/dports/graphics/sdl_gfx/SDL_gfx-2.0.26/Other Builds/ |
H A D | SDL_gfx-SDL2.patch | 90 if (gfxPrimitivesFont[ci] == NULL) { 91 gfxPrimitivesFont[ci] = 101 - SDL_SetAlpha(gfxPrimitivesFont[ci], SDL_SRCALPHA, 255); 102 + SDL_SetSurfaceAlphaMod(gfxPrimitivesFont[ci], 255);
|
/dports/graphics/sdl2_gfx/SDL2_gfx-1.0.4/ |
H A D | SDL2_gfxPrimitives.c | 3225 static SDL_Texture *gfxPrimitivesFont[256]; variable 3311 if (gfxPrimitivesFont[i]) { in gfxPrimitivesSetFont() 3312 SDL_DestroyTexture(gfxPrimitivesFont[i]); in gfxPrimitivesSetFont() 3313 gfxPrimitivesFont[i] = NULL; in gfxPrimitivesSetFont() 3350 if (gfxPrimitivesFont[i]) { in gfxPrimitivesSetFontRotation() 3351 SDL_DestroyTexture(gfxPrimitivesFont[i]); in gfxPrimitivesSetFontRotation() 3352 gfxPrimitivesFont[i] = NULL; in gfxPrimitivesSetFontRotation() 3410 if (gfxPrimitivesFont[ci] == NULL) { in characterRGBA() 3462 if (gfxPrimitivesFont[ci] == NULL) { in characterRGBA() 3471 result |= SDL_SetTextureColorMod(gfxPrimitivesFont[ci], r, g, b); in characterRGBA() [all …]
|
/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro/nukleargui/retro/ |
H A D | SDL_gfxPrimitives.c | 6090 if (gfxPrimitivesFont[i]) { 6091 RSDL_FreeSurface(gfxPrimitivesFont[i]); 6092 gfxPrimitivesFont[i] = NULL; 6129 if (gfxPrimitivesFont[i]) { 6130 RSDL_FreeSurface(gfxPrimitivesFont[i]); 6131 gfxPrimitivesFont[i] = NULL; 6225 if (gfxPrimitivesFont[ci] == NULL) { 6226 gfxPrimitivesFont[ci] = 6233 if (gfxPrimitivesFont[ci] == NULL) { 6263 pitch = gfxPrimitivesFont[ci]->pitch; [all …]
|
/dports/graphics/sdl_gfx/SDL_gfx-2.0.26/ |
H A D | SDL_gfxPrimitives.c | 5846 if (gfxPrimitivesFont[i]) { in gfxPrimitivesSetFont() 5847 SDL_FreeSurface(gfxPrimitivesFont[i]); in gfxPrimitivesSetFont() 5848 gfxPrimitivesFont[i] = NULL; in gfxPrimitivesSetFont() 5885 if (gfxPrimitivesFont[i]) { in gfxPrimitivesSetFontRotation() 5886 SDL_FreeSurface(gfxPrimitivesFont[i]); in gfxPrimitivesSetFontRotation() 5887 gfxPrimitivesFont[i] = NULL; in gfxPrimitivesSetFontRotation() 5981 if (gfxPrimitivesFont[ci] == NULL) { in characterColor() 5982 gfxPrimitivesFont[ci] = in characterColor() 5989 if (gfxPrimitivesFont[ci] == NULL) { in characterColor() 6019 pitch = gfxPrimitivesFont[ci]->pitch; in characterColor() [all …]
|
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx/ |
H A D | SDL_gfxPrimitives.cpp | 3648 static SDL_Surface *gfxPrimitivesFont[256]; variable 3676 if (gfxPrimitivesFont[i]) { in gfxPrimitivesSetFont() 3677 SDL_FreeSurface(gfxPrimitivesFont[i]); in gfxPrimitivesSetFont() 3678 gfxPrimitivesFont[i] = NULL; in gfxPrimitivesSetFont() 3745 if (gfxPrimitivesFont[(unsigned char) c] == NULL) { in characterColor() 3746 gfxPrimitivesFont[(unsigned char) c] = in characterColor() 3753 if (gfxPrimitivesFont[(unsigned char) c] == NULL) { in characterColor() 3775 if (SDL_LockSurface(gfxPrimitivesFont[(unsigned char) c]) != 0) in characterColor() 3782 linepos = (Uint8 *) gfxPrimitivesFont[(unsigned char) c]->pixels; in characterColor() 3783 pitch = gfxPrimitivesFont[(unsigned char) c]->pitch; in characterColor() [all …]
|
/dports/devel/py-game_sdl2/pygame_sdl2-2.1.0-for-renpy-7.4.11/src/ |
H A D | SDL_gfxPrimitives.c | 5688 static SDL_Surface *gfxPrimitivesFont[256]; 5779 if (gfxPrimitivesFont[i]) { 5780 SDL_FreeSurface(gfxPrimitivesFont[i]); 5781 gfxPrimitivesFont[i] = NULL; 5818 if (gfxPrimitivesFont[i]) { 5819 SDL_FreeSurface(gfxPrimitivesFont[i]); 5820 gfxPrimitivesFont[i] = NULL; 5914 if (gfxPrimitivesFont[ci] == NULL) { 5915 gfxPrimitivesFont[ci] = 5922 if (gfxPrimitivesFont[ci] == NULL) { [all …]
|
/dports/devel/py-game/pygame-2.1.0/src_c/SDL_gfx/ |
H A D | SDL_gfxPrimitives.c | 5702 static SDL_Surface *gfxPrimitivesFont[256]; 5793 if (gfxPrimitivesFont[i]) { 5794 SDL_FreeSurface(gfxPrimitivesFont[i]); 5795 gfxPrimitivesFont[i] = NULL; 5832 if (gfxPrimitivesFont[i]) { 5833 SDL_FreeSurface(gfxPrimitivesFont[i]); 5834 gfxPrimitivesFont[i] = NULL; 5930 if (gfxPrimitivesFont[ci] == NULL) { 5931 gfxPrimitivesFont[ci] = 5938 if (gfxPrimitivesFont[ci] == NULL) { [all …]
