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/dports/audio/eawplus/eawplus-12.1_3/timidity/
H A Daltassign8p.cfg5 drumset 0
14 drumset 48
19 drumset 49
28 drumset 50
31 drumset 52
39 drumset 53
43 drumset 56
48 drumset 57
51 drumset 58
H A Dtimidity.cfg13 # drumset <number>
20 # banks/drumsets >0, the corresponding patch in bank/drumset 0 will
132 drumset 8
135 drumset 11
138 drumset 50
/dports/audio/musescore/MuseScore-3.6.1/mscore/
H A Ddrumtools.cpp45 drumset = 0; in DrumTools()
112 drumset = ds; in updateDrumset()
113 if (!drumset) in updateDrumset()
117 if (!drumset->isValid(pitch)) in updateDrumset()
120 int line = drumset->line(pitch); in updateDrumset()
122 int voice = drumset->voice(pitch); in updateDrumset()
123 Direction dir = drumset->stemDirection(pitch); in updateDrumset()
156 int sc = drumset->shortcut(pitch); in updateDrumset()
170 if (s == _score && staff == st && drumset == ds) in setDrumset()
184 EditDrumset eds(drumset, this); in editDrumset()
[all …]
/dports/audio/guspat/timidity/
H A DLSPATCH283 drumset 0 /home/iz/lib/timidity/timidity/default.cfg:150: 27 GUS/highq.pat /home/iz/lib/timidity/ti…
287 drumset 0 /home/iz/lib/timidity/timidity/default.cfg:154: 31 GUS/sticks.pat /home/iz/lib/timidity/t…
295 drumset 0 /home/iz/lib/timidity/timidity/default.cfg:162: 39 GUS/claps.pat /home/iz/lib/timidity/ti…
334 drumset 0 /home/iz/lib/timidity/timidity/gsdrum.cfg:65: 78 GUS/cuica1.pat /home/iz/lib/timidity/tim…
335 drumset 0 /home/iz/lib/timidity/timidity/gsdrum.cfg:66: 79 GUS/cuica2.pat /home/iz/lib/timidity/tim…
339 drumset 0 /home/iz/lib/timidity/timidity/gsdrum.cfg:70: 83 GUS/jingles.pat /home/iz/lib/timidity/ti…
342 drumset 0 /home/iz/lib/timidity/timidity/gsdrum.cfg:73: 86 GUS/surdo1.pat /home/iz/lib/timidity/tim…
431 drumset 50 /home/iz/lib/timidity/timidity/gsdrum.cfg:159: 65 GUS/snare2.pat /home/iz/lib/timidity/t…
437 drumset 56 /home/iz/lib/timidity/timidity/sfx.cfg:56: 39 GUS/highq.pat /home/iz/lib/timidity/timidi…
438 drumset 56 /home/iz/lib/timidity/timidity/sfx.cfg:57: 40 gusperc/slap.pat /home/iz/lib/timidity/tim…
[all …]
H A Dpower.cfg1 drumset 8
9 drumset 9
12 drumset 15
16 drumset 16
40 drumset 17
45 drumset 18
49 drumset 0
H A Daltassign.cfg1 #extension drumset 0
8 #extension drumset 48
9 #extension altassign 27 28 29 # hi-hat (only drumset 48)
H A Dlspatch.pl3 my(@tonebank, @drumset);
33 &lspatch('drumset', @drumset);
122 if(! defined $drumset[$i])
124 $drumset[$i] = [];
126 $bank = $drumset[$i];
H A Dgsdrum.cfg11 drumset 0
80 drumset 8
92 drumset 40
101 drumset 24
116 drumset 49
120 drumset 48
155 drumset 50
164 drumset 53
/dports/audio/musescore/MuseScore-3.6.1/vtest/
H A Dgen.bat52 drumset-1, drumset-2, drumset-3, drumset-4, drumset-5, drumset-6, drumset-7, drumset-8, ^
54 drumset-custom-1, read-206-custom-drumset-1, ^
/dports/games/zdoom/zdoom-2.8.1/src/timidity/
H A Dtimidity.cpp45 ToneBank *tonebank[MAXBANK], *drumset[MAXBANK]; variable
331 if (drumset[i] == NULL) in read_config_file()
333 drumset[i] = new ToneBank; in read_config_file()
335 bank = drumset[i]; in read_config_file()
510 if (drumset[i] != NULL) in FreeAll()
512 delete drumset[i]; in FreeAll()
513 drumset[i] = NULL; in FreeAll()
542 drumset[0] = new ToneBank; in LoadConfig()
657 drumset[0] = new ToneBank; in LoadDMXGUS()
665 if (k == 128) bank = drumset[0]; in LoadDMXGUS()
[all …]
/dports/japanese/timidity++-slang/TiMidity++-2.15.0/script/
H A Dlspatch.pl25 my (@tonebank, @drumset);
47 &lspatch('drumset', @drumset);
118 $drumset[$i] = [] if ! defined $drumset[$i];
119 $bank = $drumset[$i];
/dports/audio/ocp/ocp-0.2.90/playgmi/timidity-git/script/
H A Dlspatch.pl25 my (@tonebank, @drumset);
47 &lspatch('drumset', @drumset);
118 $drumset[$i] = [] if ! defined $drumset[$i];
119 $bank = $drumset[$i];
/dports/audio/timidity++-slang/TiMidity++-2.15.0/script/
H A Dlspatch.pl25 my (@tonebank, @drumset);
