/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/lab/ |
H A D | wmcgui.h | 249 void OnDraw(float frametime); 424 void DoDraw(float frametime); 429 int DoMouseUp(float frametime); 459 void DoDraw(float frametime); 462 int DoMouseUp(float frametime); 526 void DoDraw(float frametime); 531 int DoMouseUp(float frametime); 588 void DoDraw(float frametime); 631 void DoDraw(float frametime); 636 int DoMouseUp(float frametime); [all …]
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/ |
H A D | r_part.c | 96 return -vr_data.frametime * vr_data.gravity * 0.0375; in slow_grav() 102 return -vr_data.frametime * vr_data.gravity * 0.05; in grav() 108 return -vr_data.frametime * vr_data.gravity; in fast_grav() 144 part->ramp += vr_data.frametime * time; in add_ramp() 155 part->alpha -= vr_data.frametime * time; in fade_alpha() 221 part->vel[0] -= part->vel[0] * vr_data.frametime * 4.0; in part_phys_blob2() 222 part->vel[1] -= part->vel[1] * vr_data.frametime * 4.0; in part_phys_blob2() 232 part->scale += vr_data.frametime * 4.0; in part_phys_smoke() 242 part->scale += vr_data.frametime * 50.0; in part_phys_smokecloud() 252 part->scale += vr_data.frametime * 4.0; in part_phys_bloodcloud() [all …]
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/dports/games/taisei/taisei-1.3.2/src/ |
H A D | framerate.c | 16 hrtime_t frametime = HRTIME_RESOLUTION / FPS; in fpscounter_reset() local 20 fps->frametimes[i] = frametime; in fpscounter_reset() 23 fps->fps = HRTIME_RESOLUTION / (float64x)frametime; in fpscounter_reset() 24 fps->frametime = frametime; in fpscounter_reset() 30 hrtime_t frametime = time_get() - fps->last_update_time; in fpscounter_update() local 33 fps->frametimes[log_size - 1] = frametime; in fpscounter_update() 42 fps->frametime = avg / log_size; in fpscounter_update()
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/dports/games/iortcw/iortcw-1.51c/MP/code/botlib/ |
H A D | be_aas_move.c | 387 float frametime ) { in AAS_ApplyFriction() argument 445 if ( frametime <= 0 ) { in AAS_PredictClientMovement() 446 frametime = 0.1; in AAS_PredictClientMovement() 585 move->time = n * frametime; in AAS_PredictClientMovement() 739 move->time = n * frametime; in AAS_PredictClientMovement() 755 move->time = n * frametime; in AAS_PredictClientMovement() 767 move->time = n * frametime; in AAS_PredictClientMovement() 790 move->time = n * frametime; in AAS_PredictClientMovement() 805 move->time = n * frametime; in AAS_PredictClientMovement() 818 move->time = n * frametime; in AAS_PredictClientMovement() [all …]
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/dports/games/iortcw/iortcw-1.51c/SP/code/botlib/ |
H A D | be_aas_move.c | 387 float frametime ) { in AAS_ApplyFriction() argument 445 if ( frametime <= 0 ) { in AAS_PredictClientMovement() 446 frametime = 0.1; in AAS_PredictClientMovement() 585 move->time = n * frametime; in AAS_PredictClientMovement() 739 move->time = n * frametime; in AAS_PredictClientMovement() 755 move->time = n * frametime; in AAS_PredictClientMovement() 767 move->time = n * frametime; in AAS_PredictClientMovement() 790 move->time = n * frametime; in AAS_PredictClientMovement() 805 move->time = n * frametime; in AAS_PredictClientMovement() 818 move->time = n * frametime; in AAS_PredictClientMovement() [all …]
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/lab/ |
H A D | wmcgui.h | 253 void OnDraw(float frametime); 429 void DoDraw(float frametime) override; 434 int DoMouseUp(float frametime) override; 465 void DoDraw(float frametime) override; 468 int DoMouseUp(float frametime) override; 531 void DoDraw(float frametime) override; 536 int DoMouseUp(float frametime) override; 594 void DoDraw(float frametime) override; 640 void DoDraw(float frametime) override; 723 void DoDraw(float frametime) override; [all …]
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/ |
