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Searched refs:envshape (Results 1 – 4 of 4) sorted by relevance

/dports/audio/ocp/ocp-0.2.90/playay/
H A Dsound.c215 int mixer,envshape; in sound_ay_overlay() local
325 envshape=sound_ay_registers[13]; in sound_ay_overlay()
347 if(env_first || ((envshape&AY_ENV_CONT) && !(envshape&AY_ENV_HOLD))) in sound_ay_overlay()
350 env_counter-=(envshape&AY_ENV_ATTACK)?1:-1; in sound_ay_overlay()
352 env_counter+=(envshape&AY_ENV_ATTACK)?1:-1; in sound_ay_overlay()
365 if(!(envshape&AY_ENV_CONT)) in sound_ay_overlay()
369 if(envshape&AY_ENV_HOLD) in sound_ay_overlay()
371 if(env_first && (envshape&AY_ENV_ALT)) in sound_ay_overlay()
377 if(envshape&AY_ENV_ALT) in sound_ay_overlay()
381 env_counter=(envshape&AY_ENV_ATTACK)?0:15; in sound_ay_overlay()
[all …]
/dports/audio/aylet/aylet-0.5/
H A Dsound.c316 int mixer,envshape; in sound_ay_overlay() local
382 envshape=sound_ay_registers[13]; in sound_ay_overlay()
405 ((envshape&AY_ENV_CONT) && !(envshape&AY_ENV_HOLD))) in sound_ay_overlay()
408 env_counter-=(envshape&AY_ENV_ATTACK)?1:-1; in sound_ay_overlay()
410 env_counter+=(envshape&AY_ENV_ATTACK)?1:-1; in sound_ay_overlay()
421 if(!(envshape&AY_ENV_CONT)) in sound_ay_overlay()
425 if(envshape&AY_ENV_HOLD) in sound_ay_overlay()
427 if(env_first && (envshape&AY_ENV_ALT)) in sound_ay_overlay()
433 if(envshape&AY_ENV_ALT) in sound_ay_overlay()
436 env_counter=(envshape&AY_ENV_ATTACK)?0:15; in sound_ay_overlay()
/dports/games/libretro-fuse/fuse-libretro-8b51f87/fuse/
H A Dsound.c399 int mixer, envshape; in sound_ay_overlay() local
461 envshape = sound_ay_registers[13]; in sound_ay_overlay()
480 ( ( envshape & AY_ENV_CONT ) && !( envshape & AY_ENV_HOLD ) ) ) { in sound_ay_overlay()
482 env_counter -= ( envshape & AY_ENV_ATTACK ) ? 1 : -1; in sound_ay_overlay()
484 env_counter += ( envshape & AY_ENV_ATTACK ) ? 1 : -1; in sound_ay_overlay()
496 if( !( envshape & AY_ENV_CONT ) ) in sound_ay_overlay()
499 if( envshape & AY_ENV_HOLD ) { in sound_ay_overlay()
500 if( env_first && ( envshape & AY_ENV_ALT ) ) in sound_ay_overlay()
504 if( envshape & AY_ENV_ALT ) in sound_ay_overlay()
507 env_counter = ( envshape & AY_ENV_ATTACK ) ? 0 : 15; in sound_ay_overlay()
/dports/emulators/fuse/fuse-1.6.0/
H A Dsound.c430 int mixer, envshape; in sound_ay_overlay() local
492 envshape = sound_ay_registers[13]; in sound_ay_overlay()
511 ( ( envshape & AY_ENV_CONT ) && !( envshape & AY_ENV_HOLD ) ) ) { in sound_ay_overlay()
513 env_counter -= ( envshape & AY_ENV_ATTACK ) ? 1 : -1; in sound_ay_overlay()
515 env_counter += ( envshape & AY_ENV_ATTACK ) ? 1 : -1; in sound_ay_overlay()
527 if( !( envshape & AY_ENV_CONT ) ) in sound_ay_overlay()
530 if( envshape & AY_ENV_HOLD ) { in sound_ay_overlay()
531 if( env_first && ( envshape & AY_ENV_ALT ) ) in sound_ay_overlay()
535 if( envshape & AY_ENV_ALT ) in sound_ay_overlay()
538 env_counter = ( envshape & AY_ENV_ATTACK ) ? 0 : 15; in sound_ay_overlay()