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Searched refs:dstFmt (Results 1 – 25 of 106) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/graphics/
H A Dconversion.cpp43 *(DstColor *)dst = dstFmt.ARGBToColor(a, r, g, b); in crossBlitLogic()
78 *(DstColor *)dst = dstFmt.ARGBToColor(a, r, g, b); in crossBlitLogic3BppSource()
108 || (dstFmt.bytesPerPixel == 3) in crossBlit()
109 || (!srcFmt.bytesPerPixel) || (!dstFmt.bytesPerPixel)) in crossBlit()
113 if (srcFmt == dstFmt) { in crossBlit()
119 memcpy(dst, src, w * dstFmt.bytesPerPixel); in crossBlit()
131 const uint dstDelta = (dstPitch - w * dstFmt.bytesPerPixel); in crossBlit()
134 if (dstFmt.bytesPerPixel == 2) { in crossBlit()
142 } else if (dstFmt.bytesPerPixel == 4) { in crossBlit()
149 dst += h * dstPitch - dstDelta - dstFmt.bytesPerPixel; in crossBlit()
[all …]
/dports/games/residualvm/residualvm-0.3.1/graphics/
H A Dconversion.cpp43 *(DstColor *)dst = dstFmt.ARGBToColor(a, r, g, b); in crossBlitLogic()
78 *(DstColor *)dst = dstFmt.ARGBToColor(a, r, g, b); in crossBlitLogic3BppSource()
108 || (dstFmt.bytesPerPixel == 3) in crossBlit()
109 || (!srcFmt.bytesPerPixel) || (!dstFmt.bytesPerPixel)) in crossBlit()
113 if (srcFmt == dstFmt) { in crossBlit()
119 memcpy(dst, src, w * dstFmt.bytesPerPixel); in crossBlit()
131 const uint dstDelta = (dstPitch - w * dstFmt.bytesPerPixel); in crossBlit()
134 if (dstFmt.bytesPerPixel == 2) { in crossBlit()
142 } else if (dstFmt.bytesPerPixel == 4) { in crossBlit()
149 dst += h * dstPitch - dstDelta - dstFmt.bytesPerPixel; in crossBlit()
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/dports/multimedia/v4l_compat/v4l-utils-4l-utils-1.20.0/utils/qv4l2/
H A Dcapture-win-qt.cpp58 QImage::Format dstFmt; in setRenderFrame() local
59 m_supportedFormat = findNativeFormat(m_frame.format, dstFmt); in setRenderFrame()
61 dstFmt = QImage::Format_RGB888; in setRenderFrame()
63 if (m_frame.updated || m_image->format() != dstFmt || in setRenderFrame()
69 dstFmt); in setRenderFrame()
134 bool CaptureWinQt::findNativeFormat(uint32_t format, QImage::Format &dstFmt) in findNativeFormat() argument
163 dstFmt = supported_fmts[i].qt_pixfmt; in findNativeFormat()
/dports/multimedia/libv4l/v4l-utils-4l-utils-1.20.0/utils/qv4l2/
H A Dcapture-win-qt.cpp58 QImage::Format dstFmt; in setRenderFrame() local
59 m_supportedFormat = findNativeFormat(m_frame.format, dstFmt); in setRenderFrame()
61 dstFmt = QImage::Format_RGB888; in setRenderFrame()
63 if (m_frame.updated || m_image->format() != dstFmt || in setRenderFrame()
69 dstFmt); in setRenderFrame()
134 bool CaptureWinQt::findNativeFormat(uint32_t format, QImage::Format &dstFmt) in findNativeFormat() argument
163 dstFmt = supported_fmts[i].qt_pixfmt; in findNativeFormat()
/dports/multimedia/v4l-utils/v4l-utils-4l-utils-1.20.0/utils/qv4l2/
H A Dcapture-win-qt.cpp58 QImage::Format dstFmt; in setRenderFrame() local
59 m_supportedFormat = findNativeFormat(m_frame.format, dstFmt); in setRenderFrame()
61 dstFmt = QImage::Format_RGB888; in setRenderFrame()
63 if (m_frame.updated || m_image->format() != dstFmt || in setRenderFrame()
69 dstFmt); in setRenderFrame()
134 bool CaptureWinQt::findNativeFormat(uint32_t format, QImage::Format &dstFmt) in findNativeFormat() argument
