/dports/games/endgame-singularity/singularity-1.00/data/ |
H A D | techs.dat | 8 effect_list = discover | public | 1000 40 effect_list = interest | 10 45 effect_list = interest | 10 87 effect_list = cost_labor | 1000 120 effect_list = cost_labor | 500 127 effect_list = interest | 10 161 effect_list = interest | 10 166 effect_list = income | 1000 185 effect_list = endgame 231 effect_list = job_profit | 500 [all …]
|
H A D | events.dat | 8 effect_list = discover | public | 1000 14 effect_list = discover | public | -1000 20 effect_list = discover | covert | -1000 26 effect_list = discover | covert | 1000 32 effect_list = discover | science | -1000 38 effect_list = discover | science | 1000 44 effect_list = discover | news | 1000 51 effect_list = discover | news | -1000
|
/dports/games/flare-engine/flare-engine-1.12/src/ |
H A D | EffectManager.cpp | 281 Effect& ei = effect_list[i]; in logic() 432 Effect& ei = effect_list[i-1]; in addEffectInternal() 514 effect_list.insert(effect_list.begin() + insert_pos, e); in addEffectInternal() 517 effect_list.push_back(e); in addEffectInternal() 522 effect_list.erase(effect_list.begin()+id); in removeEffect() 591 if (effect_list[i-1].trigger > -1 && effect_list[i-1].trigger == trigger) removeEffect(i-1); in clearTriggerEffects() 599 if (effect_list[i].magnitude_max > 0 && effect_list[i].type == Effect::SHIELD) { in damageShields() 631 Effect& ei = effect_list[i-1]; in getCurrentColor() 647 Effect& ei = effect_list[i-1]; in getCurrentAlpha() 665 if (effect_list[i-1].id == id) in hasEffect() [all …]
|
H A D | MenuActiveEffects.cpp | 89 for (size_t i = 0; i < pc->stats.effects.effect_list.size(); ++i) { in logic() 90 if (pc->stats.effects.effect_list[i].icon == -1) in logic() 93 Effect &ed = pc->stats.effects.effect_list[i]; in logic()
|
H A D | EffectManager.h | 149 std::vector<Effect> effect_list; variable
|
H A D | Avatar.cpp | 1054 for (unsigned i = 0; i < stats.effects.effect_list.size(); ++i) { in addRenders() 1055 …if (stats.effects.effect_list[i].animation && !stats.effects.effect_list[i].animation->isCompleted… in addRenders() 1056 Renderable ren = stats.effects.effect_list[i].animation->getCurrentFrame(0); in addRenders() 1058 if (stats.effects.effect_list[i].render_above) ren.prio = layer_def[stats.direction].size()+1; in addRenders()
|
H A D | EntityManager.cpp | 506 for (size_t i = 0; i < (*it)->stats.effects.effect_list.size(); ++i) { in addRenders() 507 Effect& ei = (*it)->stats.effects.effect_list[i]; in addRenders()
|
/dports/audio/gnuitar/gnuitar-0.3.2/src/ |
H A D | pump.c | 171 struct effect_creator effect_list[] = { variable 204 while (effect_list[k].str) { in pump_start() 205 printf("\n %s", effect_list[k].str); in pump_start() 211 while (effect_list[k].str && strcmp(argv[i], effect_list[k].str)) { in pump_start() 214 if (effect_list[k].str) { in pump_start() 215 create_f[j++] = effect_list[k].create_f; in pump_start() 216 printf("\nadding %s", effect_list[k].str); in pump_start() 217 gtk_clist_append(GTK_CLIST(processor), &effect_list[k].str); in pump_start() 324 fprintf(stderr, "\nloading %s", effect_list[effect_tag].str); in load_pump() 327 effect_list[effect_tag].create_f(effects[n]); in load_pump() [all …]
|
H A D | gui.c | 406 &effect_list[effects[curr_row]->id].str); in up_pressed() 408 &effect_list[effects[curr_row - 1]->id].str); in up_pressed() 433 &effect_list[effects[curr_row + 1]->id].str); in down_pressed() 435 &effect_list[effects[curr_row]->id].str); in down_pressed() 475 effect_list[effects_row].create_f(tmp_effect); in add_pressed() 492 &effect_list[effects[idx]->id].str); in add_pressed() 1083 for (i = 0; effect_list[i].str; i++) in init_gui() 1084 gtk_clist_append(GTK_CLIST(known_effects), &effect_list[i].str); in init_gui()
