/dports/games/sdl-ball/SDL-Ball_src/ |
H A D | menu.cpp | 421 glText->write("Back", FONT_MENU, 1, 1.0, 0.0, -0.005); in doMenu() 441 glText->write("Video", FONT_MENU, 1, 1.0, 0.0, -0.005); in doMenu() 453 glText->write("Sound", FONT_MENU, 1, 1.0, 0.0, -0.005); in doMenu() 607 glText->write("Back", FONT_MENU, 1, 1.0, 0.0, -0.005); in doMenu() 707 glText->write("Back", FONT_MENU, 1, 1.0, 0.0, -0.005); in doMenu() 762 glText->write("Easy", FONT_MENU, 1, 1.0, 0.0, -0.005); in doMenu() 789 glText->write("Hard", FONT_MENU, 1, 1.0, 0.0, -0.005); in doMenu() 802 glText->write("Back", FONT_MENU, 1, 1.0, 0.0, -0.005); in doMenu() 856 glText->write("Yes.", FONT_MENU, 1, 1.0, 0.0, -0.005); in doMenu() 913 int nl= (1.26/glText->getHeight(FONT_MENUHIGHSCORE)); in doMenu() [all …]
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H A D | title.cpp | 48 …glText->write(name, FONT_INTRODESCRIPTION, 0, 1.0, posx+width, posy+(glText->getHeight(FONT_INTROD… in draw() 49 …glText->write(description, FONT_INTRODESCRIPTION, 0, 1.0, posx+width, posy-(glText->getHeight(FONT… in draw() 252 glText->write(menu->highScores[i], FONT_INTROHIGHSCORE, 1, 1.0, 0.0, 0.0); in draw() 254 glTranslatef(0.0,-glText->getHeight(FONT_INTROHIGHSCORE),0.0); in draw() 259 …glText->write("Visit http://sdl-ball.sf.net/ for info, help and updates!", FONT_INTROHIGHSCORE, 1,… in draw()
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H A D | scoreboard.cpp | 66 glTranslatef(-1.55, 1.24-(glText->getHeight(FONT_HIGHSCORE)/2.0), -3.0); in draw() 69 glText->write(tempText, FONT_HIGHSCORE, 0, 1.0, 0.0, 0.0); in draw()
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H A D | effects.cpp | 687 glText->write(text, font, 1, s, 0.0, 0.0); in draw() 691 glText->write(text, font, 1, s, 0.0, 0.0); in draw() 695 glText->write(text, font, 1, s, 0.0, 0.0); in draw() 699 glText->write(text, font, 1, s, 0.0, 0.0); in draw()
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H A D | highscores.cpp | 50 glText->write(name, FONT_MENUHIGHSCORE, 1, 2.0, 0.0, 0.0); in draw()
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H A D | main.cpp | 429 glTextClass *glText; //Pointer to the object, since we can't init (load fonts) because the settings… variable 3263 …glText->write(clockString, FONT_INTRODESCRIPTION, 0, 1.0, -1.58, -1.25 + glText->getHeight(FONT_IN… in draw() 3975 glText = new glTextClass; // instantiate the class now that settings have been read. in main()
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/dports/games/hyperrogue/hyperrogue-12.0f/hyperroid/app/src/main/java/com/roguetemple/hyperroid/ |
H A D | HyperRenderer.java | 46 glText.shader.aPosition = game.getaPosition(); in onDrawFrame() 47 glText.shader.aTexture = game.getaTexture(); in onDrawFrame() 48 glText.shader.uColor = game.getuColor(); in onDrawFrame() 74 glText.setScale(size / 48.0f); in onDrawFrame() 77 glText.begin(0f, 0f, 0f, 1f); in onDrawFrame() 78 glText.drawAlign(s, (float)(x-1), (float)y, al); in onDrawFrame() 82 glText.end(); in onDrawFrame() 85 glText.begin( in onDrawFrame() 90 glText.drawAlign(s, (float) x, (float) y, al); in onDrawFrame() 91 glText.end(); in onDrawFrame() [all …]
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/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libappfw/src/widgets/ |
H A D | documentwidget.cpp | 49 TextDrawable glText; 91 glText.setFont(self().font()); 147 glText.deinit(); 184 glText.setLineWrapWidth(wrapWidth); 185 if (glText.update()) 206 DENG2_ASSERT(glText.isReady()); 219 glText.setRange(visRange); 277 if (styledText != d->glText.text()) 290 d->glText.clear(); 291 d->glText.setText(styledText); [all …]
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H A D | labelwidget.cpp | 77 TextDrawable glText; 113 assets += glText; 142 glText.setFont(self().font()); 143 glText.forceUpdate(); 202 glText.init(atlas(), self().font(), this); 218 glText.deinit(); 236 return !glText.text().isEmpty(); 257 if (!glText.isBeingWrapped()) 521 if (glText.update()) 606 d->glText.setText(text); [all …]
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/dports/games/spring/spring_98.0/cont/examples/Widgets/ |
H A D | gui_hilight_unit.lua | 73 local glText = gl.Text 514 glText(typeStr, mx + gx, my + gy, f, 'o') 516 glText(pName, mx + gx, my - gy - f, f, outlineChar) 519 glText(typeStr, mx - gx, my + gy, f, 'or') 521 glText(pName, mx - gx, my - gy - f, f, outlineChar .. 'r')
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H A D | gui_selbuttons.lua | 57 local glText = gl.Text 308 glText(count, (xmin + xmax) * 0.5, ymax + 2, fontSize, "oc") 339 glText(count, (xmin + xmax) * 0.5, ymax + 2, fontSize, "oc")
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/dports/games/osgg/Osgg-32d9e02/ |
H A D | main.cpp | 57 glTextClass* glText = NULL; variable 458 if(glText != NULL) in setRes() 459 delete glText; in setRes() 461 glText = new glTextClass; in setRes() 1170 glText->write(info, FONT_DEFAULT, 50.0*scale, -120*scale, 85*scale ); in renderHelp() 1172 glText->write(buf, FONT_DEFAULT, 40.0*scale, -120*scale, -90*scale ); in renderHelp() 1273 …glText->write(txt, FONT_DEFAULT, 40.0*scale, -15*scale, 15*scale+(glText->getHeight(FONT_DEFAULT)*… in renderRadar() 1366 …glText->write(txt, FONT_DEFAULT, 40.0*scale, -15*scale, 15*scale+(glText->getHeight(FONT_DEFAULT)*… in renderRadar() 2097 …glText->write(score, FONT_DEFAULT, 50.0*scale, 0.0, dispInfo.glSceneSize.y- (glText->getHeight(FON… in main() 2102 …glText->write(score, FONT_DEFAULT, 40.0*scale, -120*scale, dispInfo.glSceneSize.y- (glText->getHei… in main() [all …]
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/dports/games/spring/spring_98.0/cont/base/springcontent/LuaGadgets/Gadgets/ |
H A D | object_statusbars_default.lua | 88 local glText = gl.Text 184 glText(("" .. groupID), 8.0, 10.0, 12.0, "x") -- "x" == FONT_BASELINE
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/dports/graphics/libprojectm/projectm-3.1.12/src/libprojectM/ |
H A D | gltext.h | 50 # error OpenGL header must be included prior to including glText header
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