/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/modules/ |
H A D | market.h | 10 int get_food(int, int, int);
|
H A D | mill.cpp | 25 if (get_food(x, y, MILL_GET_FOOD) != 0) in do_mill()
|
H A D | shanty.cpp | 99 get_food(x, y, SHANTY_GET_FOOD); in do_shanty()
|
H A D | residence.cpp | 178 if ( get_food(x, y, p) != 0 ) { in do_residence()
|
H A D | market.cpp | 72 int get_food(int x, int y, int food) in get_food() function
|
/dports/games/lincity/lincity-1.13.1/modules/ |
H A D | shanty.c | 112 get_food (x, y, SHANTY_GET_FOOD); in do_shanty()
|
H A D | mill.c | 33 if (get_food (x, y, MILL_GET_FOOD) != 0) in do_mill()
|
H A D | residence.c | 189 if (get_food (x, y, p) != 0) in do_residence()
|
/dports/japanese/rogue_s/rogue_s/ |
H A D | object.c | 384 get_food(obj, 0); in gr_object() 539 get_food(obj, force_ration) in get_food() function 706 get_food(obj, 0); in new_object_for_wizard()
|
H A D | init.c | 120 get_food(obj, 1); in player_init()
|
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/core/ |
H A D | party.h | 193 Obj *get_food(); // used while resting
|
H A D | timed_event.cpp | 817 food = party->get_food(); in eat()
|
H A D | party.cpp | 930 Obj *Party::get_food() { in get_food() function in Ultima::Nuvie::Party
|
/dports/devel/p5-YAML-AppConfig/YAML-AppConfig-0.19/t/ |
H A D | 02-normal.t | 42 is( $app->get_food, 'oh', "food test" );
|
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/ |
H A D | item.h | 1251 item *get_food(); 1252 const item *get_food() const;
|
H A D | item.cpp | 4188 if( const item *food_item = get_food() ) { in info() 4337 } else if( const item *food = get_food() ) { in color_in_inventory() 6913 item *item::get_food() in get_food() function in item 6918 const item *item::get_food() const in get_food() function in item
|
H A D | crafting.cpp | 2040 const item *food = obj.get_food(); in can_disassemble()
|
H A D | activity_handlers.cpp | 2683 item *const food = heat->get_food(); in heat_item_finish()
|
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/ |
H A D | item.h | 1251 item *get_food(); 1252 const item *get_food() const;
|
H A D | item.cpp | 4188 if( const item *food_item = get_food() ) { in info() 4337 } else if( const item *food = get_food() ) { in color_in_inventory() 6913 item *item::get_food() in get_food() function in item 6918 const item *item::get_food() const in get_food() function in item
|
H A D | crafting.cpp | 2040 const item *food = obj.get_food(); in can_disassemble()
|
H A D | activity_handlers.cpp | 2683 item *const food = heat->get_food(); in heat_item_finish()
|
/dports/games/lincity/lincity-1.13.1/ |
H A D | lin-city.h | 1394 extern int get_food (int, int, int);
|
H A D | market.c | 70 get_food (int x, int y, int food) in get_food() function
|
H A D | CHANGES | 1408 Get_food function split into get_food and put_food.
|