Searched refs:glUnitsPrPixel (Results 1 – 1 of 1) sorted by relevance
132 GLfloat glUnitsPrPixel; member415 dispInfo.glUnitsPrPixel = (glSceneRes / float(dispInfo.dispSize.y)) * 2.0; in setSeneSize()2010 … dispInfo.mousePos.x = (event.motion.x - dispInfo.dispHalfSize.x) * dispInfo.glUnitsPrPixel; in main()2011 … dispInfo.mousePos.y = (event.motion.y - dispInfo.dispHalfSize.y) * dispInfo.glUnitsPrPixel * -1; in main()