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Searched refs:effect_list (Results 1 – 25 of 90) sorted by relevance

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/dports/games/endgame-singularity/singularity-1.00/data/
H A Dtechs.dat8 effect_list = discover | public | 1000
40 effect_list = interest | 10
45 effect_list = interest | 10
87 effect_list = cost_labor | 1000
120 effect_list = cost_labor | 500
127 effect_list = interest | 10
161 effect_list = interest | 10
166 effect_list = income | 1000
185 effect_list = endgame
231 effect_list = job_profit | 500
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H A Devents.dat8 effect_list = discover | public | 1000
14 effect_list = discover | public | -1000
20 effect_list = discover | covert | -1000
26 effect_list = discover | covert | 1000
32 effect_list = discover | science | -1000
38 effect_list = discover | science | 1000
44 effect_list = discover | news | 1000
51 effect_list = discover | news | -1000
/dports/games/flare-engine/flare-engine-1.12/src/
H A DEffectManager.cpp281 Effect& ei = effect_list[i]; in logic()
432 Effect& ei = effect_list[i-1]; in addEffectInternal()
514 effect_list.insert(effect_list.begin() + insert_pos, e); in addEffectInternal()
517 effect_list.push_back(e); in addEffectInternal()
522 effect_list.erase(effect_list.begin()+id); in removeEffect()
591 if (effect_list[i-1].trigger > -1 && effect_list[i-1].trigger == trigger) removeEffect(i-1); in clearTriggerEffects()
599 if (effect_list[i].magnitude_max > 0 && effect_list[i].type == Effect::SHIELD) { in damageShields()
631 Effect& ei = effect_list[i-1]; in getCurrentColor()
647 Effect& ei = effect_list[i-1]; in getCurrentAlpha()
665 if (effect_list[i-1].id == id) in hasEffect()
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H A DMenuActiveEffects.cpp89 for (size_t i = 0; i < pc->stats.effects.effect_list.size(); ++i) { in logic()
90 if (pc->stats.effects.effect_list[i].icon == -1) in logic()
93 Effect &ed = pc->stats.effects.effect_list[i]; in logic()
H A DEffectManager.h149 std::vector<Effect> effect_list; variable
H A DAvatar.cpp1054 for (unsigned i = 0; i < stats.effects.effect_list.size(); ++i) { in addRenders()
1055 …if (stats.effects.effect_list[i].animation && !stats.effects.effect_list[i].animation->isCompleted… in addRenders()
1056 Renderable ren = stats.effects.effect_list[i].animation->getCurrentFrame(0); in addRenders()
1058 if (stats.effects.effect_list[i].render_above) ren.prio = layer_def[stats.direction].size()+1; in addRenders()
H A DEntityManager.cpp506 for (size_t i = 0; i < (*it)->stats.effects.effect_list.size(); ++i) { in addRenders()
507 Effect& ei = (*it)->stats.effects.effect_list[i]; in addRenders()
/dports/audio/gnuitar/gnuitar-0.3.2/src/
H A Dpump.c171 struct effect_creator effect_list[] = { variable
204 while (effect_list[k].str) { in pump_start()
205 printf("\n %s", effect_list[k].str); in pump_start()
211 while (effect_list[k].str && strcmp(argv[i], effect_list[k].str)) { in pump_start()
214 if (effect_list[k].str) { in pump_start()
215 create_f[j++] = effect_list[k].create_f; in pump_start()
216 printf("\nadding %s", effect_list[k].str); in pump_start()
217 gtk_clist_append(GTK_CLIST(processor), &effect_list[k].str); in pump_start()
324 fprintf(stderr, "\nloading %s", effect_list[effect_tag].str); in load_pump()
327 effect_list[effect_tag].create_f(effects[n]); in load_pump()
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H A Dgui.c406 &effect_list[effects[curr_row]->id].str); in up_pressed()
408 &effect_list[effects[curr_row - 1]->id].str); in up_pressed()
433 &effect_list[effects[curr_row + 1]->id].str); in down_pressed()
435 &effect_list[effects[curr_row]->id].str); in down_pressed()
475 effect_list[effects_row].create_f(tmp_effect); in add_pressed()
492 &effect_list[effects[idx]->id].str); in add_pressed()
