/dports/games/frogatto/frogatto-1.3.1/modules/frogatto/data/tiles/ |
H A D | forest-ground.png_MTP_sides.cfg | 15 image: "tiles/forest-ground2.png", 20 image: "tiles/forest-ground2.png", 25 image: "tiles/forest-ground2.png", 30 image: "tiles/forest-ground2.png", 35 image: "tiles/forest-ground2.png", 39 image: "tiles/forest-ground2.png", 44 image: "tiles/forest-ground2.png", 49 image: "tiles/forest-ground2.png", 54 image: "tiles/forest-ground2.png", 59 image: "tiles/forest-ground2.png", [all …]
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H A D | forest-ground.png_MTP_corners.cfg | 16 # image=tiles/forest-ground2.png 44 image: "tiles/forest-ground2.png", 49 image: "tiles/forest-ground2.png", 54 image: "tiles/forest-ground2.png", 59 image: "tiles/forest-ground2.png", 64 image: "tiles/forest-ground2.png", 69 image: "tiles/forest-ground2.png", 74 image: "tiles/forest-ground2.png", 79 image: "tiles/forest-ground2.png", 84 image: "tiles/forest-ground2.png", [all …]
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/dports/games/moon-buggy/moon-buggy-1.0.51/ |
H A D | ground.c | 19 char *ground1, *ground2; variable 32 ground2 = xrealloc (ground2, cols); in resize_ground() 37 ground2[i] = '#'; in resize_ground() 48 mvwaddnstr (moon, LINES-4, 0, ground2, ground_width); in print_ground() 67 memmove (ground2+1, ground2, ground_width-1); in scroll_handler()
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H A D | buggy.c | 105 if (ground2[car_x+1] == ' ') mvwaddch (moon, LINES-4, car_x+1, 'o'); in print_buggy() 106 if (ground2[car_x+5] == ' ') mvwaddch (moon, LINES-4, car_x+5, 'o'); in print_buggy() 133 wheel_crash = (wheel_x<car_x && wheel_y==LINES-5 && ground2[wheel_x]==' '); in wheel_handler() 213 if (ground2[car_x+1] == ' ' || ground2[car_x+5] == ' ') { in crash_check()
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H A D | moon-buggy.h | 84 extern char *ground1, *ground2;
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H A D | level.c | 483 ground2[0] = ground; in level_tick()
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/dports/math/viennacl/ViennaCL-1.7.1/tests/src/ |
H A D | matrix_product_float_double.hpp | 136 boost::numeric::ublas::matrix<T> ground2 = T(2) * ground; in test_layout() local 140 if (diff(ground2, C)>epsilon) in test_layout() 145 if (diff(ground2, C)>epsilon) in test_layout() 150 if (diff(ground2, C)>epsilon) in test_layout() 155 if (diff(ground2, C)>epsilon) in test_layout()
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/dports/cad/ngspice_rework/ngspice-35/src/spicelib/parser/ |
H A D | inp2y.c | 36 char *ground1, *ground2; in INP2Y() local 69 INPgetNetTok(&line,&ground2,1); in INP2Y() 70 INPtermInsert(ckt,&ground2,tab,&gnode2); in INP2Y()
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/dports/games/tux-aqfh/tux_aqfh-1.0.14/models/ |
H A D | floating_island.ac | 96 texture "../images/ground2.rgb"
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H A D | frogger.ac | 111 texture "../images/ground2.rgb"
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H A D | level5.ac | 653 texture "../images/ground2.rgb"
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H A D | level5_new.ac | 655 texture "../images/ground2.rgb"
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/dports/games/sauerbraten/sauerbraten/packages/blikjebier/ground/ |
H A D | package.cfg | 4 texture 0 "blikjebier/ground/ground2.jpg"
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/dports/cad/tochnog/Sources/test/ |
H A D | makefile | 70 $(TN) ground2
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/dports/games/sauerbraten/sauerbraten/packages/base/ |
H A D | ztn.cfg | 100 texture 0 "blikjebier/ground/ground2.jpg"
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H A D | janela.cfg | 88 texture 0 "blikjebier/ground/ground2.jpg"
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H A D | casa.cfg | 90 texture 0 "blikjebier/ground/ground2.jpg"
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H A D | river_keep.cfg | 89 texture 0 "blikjebier/ground/ground2.jpg"
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H A D | stadium.cfg | 90 texture 0 "blikjebier/ground/ground2.jpg"
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H A D | headroom.cfg | 192 texture 0 "blikjebier/ground/ground2.jpg"
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/dports/games/sauerbraten/sauerbraten/data/ |
H A D | default_map_settings.cfg | 110 texture 0 "blikjebier/ground/ground2.jpg"
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/dports/games/OpenLara/OpenLara-b4b19f2/src/ |
H A D | character.h | 115 …WATER || stand == STAND_ONWATER) ? zones.fly : (stepHeight == 256 ? zones.ground1 : zones.ground2); in getZones()
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H A D | format.h | 2854 uint16 *ground2; member 3289 delete[] zones[i].ground2; in ~Level() 3846 stream.read(zones[i].ground2, boxesCount); in readZones() 4346 … case SAT_GND_ZON2 : ptr = zones[0].ground2 ? &zones[1].ground2 : &zones[0].ground2; break; in readSAT()
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/dports/science/chrono/chrono-7.0.1/src/chrono/physics/ |
H A D | ChSystem.cpp | 525 bool ground2 = b2->GetBodyFixed(); in ManageSleepingBodies() local 526 if (sleep1 && !(sleep2 || could_sleep2) && !ground2) { in ManageSleepingBodies() 534 if (could_sleep1 && !(sleep2 || could_sleep2) && !ground2) { in ManageSleepingBodies()
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/dports/science/opensim-core/opensim-core-4.1/OpenSim/Simulation/SimbodyEngine/Test/ |
H A D | testJoints.cpp | 1861 const Ground& ground2 = compoundModel.getGround(); in testCustomVsCompoundJoint() local 1869 CompoundJoint hip2("hip2", ground2, hipInPelvis, oInP, in testCustomVsCompoundJoint()
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