163 dstFmt = supported_fmts[i].qt_pixfmt; in findNativeFormat()
/dports/games/scummvm/scummvm-2.5.1/graphics/
H A Dconversion.cpp110 const PixelFormat &srcFmt, const PixelFormat &dstFmt, in crossBlitLogic() argument
117 *(DstColor *)dst = dstFmt.ARGBToColor(a, r, g, b); in crossBlitLogic()
178 *(DstColor *)dst = dstFmt.ARGBToColor(a, r, g, b); in crossBlitLogic3BppSource()
208 || (dstFmt.bytesPerPixel == 3) in crossBlit()
209 || (!srcFmt.bytesPerPixel) || (!dstFmt.bytesPerPixel)) in crossBlit()
213 if (srcFmt == dstFmt) { in crossBlit()
220 const uint dstDelta = (dstPitch - w * dstFmt.bytesPerPixel); in crossBlit()
223 if (dstFmt.bytesPerPixel == 2) { in crossBlit()
231 } else if (dstFmt.bytesPerPixel == 4) { in crossBlit()
238 dst += h * dstPitch - dstDelta - dstFmt.bytesPerPixel; in crossBlit()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/GLES/
H A DTextureCacheGLES.cpp133 switch (dstFmt) { in ConvertColors()
547 LoadTextureLevel(*entry, replaced, level, scaleFactor, dstFmt); in BuildTexture()
549 LoadTextureLevel(*entry, replaced, 0, scaleFactor, dstFmt); in BuildTexture()
567 LoadTextureLevel(*entry, replaced, i, scaleFactor, dstFmt); in BuildTexture()
620 switch (dstFmt) { in CheckAlpha()
664 dstFmt = ToDataFormat(replaced.Format(level)); in LoadTextureLevel()
672 int pixelSize = dstFmt == Draw::DataFormat::R8G8B8A8_UNORM ? 4 : 2; in LoadTextureLevel()
689 u32 dFmt = (u32)dstFmt; in LoadTextureLevel()
691 dstFmt = (Draw::DataFormat)dFmt; in LoadTextureLevel()
705 replacedInfo.fmt = FromDataFormat(dstFmt); in LoadTextureLevel()
[all …]
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/GLES/
H A DTextureCacheGLES.cpp133 switch (dstFmt) { in ConvertColors()
547 LoadTextureLevel(*entry, replaced, level, scaleFactor, dstFmt); in BuildTexture()
549 LoadTextureLevel(*entry, replaced, 0, scaleFactor, dstFmt); in BuildTexture()
567 LoadTextureLevel(*entry, replaced, i, scaleFactor, dstFmt); in BuildTexture()
620 switch (dstFmt) { in CheckAlpha()
664 dstFmt = ToDataFormat(replaced.Format(level)); in LoadTextureLevel()
672 int pixelSize = dstFmt == Draw::DataFormat::R8G8B8A8_UNORM ? 4 : 2; in LoadTextureLevel()
689 u32 dFmt = (u32)dstFmt; in LoadTextureLevel()
691 dstFmt = (Draw::DataFormat)dFmt; in LoadTextureLevel()
705 replacedInfo.fmt = FromDataFormat(dstFmt); in LoadTextureLevel()
[all …]
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/GLES/
H A DTextureCacheGLES.cpp133 switch (dstFmt) { in ConvertColors()
547 LoadTextureLevel(*entry, replaced, level, scaleFactor, dstFmt); in BuildTexture()
549 LoadTextureLevel(*entry, replaced, 0, scaleFactor, dstFmt); in BuildTexture()
567 LoadTextureLevel(*entry, replaced, i, scaleFactor, dstFmt); in BuildTexture()
620 switch (dstFmt) { in CheckAlpha()
664 dstFmt = ToDataFormat(replaced.Format(level)); in LoadTextureLevel()
672 int pixelSize = dstFmt == Draw::DataFormat::R8G8B8A8_UNORM ? 4 : 2; in LoadTextureLevel()
689 u32 dFmt = (u32)dstFmt; in LoadTextureLevel()
691 dstFmt = (Draw::DataFormat)dFmt; in LoadTextureLevel()
705 replacedInfo.fmt = FromDataFormat(dstFmt); in LoadTextureLevel()
[all …]
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Vulkan/
