/dports/games/supertux2/SuperTux-v0.6.3-Source/src/object/ |
H A D | floating_image.cpp | 29 fading(0), in FloatingImage() 41 if (fading > 0) { in update() 42 fading -= dt_sec; in update() 43 if (fading <= 0) { in update() 44 fading = 0; in update() 48 fading += dt_sec; in update() 49 if (fading >= 0) { in update() 50 fading = 0; in update() 72 fading = fadetime_; in fade_in() 79 fading = -fadetime_; in fade_out() [all …]
|
/dports/audio/din/din-52/src/ |
H A D | binaural_drone.cc | 65 float* step_cur [] = {&fading.l_step_cur, &fading.r_step_cur}; in set_hz() 80 if (fading.hz) { in set_hz() 81 if (fading.hz != fi) fading.hz = fade_flags::BOTH; in set_hz() 82 } else fading.hz = fi; in set_hz() 106 fading.vol = 1; in set_vol() 135 if (fading.vol) { in render() 146 if (fading.hz) { in render() 147 if (fading.hz == fade_flags::L || fading.hz == fade_flags::BOTH) in render() 149 if (fading.hz == fade_flags::R || fading.hz == fade_flags::BOTH) in render() 152 make_name (fading.l_step_cur, fading.r_step_cur); in render() [all …]
|
/dports/biology/garlic/garlic-1.6/ |
H A D | rainbow.script | 11 fading front -2 12 fading front 4 13 fading front -1 14 fading front -1 15 fading front 0.5 16 fading back -1 17 fading back -1 18 fading front -2 19 fading front 4
|
/dports/games/frogatto/frogatto-1.3.1/src/ |
H A D | iphone_sound.m | 15 BOOL fading; field 19 @property (readonly) BOOL fading; property 42 if (song == nil || music_delegate == nil || music_delegate.fading) return; 51 if (song == nil || music_delegate == nil || music_delegate.fading) return; 112 @synthesize fading; 118 //NSLog(@"Done fading in."); 119 fading = NO; 120 song.volume = master_volume; //fading is done 122 fading = YES; 133 fading = NO; [all …]
|
/dports/science/chrono/chrono-7.0.1/src/chrono/assets/ |
H A D | ChColorAsset.h | 30 ChColorAsset() : fading(0) {} in ChColorAsset() 31 ChColorAsset(const ChColor& c) : color(c), fading(0) {} in ChColorAsset() 32 ChColorAsset(float mR, float mG, float mB, float mA = 0) : color(mR, mG, mB, mA), fading(0) {} in color() 42 float GetFading() const { return fading; } in GetFading() 43 void SetFading(const float mc) { fading = mc; } in SetFading() 47 float fading; // transparency of material variable
|
H A D | ChMaterial.h | 46 float GetFading() const { return fading; } in GetFading() 50 void SetFading(const float mc) { fading = mc; } in SetFading() 65 float fading; ///< transparency level variable 76 marchive << CHNVP(fading); in ArchiveOUT() 90 marchive >> CHNVP(fading); in ArchiveIN()
|
/dports/games/warmux/warmux-11.04/build/android/jni/sdl_mixer/ |
H A D | music.c | 65 Mix_Fading fading; member 134 music_playing->fading = current_fade; in music_halt_or_loop() 178 music_playing->fading = MIX_NO_FADING; in music_mixer() 343 while ( music->fading == MIX_FADING_OUT ) { in Mix_FreeMusic() 464 music->fading = MIX_FADING_IN; in Mix_FadeInMusicPos() 466 music->fading = MIX_NO_FADING; in Mix_FadeInMusicPos() 609 music_playing->fading = MIX_NO_FADING; in music_internal_halt() 650 music_playing->fading = MIX_FADING_OUT; in Mix_FadeOutMusic() 661 Mix_Fading fading = MIX_NO_FADING; in Mix_FadingMusic() local 665 fading = music_playing->fading; in Mix_FadingMusic() [all …]
|
/dports/multimedia/libbluray/libbluray-1.3.0/src/libbluray/bdj/java/org/videolan/media/content/control/ |
