Searched refs:effect_ID (Results 1 – 2 of 2) sorted by relevance
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/audio/ |
H A D | audio.h | 167 int Audio_IsEffectPlaying(int effect_ID, int entity_type = TR_AUDIO_EMITTER_GLOBAL, int entity_ID … 169 int Audio_Send(int effect_ID, int entity_type = TR_AUDIO_EMITTER_GLOBAL, int entity_ID = 0); //… 170 int Audio_Kill(int effect_ID, int entity_type = TR_AUDIO_EMITTER_GLOBAL, int entity_ID = 0); //…
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H A D | audio.cpp | 111 friend int Audio_IsEffectPlaying(int effect_ID, int entity_type, int entity_ID); 1115 int Audio_IsEffectPlaying(int effect_ID, int entity_type, int entity_ID) in Audio_IsEffectPlaying() argument 1121 (audio_world_data.audio_sources[i].effect_index == (uint32_t)effect_ID ) && in Audio_IsEffectPlaying() 1137 int Audio_Send(int effect_ID, int entity_type, int entity_ID) in Audio_Send() argument 1146 if((audio_world_data.audio_buffers_count < 1) || (effect_ID < 0)) in Audio_Send() 1152 if((uint32_t)effect_ID >= audio_world_data.audio_map_count) in Audio_Send() 1157 int real_ID = (int)audio_world_data.audio_map[effect_ID]; in Audio_Send() 1197 source_number = Audio_IsEffectPlaying(effect_ID, entity_type, entity_ID); in Audio_Send() 1252 source->effect_index = effect_ID; in Audio_Send() 1291 int Audio_Kill(int effect_ID, int entity_type, int entity_ID) in Audio_Kill() argument [all …]
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