H A DTextureCacheVulkan.cpp762 dstFmt = VK_FORMAT_R8G8B8A8_UNORM; in BuildTexture()
888 actualFmt = dstFmt; in BuildTexture()
922 int srcBpp = dstFmt == VULKAN_8888_FORMAT ? 4 : 2; in BuildTexture()
942 if (dstFmt == VULKAN_4444_FORMAT) { in BuildTexture()
944 } else if (dstFmt == VULKAN_1555_FORMAT) { in BuildTexture()
946 } else if (dstFmt == VULKAN_565_FORMAT) { in BuildTexture()
1064 switch (dstFmt) { in CheckAlpha()
1094 int bpp = dstFmt == VULKAN_8888_FORMAT ? 4 : 2; in LoadTextureLevel()
1120 u32 fmt = dstFmt; in LoadTextureLevel()
1125 dstFmt = (VkFormat)fmt; in LoadTextureLevel()
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Vulkan/
H A DTextureCacheVulkan.cpp762 dstFmt = VK_FORMAT_R8G8B8A8_UNORM; in BuildTexture()
888 actualFmt = dstFmt; in BuildTexture()
922 int srcBpp = dstFmt == VULKAN_8888_FORMAT ? 4 : 2; in BuildTexture()
942 if (dstFmt == VULKAN_4444_FORMAT) { in BuildTexture()
944 } else if (dstFmt == VULKAN_1555_FORMAT) { in BuildTexture()
946 } else if (dstFmt == VULKAN_565_FORMAT) { in BuildTexture()
1064 switch (dstFmt) { in CheckAlpha()
1094 int bpp = dstFmt == VULKAN_8888_FORMAT ? 4 : 2; in LoadTextureLevel()
1120 u32 fmt = dstFmt; in LoadTextureLevel()
1125 dstFmt = (VkFormat)fmt; in LoadTextureLevel()
[all …]
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Vulkan/
H A DTextureCacheVulkan.cpp762 dstFmt = VK_FORMAT_R8G8B8A8_UNORM; in BuildTexture()
888 actualFmt = dstFmt; in BuildTexture()
922 int srcBpp = dstFmt == VULKAN_8888_FORMAT ? 4 : 2; in BuildTexture()
942 if (dstFmt == VULKAN_4444_FORMAT) { in BuildTexture()
944 } else if (dstFmt == VULKAN_1555_FORMAT) { in BuildTexture()
946 } else if (dstFmt == VULKAN_565_FORMAT) { in BuildTexture()
1064 switch (dstFmt) { in CheckAlpha()
1094 int bpp = dstFmt == VULKAN_8888_FORMAT ? 4 : 2; in LoadTextureLevel()
1120 u32 fmt = dstFmt; in LoadTextureLevel()
1125 dstFmt = (VkFormat)fmt; in LoadTextureLevel()
[all …]
/dports/comms/qsstv/qsstv/videocapt/
H A Dvideocapture.cpp111 dstFmt=srcFmt; in init()
117 dstFmt.fmt.pix.pixelformat=V4L2_PIX_FMT_RGB24; in init()
127 v4lconvert_try_format(convertData, &dstFmt, &srcFmt); in init()
132 …localImage=new QImage( static_cast<int>(dstFmt.fmt.pix.width),static_cast<int>(dstFmt.fmt.pix.heig… in init()
253 result=v4lconvert_convert(convertData,&srcFmt,&dstFmt, in convert()
255 localImage->bits(),static_cast<int>(dstFmt.fmt.pix.sizeimage)); in convert()
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Directx9/
H A DTextureCacheDX9.cpp481 LoadTextureLevel(*entry, replaced, level, maxLevel, scaleFactor, dstFmt); in BuildTexture()
483 LoadTextureLevel(*entry, replaced, 0, maxLevel, scaleFactor, dstFmt); in BuildTexture()
493 LoadTextureLevel(*entry, replaced, i, maxLevel, scaleFactor, dstFmt); in BuildTexture()
531 switch (dstFmt) { in CheckAlpha()
581 D3DFORMAT tfmt = (D3DFORMAT)(dstFmt); in LoadTextureLevel()
619 dstFmt = ToD3D9Format(replaced.Format(level)); in LoadTextureLevel()
625 int bpp = dstFmt == D3DFMT_A8R8G8B8 ? 4 : 2; in LoadTextureLevel()
640 TexCacheEntry::TexStatus alphaStatus = CheckAlpha(pixelData, dstFmt, decPitch / bpp, w, h); in LoadTextureLevel()
