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Searched refs:frametime (Results 1 – 25 of 1085) sorted by relevance

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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/lab/
H A Dwmcgui.h249 void OnDraw(float frametime);
424 void DoDraw(float frametime);
429 int DoMouseUp(float frametime);
459 void DoDraw(float frametime);
462 int DoMouseUp(float frametime);
526 void DoDraw(float frametime);
531 int DoMouseUp(float frametime);
588 void DoDraw(float frametime);
631 void DoDraw(float frametime);
636 int DoMouseUp(float frametime);
[all …]
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/
H A Dr_part.c96 return -vr_data.frametime * vr_data.gravity * 0.0375; in slow_grav()
102 return -vr_data.frametime * vr_data.gravity * 0.05; in grav()
108 return -vr_data.frametime * vr_data.gravity; in fast_grav()
144 part->ramp += vr_data.frametime * time; in add_ramp()
155 part->alpha -= vr_data.frametime * time; in fade_alpha()
221 part->vel[0] -= part->vel[0] * vr_data.frametime * 4.0; in part_phys_blob2()
222 part->vel[1] -= part->vel[1] * vr_data.frametime * 4.0; in part_phys_blob2()
232 part->scale += vr_data.frametime * 4.0; in part_phys_smoke()
242 part->scale += vr_data.frametime * 50.0; in part_phys_smokecloud()
252 part->scale += vr_data.frametime * 4.0; in part_phys_bloodcloud()
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/dports/games/taisei/taisei-1.3.2/src/
H A Dframerate.c16 hrtime_t frametime = HRTIME_RESOLUTION / FPS; in fpscounter_reset() local
20 fps->frametimes[i] = frametime; in fpscounter_reset()
23 fps->fps = HRTIME_RESOLUTION / (float64x)frametime; in fpscounter_reset()
24 fps->frametime = frametime; in fpscounter_reset()
30 hrtime_t frametime = time_get() - fps->last_update_time; in fpscounter_update() local
33 fps->frametimes[log_size - 1] = frametime; in fpscounter_update()
42 fps->frametime = avg / log_size; in fpscounter_update()
/dports/games/iortcw/iortcw-1.51c/MP/code/botlib/
H A Dbe_aas_move.c387 float frametime ) { in AAS_ApplyFriction() argument
445 if ( frametime <= 0 ) { in AAS_PredictClientMovement()
446 frametime = 0.1; in AAS_PredictClientMovement()
585 move->time = n * frametime; in AAS_PredictClientMovement()
739 move->time = n * frametime; in AAS_PredictClientMovement()
755 move->time = n * frametime; in AAS_PredictClientMovement()
767 move->time = n * frametime; in AAS_PredictClientMovement()
790 move->time = n * frametime; in AAS_PredictClientMovement()
805 move->time = n * frametime; in AAS_PredictClientMovement()
818 move->time = n * frametime; in AAS_PredictClientMovement()
[all …]
/dports/games/iortcw/iortcw-1.51c/SP/code/botlib/
H A Dbe_aas_move.c387 float frametime ) { in AAS_ApplyFriction() argument
445 if ( frametime <= 0 ) { in AAS_PredictClientMovement()
446 frametime = 0.1; in AAS_PredictClientMovement()
585 move->time = n * frametime; in AAS_PredictClientMovement()
739 move->time = n * frametime; in AAS_PredictClientMovement()
755 move->time = n * frametime; in AAS_PredictClientMovement()
767 move->time = n * frametime; in AAS_PredictClientMovement()
790 move->time = n * frametime; in AAS_PredictClientMovement()
805 move->time = n * frametime; in AAS_PredictClientMovement()
818 move->time = n * frametime; in AAS_PredictClientMovement()
[all …]
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/lab/
H A Dwmcgui.h253 void OnDraw(float frametime);
429 void DoDraw(float frametime) override;
434 int DoMouseUp(float frametime) override;
465 void DoDraw(float frametime) override;
468 int DoMouseUp(float frametime) override;
531 void DoDraw(float frametime) override;
536 int DoMouseUp(float frametime) override;
594 void DoDraw(float frametime) override;