47 &lspatch('drumset', @drumset);
118 $drumset[$i] = [] if ! defined $drumset[$i];
119 $bank = $drumset[$i];
/dports/audio/timidity++-xaw/TiMidity++-2.15.0/script/
H A Dlspatch.pl25 my (@tonebank, @drumset);
47 &lspatch('drumset', @drumset);
118 $drumset[$i] = [] if ! defined $drumset[$i];
119 $bank = $drumset[$i];
/dports/audio/timidity++/TiMidity++-2.15.0/script/
H A Dlspatch.pl25 my (@tonebank, @drumset);
47 &lspatch('drumset', @drumset);
118 $drumset[$i] = [] if ! defined $drumset[$i];
119 $bank = $drumset[$i];
/dports/audio/timidity++-xskin/TiMidity++-2.15.0/script/
H A Dlspatch.pl25 my (@tonebank, @drumset);
47 &lspatch('drumset', @drumset);
118 $drumset[$i] = [] if ! defined $drumset[$i];
119 $bank = $drumset[$i];
/dports/audio/timidity++-motif/TiMidity++-2.15.0/script/
H A Dlspatch.pl25 my (@tonebank, @drumset);
47 &lspatch('drumset', @drumset);
118 $drumset[$i] = [] if ! defined $drumset[$i];
119 $bank = $drumset[$i];
/dports/audio/timidity++-gtk/TiMidity++-2.15.0/script/
H A Dlspatch.pl25 my (@tonebank, @drumset);
47 &lspatch('drumset', @drumset);
118 $drumset[$i] = [] if ! defined $drumset[$i];
119 $bank = $drumset[$i];
/dports/audio/timidity++-emacs/TiMidity++-2.15.0/script/
H A Dlspatch.pl25 my (@tonebank, @drumset);
47 &lspatch('drumset', @drumset);
118 $drumset[$i] = [] if ! defined $drumset[$i];
119 $bank = $drumset[$i];
/dports/audio/zmusic/ZMusic-1.1.8/thirdparty/timidity/
H A Dinstrum.cpp577 ToneBank *bank = ((dr) ? instruments->drumset[b] : instruments->tonebank[b]); in fill_bank()
639 if (((dr) ? instruments->drumset[0] : instruments->tonebank[0])->instrument[i] != NULL) in fill_bank()
641 …((dr) ? instruments->drumset[0] : instruments->tonebank[0])->instrument[i] = MAGIC_LOAD_INSTRUMENT; in fill_bank()
658 if (instruments->drumset[i] != NULL) in load_missing_instruments()
674 if (drumset[i] != NULL) in free_instruments()
676 delete drumset[i]; in free_instruments()
677 drumset[i] = NULL; in free_instruments()
686 drumset[0] = new ToneBank; in Instruments()
700 if (drumset[i] != NULL) in ~Instruments()
702 delete drumset[i]; in ~Instruments()
[all …]
/dports/games/edge/Edge-1.35-source/timidity/
H A Dloadmidi.cc681 if (!drumset[newbank]) return; in xremap_percussion()
751 if (meep->event.a && drumset[SFXDRUM2]) in groom_list()
757 else if (!meep->event.a && drumset[SFXDRUM1]) in groom_list()
776 if (drumset[0]) in groom_list()
817 if (!(drumset[dset]->tone[dnote].layer)) in groom_list()
819 drumset[dset]->tone[dnote].layer = MAGIC_LOAD_INSTRUMENT; in groom_list()
825 drumset[dset]->name; in groom_list()
850 if (!(drumset[dset]->tone[dnote].layer)) in groom_list()
852 drumset[dset]->tone[dnote].layer = MAGIC_LOAD_INSTRUMENT; in groom_list()
858 drumset[dset]->name; in groom_list()
[all …]
/dports/audio/sdl_mixer/SDL_mixer-1.2.12/timidity/
H A Dreadmidi.c624 if (!drumset[newbank]) return;
693 if (meep->event.a && drumset[SFXDRUM2])
699 else if (!meep->event.a && drumset[SFXDRUM1])
718 if (drumset[0])
759 if (!(drumset[dset]->tone[dnote].layer))
761 drumset[dset]->tone[dnote].layer=
764 else drumset[dset]->tone[dnote].last_used
767 drumset[dset]->name;
792 if (!(drumset[dset]->tone[dnote].layer))
794 drumset[dset]->tone[dnote].layer=MAGIC_LOAD_INSTRUMENT;
[all …]
/dports/audio/eawpats/eawpats/
H A Dsndfont.cfg13 # font exclude 128 [<drumset> [<key>]]
14 # font order {0|1} 128 [<drumset> [<key>]]
51 # remove chaos drumset 99
/dports/audio/timidity/timidity-0.2i/
H A Dgsdrum.cfg11 drumset 0
55 drumset 8
67 drumset 40
/dports/audio/musescore/MuseScore-3.6.1/importexport/midiimport/
H A Dimportmidi_drum.cpp74 const Drumset* const drumset = mtrack.mtrack->drumTrack() ? smDrumset : 0; in splitDrumVoices() local
75 if (!drumset) in splitDrumVoices()
93 if (drumset->isValid(pitch) && drumset->voice(pitch) == 1) in splitDrumVoices()

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