647 scaler.ScaleAlways((u32 *)rect.pBits, pixelData, dstFmt, w, h, scaleFactor); in LoadTextureLevel()
651 _assert_(dstFmt == D3DFMT_A8R8G8B8); in LoadTextureLevel()
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H A DTextureCacheDX9.h67 …acheEntry &entry, ReplacedTexture &replaced, int level, int maxLevel, int scaleFactor, u32 dstFmt);
69 …static TexCacheEntry::TexStatus CheckAlpha(const u32 *pixelData, u32 dstFmt, int stride, int w, in…
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Directx9/
H A DTextureCacheDX9.cpp481 LoadTextureLevel(*entry, replaced, level, maxLevel, scaleFactor, dstFmt); in BuildTexture()
483 LoadTextureLevel(*entry, replaced, 0, maxLevel, scaleFactor, dstFmt); in BuildTexture()
493 LoadTextureLevel(*entry, replaced, i, maxLevel, scaleFactor, dstFmt); in BuildTexture()
531 switch (dstFmt) { in CheckAlpha()
581 D3DFORMAT tfmt = (D3DFORMAT)(dstFmt); in LoadTextureLevel()
619 dstFmt = ToD3D9Format(replaced.Format(level)); in LoadTextureLevel()
625 int bpp = dstFmt == D3DFMT_A8R8G8B8 ? 4 : 2; in LoadTextureLevel()
640 TexCacheEntry::TexStatus alphaStatus = CheckAlpha(pixelData, dstFmt, decPitch / bpp, w, h); in LoadTextureLevel()
647 scaler.ScaleAlways((u32 *)rect.pBits, pixelData, dstFmt, w, h, scaleFactor); in LoadTextureLevel()
651 _assert_(dstFmt == D3DFMT_A8R8G8B8); in LoadTextureLevel()
[all …]
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Directx9/
H A DTextureCacheDX9.cpp481 LoadTextureLevel(*entry, replaced, level, maxLevel, scaleFactor, dstFmt); in BuildTexture()
483 LoadTextureLevel(*entry, replaced, 0, maxLevel, scaleFactor, dstFmt); in BuildTexture()
493 LoadTextureLevel(*entry, replaced, i, maxLevel, scaleFactor, dstFmt); in BuildTexture()
531 switch (dstFmt) { in CheckAlpha()
581 D3DFORMAT tfmt = (D3DFORMAT)(dstFmt); in LoadTextureLevel()
619 dstFmt = ToD3D9Format(replaced.Format(level)); in LoadTextureLevel()
625 int bpp = dstFmt == D3DFMT_A8R8G8B8 ? 4 : 2; in LoadTextureLevel()
640 TexCacheEntry::TexStatus alphaStatus = CheckAlpha(pixelData, dstFmt, decPitch / bpp, w, h); in LoadTextureLevel()
647 scaler.ScaleAlways((u32 *)rect.pBits, pixelData, dstFmt, w, h, scaleFactor); in LoadTextureLevel()
651 _assert_(dstFmt == D3DFMT_A8R8G8B8); in LoadTextureLevel()
[all …]
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/D3D11/
H A DTextureCacheD3D11.cpp523 DXGI_FORMAT dstFmt = GetDestFormat(GETextureFormat(entry->format), gstate.getClutPaletteFormat()); in BuildTexture() local
528 LoadTextureLevel(*entry, replaced, level, maxLevel, scaleFactor, dstFmt); in BuildTexture()
530 LoadTextureLevel(*entry, replaced, 0, maxLevel, scaleFactor, dstFmt); in BuildTexture()
541 LoadTextureLevel(*entry, replaced, i, maxLevel, scaleFactor, dstFmt); in BuildTexture()
598 switch (dstFmt) { in CheckAlpha()
644 DXGI_FORMAT tfmt = dstFmt; in LoadTextureLevel()
682 dstFmt = ToDXGIFormat(replaced.Format(level)); in LoadTextureLevel()
688 int bpp = dstFmt == DXGI_FORMAT_B8G8R8A8_UNORM ? 4 : 2; in LoadTextureLevel()
715 TexCacheEntry::TexStatus alphaStatus = CheckAlpha(pixelData, dstFmt, decPitch / bpp, w, h); in LoadTextureLevel()
722 u32 scaleFmt = (u32)dstFmt; in LoadTextureLevel()
[all …]
H A DDepalettizeShaderD3D11.cpp84 DXGI_FORMAT dstFmt; in GetClutTexture() local
