in onKeyPressed() 133 directions.add(Direction.LEFT); in onKeyPressed() 143 directions.remove(Direction.UP); in onKeyReleased() 148 directions.remove(Direction.DOWN); in onKeyReleased() 153 directions.remove(Direction.RIGHT); in onKeyReleased() 158 directions.remove(Direction.LEFT); in onKeyReleased() 213 if (directions.isEmpty()) { in angleToTurnInDegrees() 222 if (directions.isEmpty()) { in distanceToMove() [all …]
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/dports/games/robocode/robocode-1.9.4.3/robots/sample/ |
H A D | Interactive_v2.java | 118 directions.add(Direction.UP); in onKeyPressed() 123 directions.add(Direction.DOWN); in onKeyPressed() 128 directions.add(Direction.RIGHT); in onKeyPressed() 133 directions.add(Direction.LEFT); in onKeyPressed() 143 directions.remove(Direction.UP); in onKeyReleased() 148 directions.remove(Direction.DOWN); in onKeyReleased() 153 directions.remove(Direction.RIGHT); in onKeyReleased() 158 directions.remove(Direction.LEFT); in onKeyReleased() 213 if (directions.isEmpty()) { in angleToTurnInDegrees() 222 if (directions.isEmpty()) { in distanceToMove() [all …]
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/dports/graphics/nanort/nanort-b1feea8/test/regression/possible-accuracy-problem-30/ |
H A D | main.cc | 28 real directions[3]; in main() local 31 directions[1] = -8.66025404e-01; directions[2] = -0.5; in main() 32 directions[0] = 0.0; in main() 35 directions[0] = -5.30287619e-17; in main() 37 std::cout << "directions[0] = " << directions[0] << std::endl; in main() 55 const real length = sqrt(directions[0] * directions[0] + in main() 56 directions[1] * directions[1] + in main() 57 directions[2] * directions[2]); in main() 58 ray.dir[0] = directions[0]/length; in main() 59 ray.dir[1] = directions[1]/length; in main() [all …]
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/dports/games/nbsdgames/nbsdgames-4.1.2/ |
H A D | snakeduel.c | 171 directions[0]=DOWN; in purs() 172 directions[3]=UP; in purs() 175 directions[0]=UP; in purs() 176 directions[3]=DOWN; in purs() 181 directions[2]=LEFT; in purs() 184 directions[1]=LEFT; in purs() 191 swap(&directions[0],&directions[1]); in purs() 194 swap(&directions[0],&directions[1]); in purs() 201 directions[i]=opposite(directions[i]); in avoid() 207 swap(&directions[a],&directions[b]); in shuffle() [all …]
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/dports/net-mgmt/zabbix5-java/zabbix-5.0.19/ui/include/classes/html/svg/ |
H A D | CSvgPath.php | 24 protected $directions; variable in CSvgPath 27 public function __construct($directions = '') { argument 30 $this->setDirections($directions); 33 public function setDirections($directions) { argument 34 $this->directions = $directions; 38 $this->directions .= ' M'.floor($x).','.ceil($y); 44 $this->directions .= ' L'.floor($x).','.ceil($y); 50 $this->directions .= ' Z'; 56 $this->setAttribute('d', trim($this->directions));
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/dports/net-mgmt/zabbix5-agent/zabbix-5.0.19/ui/include/classes/html/svg/ |
H A D | CSvgPath.php | 24 protected $directions; variable in CSvgPath 27 public function __construct($directions = '') { argument 30 $this->setDirections($directions); 33 public function setDirections($directions) { argument 34 $this->directions = $directions; 38 $this->directions .= ' M'.floor($x).','.ceil($y); 44 $this->directions .= ' L'.floor($x).','.ceil($y); 50 $this->directions .= ' Z'; 56 $this->setAttribute('d', trim($this->directions));
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/dports/net-mgmt/zabbix4-proxy/zabbix-4.0.30/frontends/php/include/classes/html/svg/ |
H A D | CSvgPath.php | 24 protected $directions; variable in CSvgPath 27 public function __construct($directions = '') { argument 30 $this->setDirections($directions); 33 public function setDirections($directions) { argument 34 $this->directions = $directions; 38 $this->directions .= ' M'.floor($x).','.ceil($y); 44 $this->directions .= ' L'.floor($x).','.ceil($y); 50 $this->directions .= ' Z'; 56 $this->setAttribute('d', trim($this->directions));
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/dports/net-mgmt/zabbix54-proxy/zabbix-5.4.9/ui/include/classes/html/svg/ |
H A D | CSvgPath.php | 24 protected $directions; variable in CSvgPath 27 public function __construct($directions = '') { argument 30 $this->setDirections($directions); 33 public function setDirections($directions) { argument 34 $this->directions = $directions; 38 $this->directions .= ' M'.floor($x).','.ceil($y); 44 $this->directions .= ' L'.floor($x).','.ceil($y); 50 $this->directions .= ' Z'; 56 $this->setAttribute('d', trim($this->directions));
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/dports/net-mgmt/zabbix54-server/zabbix-5.4.9/ui/include/classes/html/svg/ |
