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Searched refs:glText (Results 1 – 14 of 14) sorted by relevance

/dports/games/sdl-ball/SDL-Ball_src/
H A Dmenu.cpp421 glText->write("Back", FONT_MENU, 1, 1.0, 0.0, -0.005); in doMenu()
441 glText->write("Video", FONT_MENU, 1, 1.0, 0.0, -0.005); in doMenu()
453 glText->write("Sound", FONT_MENU, 1, 1.0, 0.0, -0.005); in doMenu()
607 glText->write("Back", FONT_MENU, 1, 1.0, 0.0, -0.005); in doMenu()
707 glText->write("Back", FONT_MENU, 1, 1.0, 0.0, -0.005); in doMenu()
762 glText->write("Easy", FONT_MENU, 1, 1.0, 0.0, -0.005); in doMenu()
789 glText->write("Hard", FONT_MENU, 1, 1.0, 0.0, -0.005); in doMenu()
802 glText->write("Back", FONT_MENU, 1, 1.0, 0.0, -0.005); in doMenu()
856 glText->write("Yes.", FONT_MENU, 1, 1.0, 0.0, -0.005); in doMenu()
913 int nl= (1.26/glText->getHeight(FONT_MENUHIGHSCORE)); in doMenu()
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H A Dtitle.cpp48glText->write(name, FONT_INTRODESCRIPTION, 0, 1.0, posx+width, posy+(glText->getHeight(FONT_INTROD… in draw()
49glText->write(description, FONT_INTRODESCRIPTION, 0, 1.0, posx+width, posy-(glText->getHeight(FONT… in draw()
252 glText->write(menu->highScores[i], FONT_INTROHIGHSCORE, 1, 1.0, 0.0, 0.0); in draw()
254 glTranslatef(0.0,-glText->getHeight(FONT_INTROHIGHSCORE),0.0); in draw()
259glText->write("Visit http://sdl-ball.sf.net/ for info, help and updates!", FONT_INTROHIGHSCORE, 1,… in draw()
H A Dscoreboard.cpp66 glTranslatef(-1.55, 1.24-(glText->getHeight(FONT_HIGHSCORE)/2.0), -3.0); in draw()
69 glText->write(tempText, FONT_HIGHSCORE, 0, 1.0, 0.0, 0.0); in draw()
H A Deffects.cpp687 glText->write(text, font, 1, s, 0.0, 0.0); in draw()
691 glText->write(text, font, 1, s, 0.0, 0.0); in draw()
695 glText->write(text, font, 1, s, 0.0, 0.0); in draw()
699 glText->write(text, font, 1, s, 0.0, 0.0); in draw()
H A Dhighscores.cpp50 glText->write(name, FONT_MENUHIGHSCORE, 1, 2.0, 0.0, 0.0); in draw()
H A Dmain.cpp429 glTextClass *glText; //Pointer to the object, since we can't init (load fonts) because the settings… variable
3263glText->write(clockString, FONT_INTRODESCRIPTION, 0, 1.0, -1.58, -1.25 + glText->getHeight(FONT_IN… in draw()
3975 glText = new glTextClass; // instantiate the class now that settings have been read. in main()
/dports/games/hyperrogue/hyperrogue-12.0f/hyperroid/app/src/main/java/com/roguetemple/hyperroid/
H A DHyperRenderer.java46 glText.shader.aPosition = game.getaPosition(); in onDrawFrame()
47 glText.shader.aTexture = game.getaTexture(); in onDrawFrame()
48 glText.shader.uColor = game.getuColor(); in onDrawFrame()
74 glText.setScale(size / 48.0f); in onDrawFrame()
77 glText.begin(0f, 0f, 0f, 1f); in onDrawFrame()
78 glText.drawAlign(s, (float)(x-1), (float)y, al); in onDrawFrame()
82 glText.end(); in onDrawFrame()
85 glText.begin( in onDrawFrame()
90 glText.drawAlign(s, (float) x, (float) y, al); in onDrawFrame()
91 glText.end(); in onDrawFrame()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libappfw/src/widgets/
H A Ddocumentwidget.cpp49 TextDrawable glText;
91 glText.setFont(self().font());
147 glText.deinit();
184 glText.setLineWrapWidth(wrapWidth);
185 if (glText.update())
206 DENG2_ASSERT(glText.isReady());
219 glText.setRange(visRange);
277 if (styledText != d->glText.text())
290 d->glText.clear();
291 d->glText.setText(styledText);
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H A Dlabelwidget.cpp77 TextDrawable glText;
113 assets += glText;
142 glText.setFont(self().font());
143 glText.forceUpdate();
202 glText.init(atlas(), self().font(), this);
218 glText.deinit();
236 return !glText.text().isEmpty();
257 if (!glText.isBeingWrapped())
521 if (glText.update())
606 d->glText.setText(text);
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/dports/games/spring/spring_98.0/cont/examples/Widgets/
H A Dgui_hilight_unit.lua73 local glText = gl.Text
514 glText(typeStr, mx + gx, my + gy, f, 'o')
516 glText(pName, mx + gx, my - gy - f, f, outlineChar)
519 glText(typeStr, mx - gx, my + gy, f, 'or')
521 glText(pName, mx - gx, my - gy - f, f, outlineChar .. 'r')
H A Dgui_selbuttons.lua57 local glText = gl.Text
308 glText(count, (xmin + xmax) * 0.5, ymax + 2, fontSize, "oc")
339 glText(count, (xmin + xmax) * 0.5, ymax + 2, fontSize, "oc")
/dports/games/osgg/Osgg-32d9e02/
H A Dmain.cpp57 glTextClass* glText = NULL; variable
458 if(glText != NULL) in setRes()
459 delete glText; in setRes()
461 glText = new glTextClass; in setRes()
1170 glText->write(info, FONT_DEFAULT, 50.0*scale, -120*scale, 85*scale ); in renderHelp()
1172 glText->write(buf, FONT_DEFAULT, 40.0*scale, -120*scale, -90*scale ); in renderHelp()
1273glText->write(txt, FONT_DEFAULT, 40.0*scale, -15*scale, 15*scale+(glText->getHeight(FONT_DEFAULT)*… in renderRadar()
1366glText->write(txt, FONT_DEFAULT, 40.0*scale, -15*scale, 15*scale+(glText->getHeight(FONT_DEFAULT)*… in renderRadar()
2097glText->write(score, FONT_DEFAULT, 50.0*scale, 0.0, dispInfo.glSceneSize.y- (glText->getHeight(FON… in main()
2102glText->write(score, FONT_DEFAULT, 40.0*scale, -120*scale, dispInfo.glSceneSize.y- (glText->getHei… in main()
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/dports/games/spring/spring_98.0/cont/base/springcontent/LuaGadgets/Gadgets/
H A Dobject_statusbars_default.lua88 local glText = gl.Text
184 glText(("" .. groupID), 8.0, 10.0, 12.0, "x") -- "x" == FONT_BASELINE
/dports/graphics/libprojectm/projectm-3.1.12/src/libprojectM/
H A Dgltext.h50 # error OpenGL header must be included prior to including glText header