Home
last modified time | relevance | path

Searched refs:dispose_gamestate (Results 1 – 2 of 2) sorted by path

/dports/games/gigalomania/gigalomaniasrc/
H A Dgame.cpp78 dispose_gamestate = NULL; in Game()
3335 ASSERT( dispose_gamestate == NULL ); in disposeGameState()
3337 dispose_gamestate = gamestate; in disposeGameState()
4100 if( dispose_gamestate != NULL ) { in updateGame()
4101 LOG("delete dispose_gamestate %d (current gamestate is %d)\n", dispose_gamestate, gamestate); in updateGame()
4102 delete dispose_gamestate; in updateGame()
4104 dispose_gamestate = NULL; in updateGame()
H A Dgame.h119 GameState *dispose_gamestate; variable