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Searched refs:drawGrid (Results 101 – 125 of 349) sorted by path

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/dports/finance/hs-hledger-ui/hledger-ui-1.19/_cabal_deps/brick-0.62/docs/
H A Dsamtay-tutorial.md342 [ C.center $ padRight (Pad 2) (drawStats g) <+> drawGrid g ]
347 drawGrid :: Game -> Widget Name
348 drawGrid = undefined
405 drawGrid :: Game -> Widget Name
406 drawGrid g = withBorderStyle BS.unicodeBold
/dports/games/abstreet/abstreet-0.2.9-49-g74aca40c0/cargo-crates/ttf-parser-0.6.2/testing-tools/font-view/
H A Dglyphsview.cpp90 drawGrid(p, cellHeight); in paintEvent()
207 void GlyphsView::drawGrid(QPainter &p, const double cellHeight) in drawGrid() function in GlyphsView
H A Dglyphsview.h31 void drawGrid(QPainter &p, const double cellHeight);
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DElement.cpp189 if (drawGrid) in update()
211 if (drawGrid) in setGridFromWavy()
224 drawGrid[x][y].x = tmp - 0.5f; in setGridFromWavy()
225 drawGrid[x+1][y].x = tmp + 0.5f; in setGridFromWavy()
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/
H A DAfterEffect.cpp45 drawGrid = 0; in AfterEffectManager()
73 if (drawGrid) in ~AfterEffectManager()
78 delete[] drawGrid[i]; in ~AfterEffectManager()
80 delete[] drawGrid; in ~AfterEffectManager()
250 glVertex2f(offx + vw*drawGrid[i][j].x, offy + vh*drawGrid[i][j].y); in renderGrid()
254 glVertex2f(offx + vw*drawGrid[i][j+1].x, offy + vh*drawGrid[i][j+1].y); in renderGrid()
258 glVertex2f(offx + vw*drawGrid[i+1][j+1].x, offy + vh*drawGrid[i+1][j+1].y); in renderGrid()
262 glVertex2f(offx + vw*drawGrid[i+1][j].x, offy + vh*drawGrid[i+1][j].y); in renderGrid()
370 glVertex2f(screenWidth*drawGrid[i][j].x-3, screenHeight*drawGrid[i][j].y-3); in renderGridPoints()
371 glVertex2f(screenWidth*drawGrid[i][j].x-3, screenHeight*drawGrid[i][j].y+3); in renderGridPoints()
[all …]
H A DAfterEffect.h32 virtual void update(float dt, Vector ** drawGrid, int xDivs, int yDivs){} in update() argument
55 void update(float dt, Vector ** drawGrid, int xDivs, int yDivs);
71 void update(float dt, Vector ** drawGrid, int xDivs, int yDivs);
112 Vector ** drawGrid; variable
H A DQuad.cpp247 drawGrid = 0; in initQuad()
275 if (drawGrid) in deleteGrid()
282 drawGrid = 0; in deleteGrid()
427 …if (drawGrid[i][j].z != 0 || drawGrid[i][j+1].z != 0 || drawGrid[i+1][j].z != 0 || drawGrid[i+1][j… in renderGrid()
434 glVertex2f(w*drawGrid[i][j].x, h*drawGrid[i][j].y); in renderGrid()
440 glVertex2f(w*drawGrid[i][j+1].x, h*drawGrid[i][j+1].y); in renderGrid()
452 glVertex2f(w*drawGrid[i+1][j].x, h*drawGrid[i+1][j].y); in renderGrid()
469 glVertex2f(w*drawGrid[i][j].x, h*drawGrid[i][j].y); in renderGrid()
470 glVertex2f(w*drawGrid[i][j+1].x, h*drawGrid[i][j+1].y); in renderGrid()
472 glVertex2f(w*drawGrid[i+1][j].x, h*drawGrid[i+1][j].y); in renderGrid()
[all …]
H A DQuad.h76 Vector ** getDrawGrid() { return drawGrid; } in getDrawGrid()
109 Vector ** drawGrid; variable
/dports/games/barony/Barony-3.3.7/src/
H A Ddraw.cpp2024 void drawGrid(long camx, long camy) in drawGrid() function
H A Ddraw.hpp47 void drawGrid(long camx, long camy);
H A Deditor.cpp2332 drawGrid(camx, camy); in main()
/dports/games/craft/Craft-1.0fbsd/deps/glfw/examples/
H A Dsplitview.c148 static void drawGrid(float scale, int steps) in drawGrid() function
254 drawGrid(0.5, 12); in drawAllViews()
265 drawGrid(0.5, 12); in drawAllViews()
276 drawGrid(0.5, 12); in drawAllViews()
/dports/games/gogui/gogui-1.4.10/src/net/sf/gogui/boardpainter/
H A DBoardPainter.java65 drawGrid(graphics); in draw()
200 private void drawGrid(Graphics graphics) in drawGrid() method in BoardPainter
/dports/games/gogui/gogui-1.4.10/src/net/sf/gogui/tools/statistics/
H A DPlot.java60 drawGrid(); in plot()
339 private void drawGrid() in drawGrid() method in Plot
/dports/games/hyperrogue/hyperrogue-12.0f/
H A Dgraph.cpp5244 if(cmode & sm::DRAW) mapeditor::drawGrid(); in drawfullmap()
H A Dmapeditor.cpp1700 EX void drawGrid() { in drawGrid() function
1820 drawGrid(); in showDrawEditor()
/dports/games/iqpuzzle/iqpuzzle-1.2.5/
H A Dboard.cpp97 this->drawGrid(); in setupBoard()
140 void Board::drawGrid() { in drawGrid() function in Board
H A Dboard.h72 void drawGrid();
/dports/games/knavalbattle/knavalbattle-21.12.3/src/
H A Dbattlefieldview.cpp72 drawGrid(); in toggleGrid()
76 void BattleFieldView::drawGrid() in drawGrid() function in BattleFieldView
129 drawGrid(); in refresh()
H A Dbattlefieldview.h98 void drawGrid();
/dports/games/kuklomenos/kuklomenos-0.4.5/
H A Dstate.cc872 drawGrid(surface, view); in draw()
878 void GameState::drawGrid(SDL_Surface* surface, const View& view) in drawGrid() function in GameState
H A Dstate.h64 void drawGrid(SDL_Surface* surface, const View& view);
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ui/
H A Desper.cpp613 drawGrid(surface); in draw()
648 drawGrid(surface); in drawPhotoOpening()
751 drawGrid(surface); in drawPhotoZooming()
807 drawGrid(surface); in drawPhotoSharpening()
891 drawGrid(surface); in drawVideoZooming()
925 drawGrid(surface); in drawVideoZoomOut()
944 void ESPER::drawGrid(Graphics::Surface &surface) { in drawGrid() function in BladeRunner::ESPER
956 drawGrid(surface); in drawPhotoWithGrid()
H A Desper.h239 void drawGrid(Graphics::Surface &surface);
/dports/games/maxr/maxr-0.2.9/src/ui/graphical/game/widgets/
H A Dgamemapwidget.cpp512 if (shouldDrawGrid) drawGrid(); in draw()
995 void cGameMapWidget::drawGrid() in drawGrid() function in cGameMapWidget

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