640 void DoDraw(float frametime) override;
723 void DoDraw(float frametime) override;
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/
H A Dhudlock.h20 void hud_calculate_lock_position(float frametime);
22 void hud_do_lock_indicator(float frametime);
23 void hud_do_lock_indicators(float frametime);
61 void render(float frametime) override;
62 void renderOld(float frametime);
63 void renderLockTriangles(int center_x, int center_y, float frametime);
64 void renderLockTrianglesNew(int center_x, int center_y, float frametime, lock_info *slot);
H A Dhudtarget.h219 void render(float frametime) override;
242 void render(float frametime) override;
258 void render(float frametime) override;
272 void render(float frametime) override;
303 void render(float frametime) override;
363 void render(float frametime) override;
404 void render(float frametime) override;
421 void render(float frametime) override;
440 void render(float frametime) override;
460 void render(float frametime) override;
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H A Dhud.h305 virtual void render(float frametime);
309 virtual void onFrame(float frametime);
353 void render(float frametime) override;
363 void render(float frametime) override;
379 void render(float frametime) override;
392 void render(float frametime) override;
423 void render(float frametime) override;
483 void render(float frametime) override;
504 void render(float frametime) override;
514 void render(float frametime) override;
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/dports/games/ioquake3-server/ioquake3-1.36/code/botlib/
H A Dbe_aas_move.c404 float frametime) in AAS_ApplyFriction() argument
530 if (frametime <= 0) frametime = 0.1f; in AAS_ClientMovementPrediction()
679 move->time = n * frametime; in AAS_ClientMovementPrediction()
696 move->time = n * frametime; in AAS_ClientMovementPrediction()
712 move->time = n * frametime; in AAS_ClientMovementPrediction()
747 move->time = n * frametime; in AAS_ClientMovementPrediction()
908 move->time = n * frametime; in AAS_ClientMovementPrediction()
927 move->time = n * frametime; in AAS_ClientMovementPrediction()
941 move->time = n * frametime; in AAS_ClientMovementPrediction()
968 move->time = n * frametime; in AAS_ClientMovementPrediction()
[all …]
/dports/games/ioquake3/ioquake3-1.36/code/botlib/
H A Dbe_aas_move.c404 float frametime) in AAS_ApplyFriction() argument
530 if (frametime <= 0) frametime = 0.1f; in AAS_ClientMovementPrediction()
679 move->time = n * frametime; in AAS_ClientMovementPrediction()
696 move->time = n * frametime; in AAS_ClientMovementPrediction()
712 move->time = n * frametime; in AAS_ClientMovementPrediction()
747 move->time = n * frametime; in AAS_ClientMovementPrediction()
908 move->time = n * frametime; in AAS_ClientMovementPrediction()
927 move->time = n * frametime; in AAS_ClientMovementPrediction()
941 move->time = n * frametime; in AAS_ClientMovementPrediction()
968 move->time = n * frametime; in AAS_ClientMovementPrediction()
[all …]
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/botlib/
H A Dbe_aas_move.c405 float frametime) in AAS_ApplyFriction() argument
531 if (frametime <= 0) frametime = 0.1f; in AAS_ClientMovementPrediction()
680 move->time = n * frametime; in AAS_ClientMovementPrediction()
697 move->time = n * frametime; in AAS_ClientMovementPrediction()
713 move->time = n * frametime; in AAS_ClientMovementPrediction()
748 move->time = n * frametime; in AAS_ClientMovementPrediction()
909 move->time = n * frametime; in AAS_ClientMovementPrediction()
928 move->time = n * frametime; in AAS_ClientMovementPrediction()
942 move->time = n * frametime; in AAS_ClientMovementPrediction()
969 move->time = n * frametime; in AAS_ClientMovementPrediction()