H A D | hudlock.h | 20 void hud_calculate_lock_position(float frametime); 22 void hud_do_lock_indicator(float frametime); 23 void hud_do_lock_indicators(float frametime); 61 void render(float frametime) override; 62 void renderOld(float frametime); 63 void renderLockTriangles(int center_x, int center_y, float frametime); 64 void renderLockTrianglesNew(int center_x, int center_y, float frametime, lock_info *slot);
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H A D | hudtarget.h | 219 void render(float frametime) override; 242 void render(float frametime) override; 258 void render(float frametime) override; 272 void render(float frametime) override; 303 void render(float frametime) override; 363 void render(float frametime) override; 404 void render(float frametime) override; 421 void render(float frametime) override; 440 void render(float frametime) override; 460 void render(float frametime) override; [all …]
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H A D | hud.h | 305 virtual void render(float frametime); 309 virtual void onFrame(float frametime); 353 void render(float frametime) override; 363 void render(float frametime) override; 379 void render(float frametime) override; 392 void render(float frametime) override; 423 void render(float frametime) override; 483 void render(float frametime) override; 504 void render(float frametime) override; 514 void render(float frametime) override; [all …]
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/dports/games/ioquake3-server/ioquake3-1.36/code/botlib/ |
H A D | be_aas_move.c | 404 float frametime) in AAS_ApplyFriction() argument 530 if (frametime <= 0) frametime = 0.1f; in AAS_ClientMovementPrediction() 679 move->time = n * frametime; in AAS_ClientMovementPrediction() 696 move->time = n * frametime; in AAS_ClientMovementPrediction() 712 move->time = n * frametime; in AAS_ClientMovementPrediction() 747 move->time = n * frametime; in AAS_ClientMovementPrediction() 908 move->time = n * frametime; in AAS_ClientMovementPrediction() 927 move->time = n * frametime; in AAS_ClientMovementPrediction() 941 move->time = n * frametime; in AAS_ClientMovementPrediction() 968 move->time = n * frametime; in AAS_ClientMovementPrediction() [all …]
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/dports/games/ioquake3/ioquake3-1.36/code/botlib/ |
H A D | be_aas_move.c | 404 float frametime) in AAS_ApplyFriction() argument 530 if (frametime <= 0) frametime = 0.1f; in AAS_ClientMovementPrediction() 679 move->time = n * frametime; in AAS_ClientMovementPrediction() 696 move->time = n * frametime; in AAS_ClientMovementPrediction() 712 move->time = n * frametime; in AAS_ClientMovementPrediction() 747 move->time = n * frametime; in AAS_ClientMovementPrediction() 908 move->time = n * frametime; in AAS_ClientMovementPrediction() 927 move->time = n * frametime; in AAS_ClientMovementPrediction() 941 move->time = n * frametime; in AAS_ClientMovementPrediction() 968 move->time = n * frametime; in AAS_ClientMovementPrediction() [all …]
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/botlib/ |
H A D | be_aas_move.c | 405 float frametime) in AAS_ApplyFriction() argument 531 if (frametime <= 0) frametime = 0.1f; in AAS_ClientMovementPrediction() 680 move->time = n * frametime; in AAS_ClientMovementPrediction() 697 move->time = n * frametime; in AAS_ClientMovementPrediction() 713 move->time = n * frametime; in AAS_ClientMovementPrediction() 748 move->time = n * frametime; in AAS_ClientMovementPrediction() 909 move->time = n * frametime; in AAS_ClientMovementPrediction() 928 move->time = n * frametime; in AAS_ClientMovementPrediction() 942 move->time = n * frametime; in AAS_ClientMovementPrediction() 969 move->time = n * frametime; in AAS_ClientMovementPrediction() [all …]
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/dports/games/evq3/evq3/code/botlib/ |