H A D | CSvgPath.php | 24 protected $directions; variable in CSvgPath 27 public function __construct($directions = '') { argument 30 $this->setDirections($directions); 33 public function setDirections($directions) { argument 34 $this->directions = $directions; 38 $this->directions .= ' M'.floor($x).','.ceil($y); 44 $this->directions .= ' L'.floor($x).','.ceil($y); 50 $this->directions .= ' Z'; 56 $this->setAttribute('d', trim($this->directions));
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/dports/net-mgmt/zabbix5-frontend/zabbix-5.0.19/ui/include/classes/html/svg/ |
H A D | CSvgPath.php | 24 protected $directions; variable in CSvgPath 27 public function __construct($directions = '') { argument 30 $this->setDirections($directions); 33 public function setDirections($directions) { argument 34 $this->directions = $directions; 38 $this->directions .= ' M'.floor($x).','.ceil($y); 44 $this->directions .= ' L'.floor($x).','.ceil($y); 50 $this->directions .= ' Z'; 56 $this->setAttribute('d', trim($this->directions));
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/dports/net-mgmt/zabbix5-proxy/zabbix-5.0.19/ui/include/classes/html/svg/ |
H A D | CSvgPath.php | 24 protected $directions; variable in CSvgPath 27 public function __construct($directions = '') { argument 30 $this->setDirections($directions); 33 public function setDirections($directions) { argument 34 $this->directions = $directions; 38 $this->directions .= ' M'.floor($x).','.ceil($y); 44 $this->directions .= ' L'.floor($x).','.ceil($y); 50 $this->directions .= ' Z'; 56 $this->setAttribute('d', trim($this->directions));
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/dports/net-mgmt/zabbix5-server/zabbix-5.0.19/ui/include/classes/html/svg/ |
H A D | CSvgPath.php | 24 protected $directions; variable in CSvgPath 27 public function __construct($directions = '') { argument 30 $this->setDirections($directions); 33 public function setDirections($directions) { argument 34 $this->directions = $directions; 38 $this->directions .= ' M'.floor($x).','.ceil($y); 44 $this->directions .= ' L'.floor($x).','.ceil($y); 50 $this->directions .= ' Z'; 56 $this->setAttribute('d', trim($this->directions));
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/dports/net-mgmt/zabbix54-frontend/zabbix-5.4.9/ui/include/classes/html/svg/ |
H A D | CSvgPath.php | 24 protected $directions; variable in CSvgPath 27 public function __construct($directions = '') { argument 30 $this->setDirections($directions); 33 public function setDirections($directions) { argument 34 $this->directions = $directions; 38 $this->directions .= ' M'.floor($x).','.ceil($y); 44 $this->directions .= ' L'.floor($x).','.ceil($y); 50 $this->directions .= ' Z'; 56 $this->setAttribute('d', trim($this->directions));
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/dports/net-mgmt/zabbix54-agent/zabbix-5.4.9/ui/include/classes/html/svg/ |
H A D | CSvgPath.php | 24 protected $directions; variable in CSvgPath 27 public function __construct($directions = '') { argument 30 $this->setDirections($directions); 33 public function setDirections($directions) { argument 34 $this->directions = $directions; 38 $this->directions .= ' M'.floor($x).','.ceil($y); 44 $this->directions .= ' L'.floor($x).','.ceil($y); 50 $this->directions .= ' Z'; 56 $this->setAttribute('d', trim($this->directions));
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/dports/net-mgmt/zabbix54-java/zabbix-5.4.9/ui/include/classes/html/svg/ |
H A D | CSvgPath.php | 24 protected $directions; variable in CSvgPath 27 public function __construct($directions = '') { argument 30 $this->setDirections($directions); 33 public function setDirections($directions) { argument 34 $this->directions = $directions; 38 $this->directions .= ' M'.floor($x).','.ceil($y); 44 $this->directions .= ' L'.floor($x).','.ceil($y); 50 $this->directions .= ' Z'; 56 $this->setAttribute('d', trim($this->directions));
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/dports/net-mgmt/zabbix4-java/zabbix-4.0.30/frontends/php/include/classes/html/svg/ |
H A D | CSvgPath.php | 24 protected $directions; variable in CSvgPath 27 public function __construct($directions = '') { argument 30 $this->setDirections($directions); 33 public function setDirections($directions) { argument 34 $this->directions = $directions; 38 $this->directions .= ' M'.floor($x).','.ceil($y); 44 $this->directions .= ' L'.floor($x).','.ceil($y); 50 $this->directions .= ' Z'; 56 $this->setAttribute('d', trim($this->directions));
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/dports/net-mgmt/zabbix4-agent/zabbix-4.0.30/frontends/php/include/classes/html/svg/ |
H A D | CSvgPath.php | 24 protected $directions; variable in CSvgPath 27 public function __construct($directions = '') { argument 30 $this->setDirections($directions); 33 public function setDirections($directions) { argument 34 $this->directions = $directions; 38 $this->directions .= ' M'.floor($x).','.ceil($y); 44 $this->directions .= ' L'.floor($x).','.ceil($y); 50 $this->directions .= ' Z'; 56 $this->setAttribute('d', trim($this->directions));
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