[all …]
/dports/games/evq3/evq3/code/botlib/
H A Dbe_aas_move.c404 float frametime) in AAS_ApplyFriction() argument
530 if (frametime <= 0) frametime = 0.1f; in AAS_ClientMovementPrediction()
679 move->time = n * frametime; in AAS_ClientMovementPrediction()
696 move->time = n * frametime; in AAS_ClientMovementPrediction()
712 move->time = n * frametime; in AAS_ClientMovementPrediction()
747 move->time = n * frametime; in AAS_ClientMovementPrediction()
908 move->time = n * frametime; in AAS_ClientMovementPrediction()
927 move->time = n * frametime; in AAS_ClientMovementPrediction()
941 move->time = n * frametime; in AAS_ClientMovementPrediction()
968 move->time = n * frametime; in AAS_ClientMovementPrediction()
[all …]
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/botlib/
H A Dbe_aas_move.c403 float frametime) in AAS_ApplyFriction() argument
529 if (frametime <= 0) frametime = 0.1f; in AAS_ClientMovementPrediction()
676 move->time = n * frametime; in AAS_ClientMovementPrediction()
693 move->time = n * frametime; in AAS_ClientMovementPrediction()
709 move->time = n * frametime; in AAS_ClientMovementPrediction()
744 move->time = n * frametime; in AAS_ClientMovementPrediction()
905 move->time = n * frametime; in AAS_ClientMovementPrediction()
924 move->time = n * frametime; in AAS_ClientMovementPrediction()
938 move->time = n * frametime; in AAS_ClientMovementPrediction()
965 move->time = n * frametime; in AAS_ClientMovementPrediction()
[all …]
/dports/games/openarena/openarena-engine-source-0.8.8/code/botlib/
H A Dbe_aas_move.c404 float frametime) in AAS_ApplyFriction() argument
530 if (frametime <= 0) frametime = 0.1f; in AAS_ClientMovementPrediction()
679 move->time = n * frametime; in AAS_ClientMovementPrediction()
696 move->time = n * frametime; in AAS_ClientMovementPrediction()
712 move->time = n * frametime; in AAS_ClientMovementPrediction()
747 move->time = n * frametime; in AAS_ClientMovementPrediction()
908 move->time = n * frametime; in AAS_ClientMovementPrediction()
927 move->time = n * frametime; in AAS_ClientMovementPrediction()
941 move->time = n * frametime; in AAS_ClientMovementPrediction()
968 move->time = n * frametime; in AAS_ClientMovementPrediction()
[all …]
/dports/games/openjk/OpenJK-07675e2/codemp/botlib/
H A Dbe_aas_move.cpp397 float frametime) in AAS_ApplyFriction() argument
524 if (frametime <= 0) frametime = 0.1f; in AAS_ClientMovementPrediction()
673 move->time = n * frametime; in AAS_ClientMovementPrediction()
690 move->time = n * frametime; in AAS_ClientMovementPrediction()
706 move->time = n * frametime; in AAS_ClientMovementPrediction()
741 move->time = n * frametime; in AAS_ClientMovementPrediction()
902 move->time = n * frametime; in AAS_ClientMovementPrediction()
921 move->time = n * frametime; in AAS_ClientMovementPrediction()
935 move->time = n * frametime; in AAS_ClientMovementPrediction()
962 move->time = n * frametime; in AAS_ClientMovementPrediction()
[all …]
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/botlib/
H A Dbe_aas_move.c404 float frametime) in AAS_ApplyFriction() argument
530 if (frametime <= 0) frametime = 0.1f; in AAS_ClientMovementPrediction()
679 move->time = n * frametime; in AAS_ClientMovementPrediction()
696 move->time = n * frametime; in AAS_ClientMovementPrediction()
712 move->time = n * frametime; in AAS_ClientMovementPrediction()
747 move->time = n * frametime; in AAS_ClientMovementPrediction()
908 move->time = n * frametime; in AAS_ClientMovementPrediction()
927 move->time = n * frametime; in AAS_ClientMovementPrediction()
941 move->time = n * frametime; in AAS_ClientMovementPrediction()
968 move->time = n * frametime; in AAS_ClientMovementPrediction()
[all …]
/dports/games/widelands/widelands-build21/src/logic/
