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/dports/devel/py-trimesh/trimesh-3.5.25/trimesh/visual/
H A Dcolor.py44 face_colors=None, argument
72 if face_colors is not None:
73 self.face_colors = face_colors
157 def face_colors(self): member in ColorVisuals
169 @face_colors.setter
170 def face_colors(self, values): member in ColorVisuals
328 face_colors=self.face_colors)
405 face_colors=self.face_colors[face_index])
423 colors = self.face_colors
625 face_colors, argument
[all …]
H A Dobjects.py55 v.face_colors for v in visuals])
56 return ColorVisuals(face_colors=colors)
/dports/graphics/embree/embree-3.13.2/tutorials/triangle_geometry/
H A Dtriangle_geometry_device.cpp18 data.face_colors = (Vec3fa*) alignedMalloc(12*sizeof(Vec3fa),16); in addCube()
37 …data.face_colors[tri] = Vec3fa(1,0,0); triangles[tri].v0 = 0; triangles[tri].v1 = 1; triangles[tri… in addCube()
38 …data.face_colors[tri] = Vec3fa(1,0,0); triangles[tri].v0 = 1; triangles[tri].v1 = 3; triangles[tri… in addCube()
41 …data.face_colors[tri] = Vec3fa(0,1,0); triangles[tri].v0 = 4; triangles[tri].v1 = 6; triangles[tri… in addCube()
42 …data.face_colors[tri] = Vec3fa(0,1,0); triangles[tri].v0 = 5; triangles[tri].v1 = 6; triangles[tri… in addCube()
45 …data.face_colors[tri] = Vec3fa(0.5f); triangles[tri].v0 = 0; triangles[tri].v1 = 4; triangles[tri… in addCube()
46 …data.face_colors[tri] = Vec3fa(0.5f); triangles[tri].v0 = 1; triangles[tri].v1 = 4; triangles[tri… in addCube()
49 …data.face_colors[tri] = Vec3fa(1.0f); triangles[tri].v0 = 2; triangles[tri].v1 = 3; triangles[tri… in addCube()
50 …data.face_colors[tri] = Vec3fa(1.0f); triangles[tri].v0 = 3; triangles[tri].v1 = 7; triangles[tri… in addCube()
53 …data.face_colors[tri] = Vec3fa(0,0,1); triangles[tri].v0 = 0; triangles[tri].v1 = 2; triangles[tri… in addCube()
[all …]
H A Dtriangle_geometry_device.h11 Vec3fa* face_colors; member
18 This->face_colors = nullptr; in TutorialData_Constructor()
25 alignedFree(This->face_colors); This->face_colors = nullptr; in TutorialData_Destructor()
H A Dtriangle_geometry_device.isph9 uniform Vec3f* uniform face_colors;
16 This->face_colors = NULL;
23 delete[] This->face_colors; This->face_colors = NULL;
H A Dtriangle_geometry_device.ispc16 data.face_colors = uniform new uniform Vec3f[12];
35 …data.face_colors[tri] = make_Vec3f(1,0,0); triangles[tri].v0 = 0; triangles[tri].v1 = 1; triangles…
36 …data.face_colors[tri] = make_Vec3f(1,0,0); triangles[tri].v0 = 1; triangles[tri].v1 = 3; triangles…
39 …data.face_colors[tri] = make_Vec3f(0,1,0); triangles[tri].v0 = 4; triangles[tri].v1 = 6; triangles…
40 …data.face_colors[tri] = make_Vec3f(0,1,0); triangles[tri].v0 = 5; triangles[tri].v1 = 6; triangles…
43 …data.face_colors[tri] = make_Vec3f(0.5f); triangles[tri].v0 = 0; triangles[tri].v1 = 4; triangles…
44 …data.face_colors[tri] = make_Vec3f(0.5f); triangles[tri].v0 = 1; triangles[tri].v1 = 4; triangles…
47 …data.face_colors[tri] = make_Vec3f(1.0f); triangles[tri].v0 = 2; triangles[tri].v1 = 3; triangles…
48 …data.face_colors[tri] = make_Vec3f(1.0f); triangles[tri].v0 = 3; triangles[tri].v1 = 7; triangles…
51 …data.face_colors[tri] = make_Vec3f(0,0,1); triangles[tri].v0 = 0; triangles[tri].v1 = 2; triangles…
[all …]
/dports/graphics/embree/embree-3.13.2/tutorials/motion_blur_geometry/
H A Dmotion_blur_geometry_device.cpp124 data.face_colors[0] = Vec3fa(1,0,0); in addTriangleCube()
125 data.face_colors[1] = Vec3fa(1,0,0); in addTriangleCube()
126 data.face_colors[2] = Vec3fa(0,1,0); in addTriangleCube()
127 data.face_colors[3] = Vec3fa(0,1,0); in addTriangleCube()
128 data.face_colors[4] = Vec3fa(0.5f); in addTriangleCube()
129 data.face_colors[5] = Vec3fa(0.5f); in addTriangleCube()
130 data.face_colors[6] = Vec3fa(1.0f); in addTriangleCube()
131 data.face_colors[7] = Vec3fa(1.0f); in addTriangleCube()
