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Searched refs:get_steel (Results 1 – 10 of 10) sorted by relevance

/dports/games/lincity/lincity-1.13.1/modules/
H A Drocket_pad.c56 if (get_steel (x, y, ROCKET_PAD_STEEL + 10) != 0) in do_rocket_pad()
58 else if (get_steel (x, y, ROCKET_PAD_STEEL / 5) != 0) in do_rocket_pad()
60 else if (get_steel (x, y, ROCKET_PAD_STEEL / 20) != 0) in do_rocket_pad()
H A Dshanty.c117 get_steel (x, y, SHANTY_GET_STEEL); in do_shanty()
H A Dblacksmith.c36 if (get_steel (x, y, BLACKSMITH_STEEL_USED) != 0) in do_blacksmith()
/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/modules/
H A Drocket_pad.cpp50 if (get_steel(x, y, ROCKET_PAD_STEEL + 10) != 0) in do_rocket_pad()
52 else if (get_steel(x, y, ROCKET_PAD_STEEL / 5) != 0) in do_rocket_pad()
54 else if (get_steel(x, y, ROCKET_PAD_STEEL / 20) != 0) in do_rocket_pad()
H A Dmarket.h25 int get_steel(int, int, int);
H A Dblacksmith.cpp29 if (get_steel(x, y, BLACKSMITH_STEEL_USED) != 0) { in do_blacksmith()
H A Dshanty.cpp104 get_steel(x, y, SHANTY_GET_STEEL); in do_shanty()
H A Dmarket.cpp190 int get_steel(int x, int y, int steel) in get_steel() function
/dports/games/lincity/lincity-1.13.1/
H A Dlin-city.h1409 extern int get_steel (int, int, int);
H A Dmarket.c222 get_steel (int x, int y, int steel) in get_steel() function