H A D | PanningControlImpl.java | 57 return fading; in getFrontRear() 61 setPosition(balance, this.fading); in setLeftRight() 70 this.fading = clip(y); in setPosition() 72 player.setPanning(balance, fading); in setPosition() 74 listeners.putCallback(new PanningChangeEvent(this, this.balance, this.fading)); in setPosition() 85 private float fading = 0.0f; field in PanningControlImpl
|
/dports/multimedia/handbrake/libbluray-1.3.0/src/libbluray/bdj/java/org/videolan/media/content/control/ |
H A D | PanningControlImpl.java | 57 return fading; in getFrontRear() 61 setPosition(balance, this.fading); in setLeftRight() 70 this.fading = clip(y); in setPosition() 72 player.setPanning(balance, fading); in setPosition() 74 listeners.putCallback(new PanningChangeEvent(this, this.balance, this.fading)); in setPosition() 85 private float fading = 0.0f; field in PanningControlImpl
|
/dports/games/tomatoes/tomatoes-1.55/src/ |
H A D | game.cpp | 67 int fading; variable 333 fading = 1; in start_game() 364 if(fading) { in start_game() 365 if(fading == 1) { in start_game() 369 fading = 0; in start_game() 373 else if(fading == 2) { in start_game() 377 fading = 0; in start_game() 386 if(key[SDLK_ESCAPE] && !fading) { in start_game() 396 fading = 2; in start_game() 460 fading = 2; in start_game()
|
/dports/deskutils/lumina-mediaplayer/lumina-1.6.0/src-qt5/core/lumina-desktop-unified/src-screensaver/animations/ |
H A D | ImageSlideshow.h | 17 QPropertyAnimation *bounce, *fading; variable 113 fading = new QPropertyAnimation(eff,"opacity"); in ImageSlideshow() 114 fading->setKeyValueAt(0, 0); in ImageSlideshow() 115 fading->setKeyValueAt(0.20, 1); in ImageSlideshow() 116 fading->setKeyValueAt(0.80, 1); in ImageSlideshow() 117 fading->setKeyValueAt(1, 0); in ImageSlideshow() 118 this->addAnimation(fading); in ImageSlideshow() 132 fading->setDuration(8000); in ImageSlideshow()
|
/dports/deskutils/lumina-screenshot/lumina-1.6.0/src-qt5/core/lumina-desktop-unified/src-screensaver/animations/ |
H A D | ImageSlideshow.h | 17 QPropertyAnimation *bounce, *fading; variable 113 fading = new QPropertyAnimation(eff,"opacity"); in ImageSlideshow() 114 fading->setKeyValueAt(0, 0); in ImageSlideshow() 115 fading->setKeyValueAt(0.20, 1); in ImageSlideshow() 116 fading->setKeyValueAt(0.80, 1); in ImageSlideshow() 117 fading->setKeyValueAt(1, 0); in ImageSlideshow() 118 this->addAnimation(fading); in ImageSlideshow() 132 fading->setDuration(8000); in ImageSlideshow()
|
/dports/deskutils/lumina-textedit/lumina-1.6.0/src-qt5/core/lumina-desktop-unified/src-screensaver/animations/ |
H A D | ImageSlideshow.h | 17 QPropertyAnimation *bounce, *fading; variable 113 fading = new QPropertyAnimation(eff,"opacity"); in ImageSlideshow() 114 fading->setKeyValueAt(0, 0); in ImageSlideshow() 115 fading->setKeyValueAt(0.20, 1); in ImageSlideshow() 116 fading->setKeyValueAt(0.80, 1); in ImageSlideshow() 117 fading->setKeyValueAt(1, 0); in ImageSlideshow() 118 this->addAnimation(fading); in ImageSlideshow() 132 fading->setDuration(8000); in ImageSlideshow()
|
/dports/deskutils/lumina-fm/lumina-1.6.0/src-qt5/core/lumina-desktop-unified/src-screensaver/animations/ |
H A D | ImageSlideshow.h | 17 QPropertyAnimation *bounce, *fading; variable 113 fading = new QPropertyAnimation(eff,"opacity"); in ImageSlideshow() 114 fading->setKeyValueAt(0, 0); in ImageSlideshow() 115 fading->setKeyValueAt(0.20, 1); in ImageSlideshow() 116 fading->setKeyValueAt(0.80, 1); in ImageSlideshow() 117 fading->setKeyValueAt(1, 0); in ImageSlideshow() 118 this->addAnimation(fading); in ImageSlideshow() 132 fading->setDuration(8000); in ImageSlideshow()