100 dstFmt = DXGI_FORMAT_B8G8R8A8_UNORM; in GetClutTexture()
104 dstFmt = GetClutDestFormatD3D11(clutFormat); in GetClutTexture()
112 desc.Format = dstFmt; in GetClutTexture()
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/D3D11/
H A DTextureCacheD3D11.cpp523 DXGI_FORMAT dstFmt = GetDestFormat(GETextureFormat(entry->format), gstate.getClutPaletteFormat()); in BuildTexture() local
528 LoadTextureLevel(*entry, replaced, level, maxLevel, scaleFactor, dstFmt); in BuildTexture()
530 LoadTextureLevel(*entry, replaced, 0, maxLevel, scaleFactor, dstFmt); in BuildTexture()
541 LoadTextureLevel(*entry, replaced, i, maxLevel, scaleFactor, dstFmt); in BuildTexture()
598 switch (dstFmt) { in CheckAlpha()
644 DXGI_FORMAT tfmt = dstFmt; in LoadTextureLevel()
682 dstFmt = ToDXGIFormat(replaced.Format(level)); in LoadTextureLevel()
688 int bpp = dstFmt == DXGI_FORMAT_B8G8R8A8_UNORM ? 4 : 2; in LoadTextureLevel()
715 TexCacheEntry::TexStatus alphaStatus = CheckAlpha(pixelData, dstFmt, decPitch / bpp, w, h); in LoadTextureLevel()
722 u32 scaleFmt = (u32)dstFmt; in LoadTextureLevel()
[all …]
H A DDepalettizeShaderD3D11.cpp84 DXGI_FORMAT dstFmt; in GetClutTexture() local
100 dstFmt = DXGI_FORMAT_B8G8R8A8_UNORM; in GetClutTexture()
104 dstFmt = GetClutDestFormatD3D11(clutFormat); in GetClutTexture()
112 desc.Format = dstFmt; in GetClutTexture()
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/D3D11/
H A DTextureCacheD3D11.cpp523 DXGI_FORMAT dstFmt = GetDestFormat(GETextureFormat(entry->format), gstate.getClutPaletteFormat()); in BuildTexture() local
528 LoadTextureLevel(*entry, replaced, level, maxLevel, scaleFactor, dstFmt); in BuildTexture()
530 LoadTextureLevel(*entry, replaced, 0, maxLevel, scaleFactor, dstFmt); in BuildTexture()
541 LoadTextureLevel(*entry, replaced, i, maxLevel, scaleFactor, dstFmt); in BuildTexture()
598 switch (dstFmt) { in CheckAlpha()
644 DXGI_FORMAT tfmt = dstFmt; in LoadTextureLevel()
682 dstFmt = ToDXGIFormat(replaced.Format(level)); in LoadTextureLevel()
688 int bpp = dstFmt == DXGI_FORMAT_B8G8R8A8_UNORM ? 4 : 2; in LoadTextureLevel()
715 TexCacheEntry::TexStatus alphaStatus = CheckAlpha(pixelData, dstFmt, decPitch / bpp, w, h); in LoadTextureLevel()
722 u32 scaleFmt = (u32)dstFmt; in LoadTextureLevel()
[all …]
H A DDepalettizeShaderD3D11.cpp84 DXGI_FORMAT dstFmt; in GetClutTexture() local
100 dstFmt = DXGI_FORMAT_B8G8R8A8_UNORM; in GetClutTexture()
104 dstFmt = GetClutDestFormatD3D11(clutFormat); in GetClutTexture()
112 desc.Format = dstFmt; in GetClutTexture()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/fbo/
H A Dfbo-mipmap-copypix.c256 GLenum srcFmt, dstFmt; in piglit_display() local
259 srcFmt = dstFmt = GL_RGBA; in piglit_display()
263 dstFmt = GL_RGB10_A2; in piglit_display()
266 pass = test_mipmap_copypixels(srcFmt, dstFmt, in piglit_display()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/tools/
H A DSkVMBuilders.cpp15 SrcoverBuilder_F32::SrcoverBuilder_F32(Fmt srcFmt, Fmt dstFmt) { in SrcoverBuilder_F32() argument
47 skvm::Arg dst = load(dstFmt, &dr,&dg,&db,&da); in SrcoverBuilder_F32()
55 switch (dstFmt) { in SrcoverBuilder_F32()

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