H A D | be_aas_move.c | 404 float frametime) in AAS_ApplyFriction() argument 530 if (frametime <= 0) frametime = 0.1f; in AAS_ClientMovementPrediction() 679 move->time = n * frametime; in AAS_ClientMovementPrediction() 696 move->time = n * frametime; in AAS_ClientMovementPrediction() 712 move->time = n * frametime; in AAS_ClientMovementPrediction() 747 move->time = n * frametime; in AAS_ClientMovementPrediction() 908 move->time = n * frametime; in AAS_ClientMovementPrediction() 927 move->time = n * frametime; in AAS_ClientMovementPrediction() 941 move->time = n * frametime; in AAS_ClientMovementPrediction() 968 move->time = n * frametime; in AAS_ClientMovementPrediction() [all …]
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/botlib/ |
H A D | be_aas_move.c | 403 float frametime) in AAS_ApplyFriction() argument 529 if (frametime <= 0) frametime = 0.1f; in AAS_ClientMovementPrediction() 676 move->time = n * frametime; in AAS_ClientMovementPrediction() 693 move->time = n * frametime; in AAS_ClientMovementPrediction() 709 move->time = n * frametime; in AAS_ClientMovementPrediction() 744 move->time = n * frametime; in AAS_ClientMovementPrediction() 905 move->time = n * frametime; in AAS_ClientMovementPrediction() 924 move->time = n * frametime; in AAS_ClientMovementPrediction() 938 move->time = n * frametime; in AAS_ClientMovementPrediction() 965 move->time = n * frametime; in AAS_ClientMovementPrediction() [all …]
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/dports/games/openarena/openarena-engine-source-0.8.8/code/botlib/ |
H A D | be_aas_move.c | 404 float frametime) in AAS_ApplyFriction() argument 530 if (frametime <= 0) frametime = 0.1f; in AAS_ClientMovementPrediction() 679 move->time = n * frametime; in AAS_ClientMovementPrediction() 696 move->time = n * frametime; in AAS_ClientMovementPrediction() 712 move->time = n * frametime; in AAS_ClientMovementPrediction() 747 move->time = n * frametime; in AAS_ClientMovementPrediction() 908 move->time = n * frametime; in AAS_ClientMovementPrediction() 927 move->time = n * frametime; in AAS_ClientMovementPrediction() 941 move->time = n * frametime; in AAS_ClientMovementPrediction() 968 move->time = n * frametime; in AAS_ClientMovementPrediction() [all …]
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/dports/games/openjk/OpenJK-07675e2/codemp/botlib/ |
H A D | be_aas_move.cpp | 397 float frametime) in AAS_ApplyFriction() argument 524 if (frametime <= 0) frametime = 0.1f; in AAS_ClientMovementPrediction() 673 move->time = n * frametime; in AAS_ClientMovementPrediction() 690 move->time = n * frametime; in AAS_ClientMovementPrediction() 706 move->time = n * frametime; in AAS_ClientMovementPrediction() 741 move->time = n * frametime; in AAS_ClientMovementPrediction() 902 move->time = n * frametime; in AAS_ClientMovementPrediction() 921 move->time = n * frametime; in AAS_ClientMovementPrediction() 935 move->time = n * frametime; in AAS_ClientMovementPrediction() 962 move->time = n * frametime; in AAS_ClientMovementPrediction() [all …]
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/botlib/ |
H A D | be_aas_move.c | 404 float frametime) in AAS_ApplyFriction() argument 530 if (frametime <= 0) frametime = 0.1f; in AAS_ClientMovementPrediction() 679 move->time = n * frametime; in AAS_ClientMovementPrediction() 696 move->time = n * frametime; in AAS_ClientMovementPrediction() 712 move->time = n * frametime; in AAS_ClientMovementPrediction() 747 move->time = n * frametime; in AAS_ClientMovementPrediction() 908 move->time = n * frametime; in AAS_ClientMovementPrediction() 927 move->time = n * frametime; in AAS_ClientMovementPrediction() 941 move->time = n * frametime; in AAS_ClientMovementPrediction() 968 move->time = n * frametime; in AAS_ClientMovementPrediction() [all …]
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/dports/games/widelands/widelands-build21/src/logic/ |