|
/dports/deskutils/lumina-fileinfo/lumina-1.6.0/src-qt5/core/lumina-desktop-unified/src-screensaver/animations/ |
H A D | ImageSlideshow.h | 17 QPropertyAnimation *bounce, *fading; variable 113 fading = new QPropertyAnimation(eff,"opacity"); in ImageSlideshow() 114 fading->setKeyValueAt(0, 0); in ImageSlideshow() 115 fading->setKeyValueAt(0.20, 1); in ImageSlideshow() 116 fading->setKeyValueAt(0.80, 1); in ImageSlideshow() 117 fading->setKeyValueAt(1, 0); in ImageSlideshow() 118 this->addAnimation(fading); in ImageSlideshow() 132 fading->setDuration(8000); in ImageSlideshow()
|
/dports/deskutils/lumina-photo/lumina-1.6.0/src-qt5/core/lumina-desktop-unified/src-screensaver/animations/ |
H A D | ImageSlideshow.h | 17 QPropertyAnimation *bounce, *fading; variable 113 fading = new QPropertyAnimation(eff,"opacity"); in ImageSlideshow() 114 fading->setKeyValueAt(0, 0); in ImageSlideshow() 115 fading->setKeyValueAt(0.20, 1); in ImageSlideshow() 116 fading->setKeyValueAt(0.80, 1); in ImageSlideshow() 117 fading->setKeyValueAt(1, 0); in ImageSlideshow() 118 this->addAnimation(fading); in ImageSlideshow() 132 fading->setDuration(8000); in ImageSlideshow()
|
/dports/x11/lumina-coreutils/lumina-1.6.0/src-qt5/core/lumina-desktop-unified/src-screensaver/animations/ |
H A D | ImageSlideshow.h | 17 QPropertyAnimation *bounce, *fading; variable 113 fading = new QPropertyAnimation(eff,"opacity"); in ImageSlideshow() 114 fading->setKeyValueAt(0, 0); in ImageSlideshow() 115 fading->setKeyValueAt(0.20, 1); in ImageSlideshow() 116 fading->setKeyValueAt(0.80, 1); in ImageSlideshow() 117 fading->setKeyValueAt(1, 0); in ImageSlideshow() 118 this->addAnimation(fading); in ImageSlideshow() 132 fading->setDuration(8000); in ImageSlideshow()
|
/dports/x11/lumina-core/lumina-1.6.0/src-qt5/core/lumina-desktop-unified/src-screensaver/animations/ |
H A D | ImageSlideshow.h | 17 QPropertyAnimation *bounce, *fading; variable 113 fading = new QPropertyAnimation(eff,"opacity"); in ImageSlideshow() 114 fading->setKeyValueAt(0, 0); in ImageSlideshow() 115 fading->setKeyValueAt(0.20, 1); in ImageSlideshow() 116 fading->setKeyValueAt(0.80, 1); in ImageSlideshow() 117 fading->setKeyValueAt(1, 0); in ImageSlideshow() 118 this->addAnimation(fading); in ImageSlideshow() 132 fading->setDuration(8000); in ImageSlideshow()
|
/dports/deskutils/lumina-archiver/lumina-1.6.0/src-qt5/core/lumina-desktop-unified/src-screensaver/animations/ |
H A D | ImageSlideshow.h | 17 QPropertyAnimation *bounce, *fading; variable 113 fading = new QPropertyAnimation(eff,"opacity"); in ImageSlideshow() 114 fading->setKeyValueAt(0, 0); in ImageSlideshow() 115 fading->setKeyValueAt(0.20, 1); in ImageSlideshow() 116 fading->setKeyValueAt(0.80, 1); in ImageSlideshow() 117 fading->setKeyValueAt(1, 0); in ImageSlideshow() 118 this->addAnimation(fading); in ImageSlideshow() 132 fading->setDuration(8000); in ImageSlideshow()
|
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaBindings/source/ |