|
/dports/games/kuklomenos/kuklomenos-0.4.5/Mac/SDL_gfx/ |
H A D | SDL_gfxPrimitives.c | 4288 static SDL_Surface *gfxPrimitivesFont[256]; variable 4316 if (gfxPrimitivesFont[i]) { in gfxPrimitivesSetFont() 4317 SDL_FreeSurface(gfxPrimitivesFont[i]); in gfxPrimitivesSetFont() 4318 gfxPrimitivesFont[i] = NULL; in gfxPrimitivesSetFont() 4390 if (gfxPrimitivesFont[(unsigned char) c] == NULL) { in characterColor() 4391 gfxPrimitivesFont[(unsigned char) c] = in characterColor() 4398 if (gfxPrimitivesFont[(unsigned char) c] == NULL) { in characterColor() 4420 if (SDL_LockSurface(gfxPrimitivesFont[(unsigned char) c]) != 0) in characterColor() 4427 linepos = (Uint8 *) gfxPrimitivesFont[(unsigned char) c]->pixels; in characterColor() 4428 pitch = gfxPrimitivesFont[(unsigned char) c]->pitch; in characterColor() [all …]
|
/dports/games/kuklomenos/kuklomenos-0.4.5/ |
H A D | SDL_gfxPrimitivesDirty.cc | 4440 static SDL_Surface *gfxPrimitivesFont[256]; variable 4468 if (gfxPrimitivesFont[i]) { in gfxPrimitivesSetFont() 4469 SDL_FreeSurface(gfxPrimitivesFont[i]); in gfxPrimitivesSetFont() 4470 gfxPrimitivesFont[i] = NULL; in gfxPrimitivesSetFont() 4542 if (gfxPrimitivesFont[(unsigned char) c] == NULL) { in characterColor() 4543 gfxPrimitivesFont[(unsigned char) c] = in characterColor() 4550 if (gfxPrimitivesFont[(unsigned char) c] == NULL) { in characterColor() 4572 if (SDL_LockSurface(gfxPrimitivesFont[(unsigned char) c]) != 0) in characterColor() 4579 linepos = (Uint8 *) gfxPrimitivesFont[(unsigned char) c]->pixels; in characterColor() 4580 pitch = gfxPrimitivesFont[(unsigned char) c]->pitch; in characterColor() [all …]
|
/dports/games/penguin-command/penguin-command-1.6.11/src/ |
H A D | SDL_gfxPrimitives.c | 2454 static SDL_Surface *gfxPrimitivesFont[256]; variable 2482 if (gfxPrimitivesFont[(unsigned char)c]==NULL) { in characterColor() 2483 …gfxPrimitivesFont[(unsigned char)c]=SDL_CreateRGBSurface(SDL_SWSURFACE | SDL_HWSURFACE | SDL_SRCAL… in characterColor() 2485 if (gfxPrimitivesFont[(unsigned char)c]==NULL) { in characterColor() 2497 SDL_SetAlpha (gfxPrimitivesFont[(unsigned char)c], SDL_SRCALPHA, 255); in characterColor() 2507 curpos=(Uint8 *)gfxPrimitivesFont[(unsigned char)c]->pixels; in characterColor() 2525 result=SDL_BlitSurface (gfxPrimitivesFont[(unsigned char)c], &srect, dst, &drect); in characterColor()
|
/dports/games/megamario/MegaMario_v1.7_full/src/ |
H A D | SDL_gfxPrimitives.c | 3371 static SDL_Surface *gfxPrimitivesFont[256]; variable 3435 if (gfxPrimitivesFont[(unsigned char) c] == NULL) { in characterColor() 3436 gfxPrimitivesFont[(unsigned char) c] = in characterColor() 3442 if (gfxPrimitivesFont[(unsigned char) c] == NULL) { in characterColor() 3460 SDL_SetAlpha(gfxPrimitivesFont[(unsigned char) c], SDL_SRCALPHA, 255); in characterColor() 3474 curpos = (Uint8 *) gfxPrimitivesFont[(unsigned char) c]->pixels; in characterColor() 3496 result = SDL_BlitSurface(gfxPrimitivesFont[(unsigned char) c], &srect, dst, &drect); in characterColor()
|
/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/client/sdl/ |
H A D | SDL_gfxPrimitives.c | 3394 static SDL_Surface *gfxPrimitivesFont[256]; variable 3458 if (gfxPrimitivesFont[(unsigned char) c] == NULL) { in characterColor() 3459 gfxPrimitivesFont[(unsigned char) c] = in characterColor() 3465 if (gfxPrimitivesFont[(unsigned char) c] == NULL) { in characterColor() 3483 SDL_SetAlpha(gfxPrimitivesFont[(unsigned char) c], SDL_SRCALPHA, 255); in characterColor() 3497 curpos = (Uint8 *) gfxPrimitivesFont[(unsigned char) c]->pixels; in characterColor() 3519 result = SDL_BlitSurface(gfxPrimitivesFont[(unsigned char) c], &srect, dst, &drect); in characterColor()
|
/dports/games/warmux/warmux-11.04/build/android/jni/sdl_gfx/ |
H A D | SDL_gfxPrimitives.c | 5665 static SDL_Surface *gfxPrimitivesFont[256]; variable
|