Searched refs:gamptrT (Results 1 – 8 of 8) sorted by relevance
31 gamptrT EPDGameOpen(void);32 void EPDGameClose(gamptrT gamptr);33 void EPDGameAppendMove(gamptrT gamptr, mptrT mptr);89 gtimT EPDGetGTIM(gamptrT gamptr);90 void EPDPutGTIM(gamptrT gamptr, gtimT gtim);107 siT EPDIsThirdRepeatIndex(gamptrT gamptr);108 siT EPDIsDraw(gamptrT gamptr);126 charptrT EPDMoveList(gamptrT gamptr);131 charptrT EPDPGNGenSTR(gamptrT gamptr);132 charptrT EPDPGNHistory(gamptrT gamptr);[all …]
64 static gamptrT head_gamptr;65 static gamptrT tail_gamptr;279 void EPDReleaseGPMoveChain(gamptrT gamptr) { in EPDReleaseGPMoveChain()291 static gamptrT EPDNewGAM(void) { in EPDNewGAM()292 gamptrT gamptr; in EPDNewGAM()306 void EPDReleaseGAM(gamptrT gamptr) { in EPDReleaseGAM()321 void EPDAppendGAM(gamptrT gamptr) { in EPDAppendGAM()334 void EPDUnthreadGAM(gamptrT gamptr) { in EPDUnthreadGAM()349 gamptrT gamptr; in EPDReleaseGameChain()374 nonstatic gamptrT EPDGameOpen(void) { in EPDGameOpen()[all …]
85 static gamptrT default_gamptr;535 gamptrT gamptr; in EGEncodeHostHistory()978 gamptrT save_default_gamptr; in EGProcessCOMM()
630 } gamT, *gamptrT; typedef
34 gamptrT EPDGameOpen(void);35 void EPDGameClose(gamptrT gamptr);36 void EPDGameAppendMove(gamptrT gamptr, mptrT mptr);91 gtimT EPDGetGTIM(gamptrT gamptr);92 void EPDPutGTIM(gamptrT gamptr, gtimT gtim);109 siT EPDIsThirdRepetition(gamptrT gamptr);110 siT EPDIsDraw(gamptrT gamptr);128 charptrT EPDMoveList(gamptrT gamptr);133 charptrT EPDPGNGenSTR(gamptrT gamptr);134 charptrT EPDPGNHistory(gamptrT gamptr);[all …]
105 static gamptrT head_gamptr;106 static gamptrT tail_gamptr;473 gamptrT476 gamptrT gamptr; in EPDNewGAM()514 EPDAppendGAM(gamptrT gamptr) in EPDAppendGAM()552 gamptrT gamptr; in EPDReleaseGameChain()586 gamptrT589 gamptrT gamptr; in EPDGameOpen()600 EPDGameClose(gamptrT gamptr) in EPDGameClose()1963 EPDGetGTIM(gamptrT gamptr) in EPDGetGTIM()[all …]
45 static gamptrT default_gamptr;
734 } gamT, *gamptrT; typedef