132 data.face_colors[8] = Vec3fa(0,0,1); in addTriangleCube()
133 data.face_colors[9] = Vec3fa(0,0,1); in addTriangleCube()
[all …]
H A Dmotion_blur_geometry_device.ispc122 data.face_colors[0] = make_Vec3f(1,0,0);
123 data.face_colors[1] = make_Vec3f(1,0,0);
124 data.face_colors[2] = make_Vec3f(0,1,0);
125 data.face_colors[3] = make_Vec3f(0,1,0);
126 data.face_colors[4] = make_Vec3f(0.5f);
127 data.face_colors[5] = make_Vec3f(0.5f);
128 data.face_colors[6] = make_Vec3f(1.0f);
129 data.face_colors[7] = make_Vec3f(1.0f);
130 data.face_colors[8] = make_Vec3f(0,0,1);
131 data.face_colors[9] = make_Vec3f(0,0,1);
[all …]
H A Dmotion_blur_geometry_device.h20 Vec3fa face_colors[12]; member
H A Dmotion_blur_geometry_device.isph18 uniform Vec3f face_colors[12];
/dports/science/py-nilearn/nilearn-0.8.1/nilearn/plotting/
H A Dsurf_plotting.py204 face_colors = np.ones((faces.shape[0], 4))
221 face_colors = plt.cm.gray_r(bg_faces)
224 face_colors[:, 3] = alpha * face_colors[:, 3]
251 if surf_map_faces.shape != (face_colors.shape[0],):
257 face_colors.shape[0]
299 face_colors[kept_indices] = cmap(surf_map_faces[kept_indices])\
300 * face_colors[kept_indices]
302 face_colors[kept_indices] = cmap(surf_map_faces[kept_indices])
338 p3dcollec.set_facecolors(face_colors)
/dports/math/cgal/CGAL-5.3/include/CGAL/boost/graph/IO/
H A DGeneric_facegraph_builder.h87 std::vector<Face_color> face_colors; in operator() local
97 … .face_color_output_iterator(std::back_inserter(face_colors)) in operator()
113 const bool has_face_colors = (is_fcm_requested && !(face_colors.empty())); in operator()
121 if(has_face_colors && face_colors.size() != m_faces.size()) in operator()
151 put(fcm, f, face_colors[i]); in operator()
/dports/games/magiccube4d/magiccube4d-src-2_2/
H A DMachineX.cpp128 XtOffsetOf(AppRes, face_colors[0]),
131 XtOffsetOf(AppRes, face_colors[1]),
134 XtOffsetOf(AppRes, face_colors[2]),
137 XtOffsetOf(AppRes, face_colors[3]),
140 XtOffsetOf(AppRes, face_colors[4]),
143 XtOffsetOf(AppRes, face_colors[5]),
146 XtOffsetOf(AppRes, face_colors[6]),
149 XtOffsetOf(AppRes, face_colors[7]),
509 app_res.face_colors[i], in setColors()
518 fprintf(stderr, "Color %s is undefined\n", app_res.face_colors[i]); in setColors()
H A DMagicCubeObj.cpp75 extern const double face_colors[][3] = {
114 colors ? colors : face_colors, // the colors in MagicCubeObject()
H A DMagicCube4dView.cpp155 extern const double face_colors[][3]; in Init3D()
158 LOAD_COLOR(colors[0], face_colors[0], 0, white); in Init3D()
166 LOAD_COLOR(colors[ncolors], face_colors[c], frac, white); in Init3D()
H A DMachineX.h83 String face_colors[8]; member
/dports/devel/py-trimesh/trimesh-3.5.25/trimesh/
H A Drepair.py192 mesh.visual.face_colors[broken] = color
319 color = mesh.visual.face_colors
348 mesh.visual.face_colors = new_colors
H A Dcreation.py611 ico.visual.face_colors = color
958 axis_origin.visual.face_colors = origin_color
968 z_axis.visual.face_colors = [0, 0, 255]
980 y_axis.visual.face_colors = [0, 255, 0]
992 x_axis.visual.face_colors = [255, 0, 0]
H A Drendering.py142 colors = np.tile(mesh.visual.face_colors,
H A Dbase.py55 face_colors=None, argument
136 face_colors=face_colors,
/dports/devel/py-trimesh/trimesh-3.5.25/trimesh/voxel/
H A Dops.py271 face_colors = None
277 face_colors = colors.repeat(12, axis=0)
281 face_colors=face_colors)
/dports/devel/py-trimesh/trimesh-3.5.25/trimesh/exchange/
H A Dexport.py128 export['face_colors'] = encode(mesh.visual.face_colors)
H A Dply.py173 faces['rgba'] = mesh.visual.face_colors
/dports/devel/py-trimesh/trimesh-3.5.25/
H A DREADME.md94 mesh.visual.face_colors[facet] = trimesh.visual.random_color()
/dports/devel/py-trimesh/trimesh-3.5.25/trimesh.egg-info/
H A DPKG-INFO102 mesh.visual.face_colors[facet] = trimesh.visual.random_color()

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