H A D | replay_game_controller.cc | 41 int32_t frametime = curtime - lastframe_; in think() local 45 if (frametime < 0) in think() 46 frametime = 0; in think() 47 else if (frametime > 1000) in think() 48 frametime = 1000; in think() 50 frametime = frametime * real_speed() / 1000; in think() 52 time_ = game_.get_gametime() + frametime; in think()
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H A D | single_player_game_controller.cc | 52 int32_t frametime = curtime - lastframe_; in think() local 56 if (frametime < 0) in think() 57 frametime = 0; in think() 58 else if (frametime > 1000) in think() 59 frametime = 1000; in think() 61 frametime = frametime * real_speed() / 1000; in think() 63 time_ = game_.get_gametime() + frametime; in think()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/ |
H A D | hudtarget.h | 202 void render(float frametime); 225 void render(float frametime); 241 void render(float frametime); 255 void render(float frametime); 286 void render(float frametime); 344 void render(float frametime); 400 void render(float frametime); 419 void render(float frametime); 439 void render(float frametime); 462 void render(float frametime); [all …]
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H A D | hudlock.h | 18 void hud_draw_lock_triangles(int center_x, int center_y, float frametime); 19 void hud_calculate_lock_position(float frametime); 21 void hud_show_lock_indicator(float frametime, vec3d *lock_point_pos); 22 void hud_do_lock_indicator(float frametime); 56 void render(float frametime); 57 void renderLockTriangles(int center_x, int center_y, float frametime);
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H A D | hud.h | 339 void render(float frametime); 349 void render(float frametime); 365 void render(float frametime); 378 void render(float frametime); 451 void render(float frametime); 472 void render(float frametime); 482 void render(float frametime); 490 void render(float frametime); 498 void render(float frametime); 505 void render(float frametime); [all …]
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/ship/ |
H A D | shipfx.h | 53 extern void shipfx_warpin_frame( object *objp, float frametime ); 59 extern void shipfx_warpout_frame( object *objp, float frametime ); 97 void shipfx_flash_do_frame(float frametime); 111 int shipfx_large_blowup_do_frame(ship *shipp, float frametime); 146 void shipfx_cloak_frame(ship *shipp, float frametime); 180 virtual int warpFrame(float frametime); 218 int warpFrame(float frametime); 275 virtual int warpFrame(float frametime); 324 virtual int warpFrame(float frametime); 352 virtual int warpFrame(float frametime);
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/dports/games/quake-dpmod/quake-dpmod-20130301/dpmod/qc/ |
H A D | playermovement.qc | 38 f = vlen(self.punchangle) - 10 * frametime; 47 f = vlen(self.punchvector) - 30 * frametime; 81 self.velocity = self.velocity * (1 - frametime * sv_friction); 94 self.velocity = self.velocity + wishdir * min(f, sv_accelerate * frametime * wishspeed); 113 self.velocity = self.velocity * (1 - frametime * sv_friction); 118 self.velocity = self.velocity + wishdir * min(f, sv_accelerate * frametime * wishspeed); 123 self.velocity = self.velocity * (1 - frametime * sv_friction); 128 self.velocity_z = self.velocity_z + self.gravity * sv_gravity * frametime; 130 self.velocity_z = self.velocity_z + sv_gravity * frametime; 175 f = 1 - frametime * (sv_stopspeed / f) * sv_friction; [all …]
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/auxiliary/hud/ |
H A D | hud_fps.c | 36 boolean frametime; member 50 if (info->frametime) { in query_fps() 51 double frametime = ((double)now - (double)info->last_time) / 1000.0; in query_fps() local 52 hud_graph_add_value(gr, frametime); in query_fps() 90 info->frametime = false; in hud_fps_graph_install() 117 info->frametime = true; in hud_frametime_graph_install()
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