/dports/finance/hs-hledger-ui/hledger-ui-1.19/_cabal_deps/brick-0.62/docs/ |
H A D | samtay-tutorial.md | 342 [ C.center $ padRight (Pad 2) (drawStats g) <+> drawGrid g ] 347 drawGrid :: Game -> Widget Name 348 drawGrid = undefined 405 drawGrid :: Game -> Widget Name 406 drawGrid g = withBorderStyle BS.unicodeBold
|
/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/cargo-crates/ttf-parser-0.6.2/testing-tools/font-view/ |
H A D | glyphsview.cpp | 90 drawGrid(p, cellHeight); in paintEvent() 207 void GlyphsView::drawGrid(QPainter &p, const double cellHeight) in drawGrid() function in GlyphsView
|
H A D | glyphsview.h | 31 void drawGrid(QPainter &p, const double cellHeight);
|
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/ |
H A D | Element.cpp | 189 if (drawGrid) in update() 211 if (drawGrid) in setGridFromWavy() 224 drawGrid[x][y].x = tmp - 0.5f; in setGridFromWavy() 225 drawGrid[x+1][y].x = tmp + 0.5f; in setGridFromWavy()
|
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/ |
H A D | AfterEffect.cpp | 45 drawGrid = 0; in AfterEffectManager() 73 if (drawGrid) in ~AfterEffectManager() 78 delete[] drawGrid[i]; in ~AfterEffectManager() 80 delete[] drawGrid; in ~AfterEffectManager() 250 glVertex2f(offx + vw*drawGrid[i][j].x, offy + vh*drawGrid[i][j].y); in renderGrid() 254 glVertex2f(offx + vw*drawGrid[i][j+1].x, offy + vh*drawGrid[i][j+1].y); in renderGrid() 258 glVertex2f(offx + vw*drawGrid[i+1][j+1].x, offy + vh*drawGrid[i+1][j+1].y); in renderGrid() 262 glVertex2f(offx + vw*drawGrid[i+1][j].x, offy + vh*drawGrid[i+1][j].y); in renderGrid() 370 glVertex2f(screenWidth*drawGrid[i][j].x-3, screenHeight*drawGrid[i][j].y-3); in renderGridPoints() 371 glVertex2f(screenWidth*drawGrid[i][j].x-3, screenHeight*drawGrid[i][j].y+3); in renderGridPoints() [all …]
|
H A D | AfterEffect.h | 32 virtual void update(float dt, Vector ** drawGrid, int xDivs, int yDivs){} in update() argument 55 void update(float dt, Vector ** drawGrid, int xDivs, int yDivs); 71 void update(float dt, Vector ** drawGrid, int xDivs, int yDivs); 112 Vector ** drawGrid; variable
|
H A D | Quad.cpp | 247 drawGrid = 0; in initQuad() 275 if (drawGrid) in deleteGrid() 282 drawGrid = 0; in deleteGrid() 427 …if (drawGrid[i][j].z != 0 || drawGrid[i][j+1].z != 0 || drawGrid[i+1][j].z != 0 || drawGrid[i+1][j… in renderGrid() 434 glVertex2f(w*drawGrid[i][j].x, h*drawGrid[i][j].y); in renderGrid() 440 glVertex2f(w*drawGrid[i][j+1].x, h*drawGrid[i][j+1].y); in renderGrid() 452 glVertex2f(w*drawGrid[i+1][j].x, h*drawGrid[i+1][j].y); in renderGrid() 469 glVertex2f(w*drawGrid[i][j].x, h*drawGrid[i][j].y); in renderGrid() 470 glVertex2f(w*drawGrid[i][j+1].x, h*drawGrid[i][j+1].y); in renderGrid() 472 glVertex2f(w*drawGrid[i+1][j].x, h*drawGrid[i+1][j].y); in renderGrid() [all …]
|
H A D | Quad.h | 76 Vector ** getDrawGrid() { return drawGrid; } in getDrawGrid() 109 Vector ** drawGrid; variable
|
/dports/games/barony/Barony-3.3.7/src/ |
H A D | draw.cpp | 2024 void drawGrid(long camx, long camy) in drawGrid() function
|
H A D | draw.hpp | 47 void drawGrid(long camx, long camy);
|
H A D | editor.cpp | 2332 drawGrid(camx, camy); in main()
|
/dports/games/craft/Craft-1.0fbsd/deps/glfw/examples/ |
H A D | splitview.c | 148 static void drawGrid(float scale, int steps) in drawGrid() function 254 drawGrid(0.5, 12); in drawAllViews() 265 drawGrid(0.5, 12); in drawAllViews() 276 drawGrid(0.5, 12); in drawAllViews()
|
/dports/games/gogui/gogui-1.4.10/src/net/sf/gogui/boardpainter/ |
H A D | BoardPainter.java | 65 drawGrid(graphics); in draw() 200 private void drawGrid(Graphics graphics) in drawGrid() method in BoardPainter
|
/dports/games/gogui/gogui-1.4.10/src/net/sf/gogui/tools/statistics/ |
H A D | Plot.java | 60 drawGrid(); in plot() 339 private void drawGrid() in drawGrid() method in Plot
|
/dports/games/hyperrogue/hyperrogue-12.0f/ |
H A D | graph.cpp | 5244 if(cmode & sm::DRAW) mapeditor::drawGrid(); in drawfullmap()
|
H A D | mapeditor.cpp | 1700 EX void drawGrid() { in drawGrid() function 1820 drawGrid(); in showDrawEditor()
|
/dports/games/iqpuzzle/iqpuzzle-1.2.5/ |
H A D | board.cpp | 97 this->drawGrid(); in setupBoard() 140 void Board::drawGrid() { in drawGrid() function in Board
|
H A D | board.h | 72 void drawGrid();
|
/dports/games/knavalbattle/knavalbattle-21.12.3/src/ |
H A D | battlefieldview.cpp | 72 drawGrid(); in toggleGrid() 76 void BattleFieldView::drawGrid() in drawGrid() function in BattleFieldView 129 drawGrid(); in refresh()
|
H A D | battlefieldview.h | 98 void drawGrid();
|
/dports/games/kuklomenos/kuklomenos-0.4.5/ |
H A D | state.cc | 872 drawGrid(surface, view); in draw() 878 void GameState::drawGrid(SDL_Surface* surface, const View& view) in drawGrid() function in GameState
|
H A D | state.h | 64 void drawGrid(SDL_Surface* surface, const View& view);
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ui/ |
H A D | esper.cpp | 613 drawGrid(surface); in draw() 648 drawGrid(surface); in drawPhotoOpening() 751 drawGrid(surface); in drawPhotoZooming() 807 drawGrid(surface); in drawPhotoSharpening() 891 drawGrid(surface); in drawVideoZooming() 925 drawGrid(surface); in drawVideoZoomOut() 944 void ESPER::drawGrid(Graphics::Surface &surface) { in drawGrid() function in BladeRunner::ESPER 956 drawGrid(surface); in drawPhotoWithGrid()
|
H A D | esper.h | 239 void drawGrid(Graphics::Surface &surface);
|
/dports/games/maxr/maxr-0.2.9/src/ui/graphical/game/widgets/ |
H A D | gamemapwidget.cpp | 512 if (shouldDrawGrid) drawGrid(); in draw() 995 void cGameMapWidget::drawGrid() in drawGrid() function in cGameMapWidget
|