/dports/audio/eawplus/eawplus-12.1_3/timidity/ |
H A D | altassign8p.cfg | 5 drumset 0 14 drumset 48 19 drumset 49 28 drumset 50 31 drumset 52 39 drumset 53 43 drumset 56 48 drumset 57 51 drumset 58
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H A D | timidity.cfg | 13 # drumset <number> 20 # banks/drumsets >0, the corresponding patch in bank/drumset 0 will 132 drumset 8 135 drumset 11 138 drumset 50
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/dports/audio/musescore/MuseScore-3.6.1/mscore/ |
H A D | drumtools.cpp | 45 drumset = 0; in DrumTools() 112 drumset = ds; in updateDrumset() 113 if (!drumset) in updateDrumset() 117 if (!drumset->isValid(pitch)) in updateDrumset() 120 int line = drumset->line(pitch); in updateDrumset() 122 int voice = drumset->voice(pitch); in updateDrumset() 123 Direction dir = drumset->stemDirection(pitch); in updateDrumset() 156 int sc = drumset->shortcut(pitch); in updateDrumset() 170 if (s == _score && staff == st && drumset == ds) in setDrumset() 184 EditDrumset eds(drumset, this); in editDrumset() [all …]
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/dports/audio/guspat/timidity/ |
H A D | LSPATCH | 283 drumset 0 /home/iz/lib/timidity/timidity/default.cfg:150: 27 GUS/highq.pat /home/iz/lib/timidity/ti… 287 drumset 0 /home/iz/lib/timidity/timidity/default.cfg:154: 31 GUS/sticks.pat /home/iz/lib/timidity/t… 295 drumset 0 /home/iz/lib/timidity/timidity/default.cfg:162: 39 GUS/claps.pat /home/iz/lib/timidity/ti… 334 drumset 0 /home/iz/lib/timidity/timidity/gsdrum.cfg:65: 78 GUS/cuica1.pat /home/iz/lib/timidity/tim… 335 drumset 0 /home/iz/lib/timidity/timidity/gsdrum.cfg:66: 79 GUS/cuica2.pat /home/iz/lib/timidity/tim… 339 drumset 0 /home/iz/lib/timidity/timidity/gsdrum.cfg:70: 83 GUS/jingles.pat /home/iz/lib/timidity/ti… 342 drumset 0 /home/iz/lib/timidity/timidity/gsdrum.cfg:73: 86 GUS/surdo1.pat /home/iz/lib/timidity/tim… 431 drumset 50 /home/iz/lib/timidity/timidity/gsdrum.cfg:159: 65 GUS/snare2.pat /home/iz/lib/timidity/t… 437 drumset 56 /home/iz/lib/timidity/timidity/sfx.cfg:56: 39 GUS/highq.pat /home/iz/lib/timidity/timidi… 438 drumset 56 /home/iz/lib/timidity/timidity/sfx.cfg:57: 40 gusperc/slap.pat /home/iz/lib/timidity/tim… [all …]
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H A D | power.cfg | 1 drumset 8 9 drumset 9 12 drumset 15 16 drumset 16 40 drumset 17 45 drumset 18 49 drumset 0
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H A D | altassign.cfg | 1 #extension drumset 0 8 #extension drumset 48 9 #extension altassign 27 28 29 # hi-hat (only drumset 48)
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H A D | lspatch.pl | 3 my(@tonebank, @drumset); 33 &lspatch('drumset', @drumset); 122 if(! defined $drumset[$i]) 124 $drumset[$i] = []; 126 $bank = $drumset[$i];
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H A D | gsdrum.cfg | 11 drumset 0 80 drumset 8 92 drumset 40 101 drumset 24 116 drumset 49 120 drumset 48 155 drumset 50 164 drumset 53
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/dports/audio/musescore/MuseScore-3.6.1/vtest/ |
H A D | gen.bat | 52 drumset-1, drumset-2, drumset-3, drumset-4, drumset-5, drumset-6, drumset-7, drumset-8, ^ 54 drumset-custom-1, read-206-custom-drumset-1, ^
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/dports/games/zdoom/zdoom-2.8.1/src/timidity/ |
H A D | timidity.cpp | 45 ToneBank *tonebank[MAXBANK], *drumset[MAXBANK]; variable 331 if (drumset[i] == NULL) in read_config_file() 333 drumset[i] = new ToneBank; in read_config_file() 335 bank = drumset[i]; in read_config_file() 510 if (drumset[i] != NULL) in FreeAll() 512 delete drumset[i]; in FreeAll() 513 drumset[i] = NULL; in FreeAll() 542 drumset[0] = new ToneBank; in LoadConfig() 657 drumset[0] = new ToneBank; in LoadDMXGUS() 665 if (k == 128) bank = drumset[0]; in LoadDMXGUS() [all …]
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/dports/japanese/timidity++-slang/TiMidity++-2.15.0/script/ |
H A D | lspatch.pl | 25 my (@tonebank, @drumset); 47 &lspatch('drumset', @drumset); 118 $drumset[$i] = [] if ! defined $drumset[$i]; 119 $bank = $drumset[$i];
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/dports/audio/ocp/ocp-0.2.90/playgmi/timidity-git/script/ |
H A D | lspatch.pl | 25 my (@tonebank, @drumset); 47 &lspatch('drumset', @drumset); 118 $drumset[$i] = [] if ! defined $drumset[$i]; 119 $bank = $drumset[$i];
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/dports/audio/timidity++-slang/TiMidity++-2.15.0/script/ |