1083 for (i = 0; effect_list[i].str; i++) in init_gui()
1084 gtk_clist_append(GTK_CLIST(known_effects), &effect_list[i].str); in init_gui()
H A Dpump.h99 extern struct effect_creator effect_list[];
/dports/games/freeciv/freeciv-2.6.6/common/
H A Deffects.c108 struct effect_list *tracker;
112 struct effect_list *effects[EFT_COUNT];
116 struct effect_list *buildings[B_LAST];
118 struct effect_list *govs[G_LAST];
120 struct effect_list *advances[A_LAST];
297 struct effect_list *plist = ruleset_cache.tracker; in effect_cumulative_max()
324 struct effect_list *plist = ruleset_cache.tracker; in effect_cumulative_min()
356 struct effect_list *el = get_effects(type); in effect_value_from_universals()
544 struct effect_list *plist; in is_building_replaced()
585 int get_target_bonus_effects(struct effect_list *plist, in get_target_bonus_effects()
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H A Deffects.h303 #define effect_list_iterate(effect_list, peffect) \ argument
304 TYPED_LIST_ITERATE(struct effect, effect_list, peffect)
314 void get_effect_list_req_text(const struct effect_list *plist,
369 struct effect_list *get_req_source_effects(struct universal *psource);
371 int get_player_bonus_effects(struct effect_list *plist,
374 int get_city_bonus_effects(struct effect_list *plist,
379 int get_target_bonus_effects(struct effect_list *plist,
401 struct effect_list *get_effects(enum effect_type effect_type);
/dports/games/freeciv-nox11/freeciv-2.6.6/common/
H A Deffects.c108 struct effect_list *tracker;
112 struct effect_list *effects[EFT_COUNT];
116 struct effect_list *buildings[B_LAST];
118 struct effect_list *govs[G_LAST];
120 struct effect_list *advances[A_LAST];
297 struct effect_list *plist = ruleset_cache.tracker; in effect_cumulative_max()
324 struct effect_list *plist = ruleset_cache.tracker; in effect_cumulative_min()
356 struct effect_list *el = get_effects(type); in effect_value_from_universals()
544 struct effect_list *plist; in is_building_replaced()
585 int get_target_bonus_effects(struct effect_list *plist, in get_target_bonus_effects()
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H A Deffects.h303 #define effect_list_iterate(effect_list, peffect) \ argument
304 TYPED_LIST_ITERATE(struct effect, effect_list, peffect)
314 void get_effect_list_req_text(const struct effect_list *plist,
369 struct effect_list *get_req_source_effects(struct universal *psource);
371 int get_player_bonus_effects(struct effect_list *plist,
374 int get_city_bonus_effects(struct effect_list *plist,
379 int get_target_bonus_effects(struct effect_list *plist,
401 struct effect_list *get_effects(enum effect_type effect_type);
/dports/audio/mhwaveedit/mhwaveedit-1.4.24/src/
H A Dladspacore.c34 static GHashTable *effect_list; variable
79 g_hash_table_lookup(effect_list,c) != NULL) { in scan_file()
124 g_hash_table_insert(effect_list,eff->id,eff); in scan_file()
193 if (effect_list == NULL) return; in ladspa_cleanup()
195 g_hash_table_destroy(effect_list); in ladspa_cleanup()
196 effect_list = NULL; in ladspa_cleanup()
225 effect_list = g_hash_table_new(g_str_hash,g_str_equal); in ladspa_rescan()
238 g_hash_table_foreach(effect_list,foreach_func,func); in ladspa_foreach_effect()
257 if (effect_list == NULL) in ladspa_find_effect()
258 effect_list = g_hash_table_new(g_str_hash,g_str_equal); in ladspa_find_effect()
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H A Deffectbrowser.c54 static ListObject *effect_list = NULL; variable
94 list_object_add(effect_list, e); in effect_register_add_effect()
152 if (effect_list == NULL) in effect_register_update_list()
153 effect_list = list_object_new(FALSE); in effect_register_update_list()
165 if (b) list_object_notify(effect_list,NULL); in effect_register_update_list()
182 list_object_clear(effect_list,FALSE); in effect_register_rebuild()