H A D | bl_lua_obj_screen.cpp | 95 Uint32 fading = 255; in luaObjScreenFilterFading() local 100 fading = (Uint32)lua_tonumber(L, 1); in luaObjScreenFilterFading() 102 setOutputFilterFading(fading); in luaObjScreenFilterFading() 105 fading = getOutputFilterFading(); in luaObjScreenFilterFading() 106 lua_pushnumber(L, fading); in luaObjScreenFilterFading()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mohawk/ |
H A D | riven_sound.cpp | 158 _ambientSounds.fading = true; in setTargetVolumes() 180 _ambientSounds.fading = false; in applyTargetVolumes() 194 _ambientSounds.fading = true; in startFadingAmbientSounds() 199 _previousAmbientSounds.fading = true; in startFadingAmbientSounds() 246 if (_ambientSounds.fading) { in updateSLST() 250 if (_previousAmbientSounds.fading) { in updateSLST() 254 …previousAmbientSounds.sounds.empty() && !_ambientSounds.fading && !_previousAmbientSounds.fading) { in updateSLST() 261 list.fading = false; in fadeAmbientSoundList() 265 list.fading |= fadeVolume(ambientSound); in fadeAmbientSoundList() 266 list.fading |= fadeBalance(ambientSound); in fadeAmbientSoundList() [all …]
|
/dports/games/scummvm/scummvm-2.5.1/engines/mohawk/ |
H A D | riven_sound.cpp | 158 _ambientSounds.fading = true; in setTargetVolumes() 180 _ambientSounds.fading = false; in applyTargetVolumes() 194 _ambientSounds.fading = true; in startFadingAmbientSounds() 199 _previousAmbientSounds.fading = true; in startFadingAmbientSounds() 246 if (_ambientSounds.fading) { in updateSLST() 250 if (_previousAmbientSounds.fading) { in updateSLST() 254 …previousAmbientSounds.sounds.empty() && !_ambientSounds.fading && !_previousAmbientSounds.fading) { in updateSLST() 261 list.fading = false; in fadeAmbientSoundList() 265 list.fading |= fadeVolume(ambientSound); in fadeAmbientSoundList() 266 list.fading |= fadeBalance(ambientSound); in fadeAmbientSoundList() [all …]
|
/dports/audio/sox/sox-14.4.2/src/ |
H A D | stretch.c | 37 double fading; /* fading ratio wrt window. <0.5 */ member 106 p->fading = 1.0 - (p->factor * p->shift); in getopts() 108 p->fading = 1.0 - p->shift; in getopts() 109 if (p->fading > 0.5) in getopts() 110 p->fading = 0.5; in getopts() 112 if (argc > 4 && !sscanf(argv[4], "%lf", &p->fading)) { in getopts() 117 if (p->fading > 0.5 || p->fading < 0.0) { in getopts() 157 p->overlap = (int)(p->fading * p->segment); in start() 180 p->factor, p->window, p->shift, p->fading, p->state, in start()
|
/dports/audio/sdl2_mixer/SDL2_mixer-2.0.4/ |
H A D | music.c | 65 Mix_Fading fading; member 224 if (music_playing->fading != MIX_NO_FADING) { in music_mixer() 244 music_playing->fading = MIX_NO_FADING; in music_mixer() 738 music->fading = MIX_FADING_IN; in Mix_FadeInMusicPos() 740 music->fading = MIX_NO_FADING; in Mix_FadeInMusicPos() 802 if (music_playing->fading == MIX_FADING_IN) { in music_internal_initialize_volume() 844 music_playing->fading = MIX_NO_FADING; in music_internal_halt() 891 music_playing->fading = MIX_FADING_OUT; in Mix_FadeOutMusic() 902 Mix_Fading fading = MIX_NO_FADING; in Mix_FadingMusic() local 906 fading = music_playing->fading; in Mix_FadingMusic() [all …]
|
/dports/games/whichwayisup/whichwayisup/lib/ |
H A D | game.py | 239 fading = True 251 while (end_trigger == END_NONE or fading): 259 if fading == False: 260 fading = True 389 o.render(None, None, (fading or paused) ) 391 o.render(None, None, (scripted_event_on or fading or paused) ) 420 if scripted_event_on and not fading and not paused: 468 fading = True 474 fading = True 489 if (fading or Util.fade_state != FADE_STATE_NONE): [all …]
|