H A D | lspatch.pl | 25 my (@tonebank, @drumset); 47 &lspatch('drumset', @drumset); 118 $drumset[$i] = [] if ! defined $drumset[$i]; 119 $bank = $drumset[$i];
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/dports/audio/timidity++-xaw/TiMidity++-2.15.0/script/ |
H A D | lspatch.pl | 25 my (@tonebank, @drumset); 47 &lspatch('drumset', @drumset); 118 $drumset[$i] = [] if ! defined $drumset[$i]; 119 $bank = $drumset[$i];
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/dports/audio/timidity++/TiMidity++-2.15.0/script/ |
H A D | lspatch.pl | 25 my (@tonebank, @drumset); 47 &lspatch('drumset', @drumset); 118 $drumset[$i] = [] if ! defined $drumset[$i]; 119 $bank = $drumset[$i];
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/dports/audio/timidity++-xskin/TiMidity++-2.15.0/script/ |
H A D | lspatch.pl | 25 my (@tonebank, @drumset); 47 &lspatch('drumset', @drumset); 118 $drumset[$i] = [] if ! defined $drumset[$i]; 119 $bank = $drumset[$i];
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/dports/audio/timidity++-motif/TiMidity++-2.15.0/script/ |
H A D | lspatch.pl | 25 my (@tonebank, @drumset); 47 &lspatch('drumset', @drumset); 118 $drumset[$i] = [] if ! defined $drumset[$i]; 119 $bank = $drumset[$i];
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/dports/audio/timidity++-gtk/TiMidity++-2.15.0/script/ |
H A D | lspatch.pl | 25 my (@tonebank, @drumset); 47 &lspatch('drumset', @drumset); 118 $drumset[$i] = [] if ! defined $drumset[$i]; 119 $bank = $drumset[$i];
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/dports/audio/timidity++-emacs/TiMidity++-2.15.0/script/ |
H A D | lspatch.pl | 25 my (@tonebank, @drumset); 47 &lspatch('drumset', @drumset); 118 $drumset[$i] = [] if ! defined $drumset[$i]; 119 $bank = $drumset[$i];
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/dports/audio/zmusic/ZMusic-1.1.8/thirdparty/timidity/ |
H A D | instrum.cpp | 577 ToneBank *bank = ((dr) ? instruments->drumset[b] : instruments->tonebank[b]); in fill_bank() 639 if (((dr) ? instruments->drumset[0] : instruments->tonebank[0])->instrument[i] != NULL) in fill_bank() 641 …((dr) ? instruments->drumset[0] : instruments->tonebank[0])->instrument[i] = MAGIC_LOAD_INSTRUMENT; in fill_bank() 658 if (instruments->drumset[i] != NULL) in load_missing_instruments() 674 if (drumset[i] != NULL) in free_instruments() 676 delete drumset[i]; in free_instruments() 677 drumset[i] = NULL; in free_instruments() 686 drumset[0] = new ToneBank; in Instruments() 700 if (drumset[i] != NULL) in ~Instruments() 702 delete drumset[i]; in ~Instruments() [all …]
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/dports/games/edge/Edge-1.35-source/timidity/ |
H A D | loadmidi.cc | 681 if (!drumset[newbank]) return; in xremap_percussion() 751 if (meep->event.a && drumset[SFXDRUM2]) in groom_list() 757 else if (!meep->event.a && drumset[SFXDRUM1]) in groom_list() 776 if (drumset[0]) in groom_list() 817 if (!(drumset[dset]->tone[dnote].layer)) in groom_list() 819 drumset[dset]->tone[dnote].layer = MAGIC_LOAD_INSTRUMENT; in groom_list() 825 drumset[dset]->name; in groom_list() 850 if (!(drumset[dset]->tone[dnote].layer)) in groom_list() 852 drumset[dset]->tone[dnote].layer = MAGIC_LOAD_INSTRUMENT; in groom_list() 858 drumset[dset]->name; in groom_list() [all …]
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/dports/audio/sdl_mixer/SDL_mixer-1.2.12/timidity/ |
H A D | readmidi.c | 624 if (!drumset[newbank]) return; 693 if (meep->event.a && drumset[SFXDRUM2]) 699 else if (!meep->event.a && drumset[SFXDRUM1]) 718 if (drumset[0]) 759 if (!(drumset[dset]->tone[dnote].layer)) 761 drumset[dset]->tone[dnote].layer= 764 else drumset[dset]->tone[dnote].last_used 767 drumset[dset]->name; 792 if (!(drumset[dset]->tone[dnote].layer)) 794 drumset[dset]->tone[dnote].layer=MAGIC_LOAD_INSTRUMENT; [all …]
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/dports/audio/eawpats/eawpats/ |
H A D | sndfont.cfg | 13 # font exclude 128 [<drumset> [<key>]] 14 # font order {0|1} 128 [<drumset> [<key>]] 51 # remove chaos drumset 99
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/dports/audio/timidity/timidity-0.2i/ |
H A D | gsdrum.cfg | 11 drumset 0 55 drumset 8 67 drumset 40
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/dports/audio/musescore/MuseScore-3.6.1/importexport/midiimport/ |
H A D | importmidi_drum.cpp | 74 const Drumset* const drumset = mtrack.mtrack->drumTrack() ? smDrumset : 0; in splitDrumVoices() local 75 if (!drumset) in splitDrumVoices() 93 if (drumset->isValid(pitch) && drumset->voice(pitch) == 1) in splitDrumVoices()
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