Searched refs:fire_beams (Results 1 – 2 of 2) sorted by path
/dports/games/quake2-rogue/quake2-rogue-3.20/ |
H A D | g_newweap.c | 1740 static void fire_beams (edict_t *self, vec3_t start, vec3_t aimdir, vec3_t offset, int damage, int … in fire_beams() function 1881 …fire_beams (self, start, aimdir, offset, damage, kick, TE_MONSTER_HEATBEAM, TE_HEATBEAM_SPARKS, MO… in fire_heat() 1883 …fire_beams (self, start, aimdir, offset, damage, kick, TE_HEATBEAM, TE_HEATBEAM_SPARKS, MOD_HEATBE… in fire_heat()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/ |
H A D | g_newweap.c | 1740 static void fire_beams (edict_t *self, vec3_t start, vec3_t aimdir, vec3_t offset, int damage, int … in fire_beams() function 1881 …fire_beams (self, start, aimdir, offset, damage, kick, TE_MONSTER_HEATBEAM, TE_HEATBEAM_SPARKS, MO… in fire_heat() 1883 …fire_beams (self, start, aimdir, offset, damage, kick, TE_HEATBEAM, TE_HEATBEAM_SPARKS, MOD_HEATBE… in fire_heat()
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