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Searched refs:glZoom (Results 1 – 1 of 1) sorted by relevance

/dports/games/osgg/Osgg-32d9e02/
H A Dmain.cpp130 GLfloat glZoom; member
412 GLfloat glSceneRes = dispInfo.glZoom;; in setSeneSize()
1183 GLfloat scale = dispInfo.glZoom/100.0; in renderRadar()
2094 scale = dispInfo.glZoom/100.0; in main()
2194 if(optimalZoom > dispInfo.glZoom) in main()
2196 dispInfo.glZoom += (optimalZoom-dispInfo.glZoom)/25.0; in main()
2197 if( dispInfo.glZoom > optimalZoom ) in main()
2198 dispInfo.glZoom = optimalZoom; in main()
2200 dispInfo.glZoom -= (dispInfo.glZoom-optimalZoom)/25.0; in main()
2201 if( dispInfo.glZoom < optimalZoom ) in main()
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