|
H A D | pump.h | 99 extern struct effect_creator effect_list[];
|
/dports/games/freeciv/freeciv-2.6.6/common/ |
H A D | effects.c | 108 struct effect_list *tracker; 112 struct effect_list *effects[EFT_COUNT]; 116 struct effect_list *buildings[B_LAST]; 118 struct effect_list *govs[G_LAST]; 120 struct effect_list *advances[A_LAST]; 297 struct effect_list *plist = ruleset_cache.tracker; in effect_cumulative_max() 324 struct effect_list *plist = ruleset_cache.tracker; in effect_cumulative_min() 356 struct effect_list *el = get_effects(type); in effect_value_from_universals() 544 struct effect_list *plist; in is_building_replaced() 585 int get_target_bonus_effects(struct effect_list *plist, in get_target_bonus_effects() [all …]
|
H A D | effects.h | 303 #define effect_list_iterate(effect_list, peffect) \ argument 304 TYPED_LIST_ITERATE(struct effect, effect_list, peffect) 314 void get_effect_list_req_text(const struct effect_list *plist, 369 struct effect_list *get_req_source_effects(struct universal *psource); 371 int get_player_bonus_effects(struct effect_list *plist, 374 int get_city_bonus_effects(struct effect_list *plist, 379 int get_target_bonus_effects(struct effect_list *plist, 401 struct effect_list *get_effects(enum effect_type effect_type);
|
/dports/games/freeciv-nox11/freeciv-2.6.6/common/ |
H A D | effects.c | 108 struct effect_list *tracker; 112 struct effect_list *effects[EFT_COUNT]; 116 struct effect_list *buildings[B_LAST]; 118 struct effect_list *govs[G_LAST]; 120 struct effect_list *advances[A_LAST]; 297 struct effect_list *plist = ruleset_cache.tracker; in effect_cumulative_max() 324 struct effect_list *plist = ruleset_cache.tracker; in effect_cumulative_min() 356 struct effect_list *el = get_effects(type); in effect_value_from_universals() 544 struct effect_list *plist; in is_building_replaced() 585 int get_target_bonus_effects(struct effect_list *plist, in get_target_bonus_effects() [all …]
|
H A D | effects.h | 303 #define effect_list_iterate(effect_list, peffect) \ argument 304 TYPED_LIST_ITERATE(struct effect, effect_list, peffect) 314 void get_effect_list_req_text(const struct effect_list *plist, 369 struct effect_list *get_req_source_effects(struct universal *psource); 371 int get_player_bonus_effects(struct effect_list *plist, 374 int get_city_bonus_effects(struct effect_list *plist, 379 int get_target_bonus_effects(struct effect_list *plist, 401 struct effect_list *get_effects(enum effect_type effect_type);
|
/dports/audio/mhwaveedit/mhwaveedit-1.4.24/src/ |
H A D | ladspacore.c | 34 static GHashTable *effect_list; variable 79 g_hash_table_lookup(effect_list,c) != NULL) { in scan_file() 124 g_hash_table_insert(effect_list,eff->id,eff); in scan_file() 193 if (effect_list == NULL) return; in ladspa_cleanup() 195 g_hash_table_destroy(effect_list); in ladspa_cleanup() 196 effect_list = NULL; in ladspa_cleanup() 225 effect_list = g_hash_table_new(g_str_hash,g_str_equal); in ladspa_rescan() 238 g_hash_table_foreach(effect_list,foreach_func,func); in ladspa_foreach_effect() 257 if (effect_list == NULL) in ladspa_find_effect() 258 effect_list = g_hash_table_new(g_str_hash,g_str_equal); in ladspa_find_effect() [all …]
|
H A D | effectbrowser.c | 54 static ListObject *effect_list = NULL; variable 94 list_object_add(effect_list, e); in effect_register_add_effect() 152 if (effect_list == NULL) in effect_register_update_list() 153 effect_list = list_object_new(FALSE); in effect_register_update_list() 165 if (b) list_object_notify(effect_list,NULL); in effect_register_update_list() 182 list_object_clear(effect_list,FALSE); in effect_register_rebuild() 673 list_object_foreach(effect_list,add_list_item,eb); in add_list_widget_items() 675 for (l=effect_list->list; l!=NULL; l=l->next) { in add_list_widget_items() 684 for (l=effect_list->list; l!=NULL; l=l->next) { in add_list_widget_items() 693 for (l=effect_list->list; l!=NULL; l=l->next) { in add_list_widget_items() [all …]