H A Dreplay_game_controller.cc41 int32_t frametime = curtime - lastframe_; in think() local
45 if (frametime < 0) in think()
46 frametime = 0; in think()
47 else if (frametime > 1000) in think()
48 frametime = 1000; in think()
50 frametime = frametime * real_speed() / 1000; in think()
52 time_ = game_.get_gametime() + frametime; in think()
H A Dsingle_player_game_controller.cc52 int32_t frametime = curtime - lastframe_; in think() local
56 if (frametime < 0) in think()
57 frametime = 0; in think()
58 else if (frametime > 1000) in think()
59 frametime = 1000; in think()
61 frametime = frametime * real_speed() / 1000; in think()
63 time_ = game_.get_gametime() + frametime; in think()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/
H A Dhudtarget.h202 void render(float frametime);
225 void render(float frametime);
241 void render(float frametime);
255 void render(float frametime);
286 void render(float frametime);
344 void render(float frametime);
400 void render(float frametime);
419 void render(float frametime);
439 void render(float frametime);
462 void render(float frametime);
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H A Dhudlock.h18 void hud_draw_lock_triangles(int center_x, int center_y, float frametime);
19 void hud_calculate_lock_position(float frametime);
21 void hud_show_lock_indicator(float frametime, vec3d *lock_point_pos);
22 void hud_do_lock_indicator(float frametime);
56 void render(float frametime);
57 void renderLockTriangles(int center_x, int center_y, float frametime);
H A Dhud.h339 void render(float frametime);
349 void render(float frametime);
365 void render(float frametime);
378 void render(float frametime);
451 void render(float frametime);
472 void render(float frametime);
482 void render(float frametime);
490 void render(float frametime);
498 void render(float frametime);
505 void render(float frametime);
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/ship/
H A Dshipfx.h53 extern void shipfx_warpin_frame( object *objp, float frametime );
59 extern void shipfx_warpout_frame( object *objp, float frametime );
97 void shipfx_flash_do_frame(float frametime);
111 int shipfx_large_blowup_do_frame(ship *shipp, float frametime);
146 void shipfx_cloak_frame(ship *shipp, float frametime);
180 virtual int warpFrame(float frametime);
218 int warpFrame(float frametime);
275 virtual int warpFrame(float frametime);
324 virtual int warpFrame(float frametime);
352 virtual int warpFrame(float frametime);
/dports/games/quake-dpmod/quake-dpmod-20130301/dpmod/qc/
H A Dplayermovement.qc38 f = vlen(self.punchangle) - 10 * frametime;
47 f = vlen(self.punchvector) - 30 * frametime;
81 self.velocity = self.velocity * (1 - frametime * sv_friction);
94 self.velocity = self.velocity + wishdir * min(f, sv_accelerate * frametime * wishspeed);
113 self.velocity = self.velocity * (1 - frametime * sv_friction);
118 self.velocity = self.velocity + wishdir * min(f, sv_accelerate * frametime * wishspeed);
123 self.velocity = self.velocity * (1 - frametime * sv_friction);
128 self.velocity_z = self.velocity_z + self.gravity * sv_gravity * frametime;
130 self.velocity_z = self.velocity_z + sv_gravity * frametime;
175 f = 1 - frametime * (sv_stopspeed / f) * sv_friction;
[all …]
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/auxiliary/hud/
H A Dhud_fps.c36 boolean frametime; member
50 if (info->frametime) { in query_fps()
51 double frametime = ((double)now - (double)info->last_time) / 1000.0; in query_fps() local
52 hud_graph_add_value(gr, frametime); in query_fps()
90 info->frametime = false; in hud_fps_graph_install()
117 info->frametime = true; in hud_frametime_graph_install()

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