673 list_object_foreach(effect_list,add_list_item,eb); in add_list_widget_items()
675 for (l=effect_list->list; l!=NULL; l=l->next) { in add_list_widget_items()
684 for (l=effect_list->list; l!=NULL; l=l->next) { in add_list_widget_items()
693 for (l=effect_list->list; l!=NULL; l=l->next) { in add_list_widget_items()
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/dports/multimedia/cheese/cheese-41.1/libcheese/
H A Dcheese-effect.c422 GList *effect_list = NULL, *l; in cheese_effect_load_effects() local
426 effect_list = g_list_concat (effect_list, l); in cheese_effect_load_effects()
430 return effect_list; in cheese_effect_load_effects()
436 effect_list = g_list_concat (effect_list, l); in cheese_effect_load_effects()
440 return effect_list; in cheese_effect_load_effects()
/dports/audio/tkeca/tkeca-4.4.3/
H A Dtkeca.tcl2516 set effect_list "$effect_list-el:$current_effect,"
2518 set effect_list "$effect_list-$mfe(effect$en$n),"
2520 set effect_list "$effect_list-$mfe(effect$en$n):"
2523 if {$par>1} {set effect_list "$effect_list,"}
2865 set effect_list "$effect_list-el:$current_effect,"
2867 set effect_list "$effect_list-$mfe(effect$en$track),"
2872 if {$par>1} {set effect_list "$effect_list,"}
2886 set effect_list "$effect_list-el:$current_effect,"
2888 set effect_list "$effect_list-$mfe(effect$en$track),"
2890 set effect_list "$effect_list-$mfe(effect$en$track):"
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/dports/graphics/inkscape/inkscape-1.1_2021-05-24_c4e8f9ed74/src/object/
H A Dsp-path.cpp63 PathEffectList effect_list = this->getEffectList(); in description() local
65 for (auto & it : effect_list) in description()
H A Dsp-lpe-item.cpp1391 PathEffectList effect_list = this->getEffectList(); in forkPathEffectsIfNecessary() local
1392 for (auto & it : effect_list) in forkPathEffectsIfNecessary()
/dports/devel/efl/efl-1.25.1/src/lib/elementary/
H A Delm_transit.c34 Eina_Inlist *effect_list; member
242 EINA_INLIST_FOREACH_SAFE(transit->effect_list, ll, effect_module) in _transit_remove_dead_effects()
272 while (transit->effect_list) in _transit_del()
274 effect_module = EINA_INLIST_CONTAINER_GET(transit->effect_list, Elm_Transit_Effect_Module); in _transit_del()
275 transit->effect_list = eina_inlist_remove(transit->effect_list, transit->effect_list); in _transit_del()
316 EINA_INLIST_FOREACH(transit->effect_list, effect_module) in _transit_animate_op()
602 EINA_INLIST_FOREACH(transit->effect_list, effect_module) in elm_transit_effect_add()
620 transit->effect_list = eina_inlist_append(transit->effect_list, (Eina_Inlist*) effect_module); in elm_transit_effect_add()
630 EINA_INLIST_FOREACH(transit->effect_list, effect_module) in elm_transit_effect_del()
642 if (!transit->effect_list) elm_transit_del(transit); in elm_transit_effect_del()
/dports/games/freeciv-nox11/freeciv-2.6.6/client/
H A Dcitydlg_common.c919 struct effect_list *plist = effect_list_new(); in get_city_dialog_output_text()
1018 struct effect_list *plist; in get_city_dialog_illness_text()
1115 struct effect_list *plist; in get_city_dialog_culture_text()
/dports/games/freeciv/freeciv-2.6.6/client/
H A Dcitydlg_common.c919 struct effect_list *plist = effect_list_new(); in get_city_dialog_output_text()
1018 struct effect_list *plist; in get_city_dialog_illness_text()
1115 struct effect_list *plist; in get_city_dialog_culture_text()
/dports/multimedia/libopenshot/libopenshot-0.2.7/src/
H A DTimeline.cpp1197 std::list<EffectBase*> effect_list = existing_clip->Effects(); in apply_json_to_clips() local
1198 for (auto e : effect_list) in apply_json_to_clips()
/dports/games/endgame-singularity/singularity-1.00/docs/devel/
H A Ddata_files.rst130 * ``effect_list`` (found in some game data files). Denotes the

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