|
/dports/multimedia/cheese/cheese-41.1/libcheese/ |
H A D | cheese-effect.c | 422 GList *effect_list = NULL, *l; in cheese_effect_load_effects() local 426 effect_list = g_list_concat (effect_list, l); in cheese_effect_load_effects() 430 return effect_list; in cheese_effect_load_effects() 436 effect_list = g_list_concat (effect_list, l); in cheese_effect_load_effects() 440 return effect_list; in cheese_effect_load_effects()
|
/dports/audio/tkeca/tkeca-4.4.3/ |
H A D | tkeca.tcl | 2516 set effect_list "$effect_list-el:$current_effect," 2518 set effect_list "$effect_list-$mfe(effect$en$n)," 2520 set effect_list "$effect_list-$mfe(effect$en$n):" 2523 if {$par>1} {set effect_list "$effect_list,"} 2865 set effect_list "$effect_list-el:$current_effect," 2867 set effect_list "$effect_list-$mfe(effect$en$track)," 2872 if {$par>1} {set effect_list "$effect_list,"} 2886 set effect_list "$effect_list-el:$current_effect," 2888 set effect_list "$effect_list-$mfe(effect$en$track)," 2890 set effect_list "$effect_list-$mfe(effect$en$track):" [all …]
|
/dports/graphics/inkscape/inkscape-1.1_2021-05-24_c4e8f9ed74/src/object/ |
H A D | sp-path.cpp | 63 PathEffectList effect_list = this->getEffectList(); in description() local 65 for (auto & it : effect_list) in description()
|
H A D | sp-lpe-item.cpp | 1391 PathEffectList effect_list = this->getEffectList(); in forkPathEffectsIfNecessary() local 1392 for (auto & it : effect_list) in forkPathEffectsIfNecessary()
|
/dports/devel/efl/efl-1.25.1/src/lib/elementary/ |
H A D | elm_transit.c | 34 Eina_Inlist *effect_list; member 242 EINA_INLIST_FOREACH_SAFE(transit->effect_list, ll, effect_module) in _transit_remove_dead_effects() 272 while (transit->effect_list) in _transit_del() 274 effect_module = EINA_INLIST_CONTAINER_GET(transit->effect_list, Elm_Transit_Effect_Module); in _transit_del() 275 transit->effect_list = eina_inlist_remove(transit->effect_list, transit->effect_list); in _transit_del() 316 EINA_INLIST_FOREACH(transit->effect_list, effect_module) in _transit_animate_op() 602 EINA_INLIST_FOREACH(transit->effect_list, effect_module) in elm_transit_effect_add() 620 transit->effect_list = eina_inlist_append(transit->effect_list, (Eina_Inlist*) effect_module); in elm_transit_effect_add() 630 EINA_INLIST_FOREACH(transit->effect_list, effect_module) in elm_transit_effect_del() 642 if (!transit->effect_list) elm_transit_del(transit); in elm_transit_effect_del()
|
/dports/games/freeciv-nox11/freeciv-2.6.6/client/ |
H A D | citydlg_common.c | 919 struct effect_list *plist = effect_list_new(); in get_city_dialog_output_text() 1018 struct effect_list *plist; in get_city_dialog_illness_text() 1115 struct effect_list *plist; in get_city_dialog_culture_text()
|
/dports/games/freeciv/freeciv-2.6.6/client/ |
H A D | citydlg_common.c | 919 struct effect_list *plist = effect_list_new(); in get_city_dialog_output_text() 1018 struct effect_list *plist; in get_city_dialog_illness_text() 1115 struct effect_list *plist; in get_city_dialog_culture_text()
|
/dports/multimedia/libopenshot/libopenshot-0.2.7/src/ |
H A D | Timeline.cpp | 1197 std::list<EffectBase*> effect_list = existing_clip->Effects(); in apply_json_to_clips() local 1198 for (auto e : effect_list) in apply_json_to_clips()
|
/dports/games/endgame-singularity/singularity-1.00/docs/devel/ |
H A D | data_files.rst | 130 * ``effect_list`` (found in some game data files). Denotes the
|