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Searched refs:ground2 (Results 1 – 25 of 30) sorted by relevance

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/dports/games/frogatto/frogatto-1.3.1/modules/frogatto/data/tiles/
H A Dforest-ground.png_MTP_sides.cfg15 image: "tiles/forest-ground2.png",
20 image: "tiles/forest-ground2.png",
25 image: "tiles/forest-ground2.png",
30 image: "tiles/forest-ground2.png",
35 image: "tiles/forest-ground2.png",
39 image: "tiles/forest-ground2.png",
44 image: "tiles/forest-ground2.png",
49 image: "tiles/forest-ground2.png",
54 image: "tiles/forest-ground2.png",
59 image: "tiles/forest-ground2.png",
[all …]
H A Dforest-ground.png_MTP_corners.cfg16 # image=tiles/forest-ground2.png
44 image: "tiles/forest-ground2.png",
49 image: "tiles/forest-ground2.png",
54 image: "tiles/forest-ground2.png",
59 image: "tiles/forest-ground2.png",
64 image: "tiles/forest-ground2.png",
69 image: "tiles/forest-ground2.png",
74 image: "tiles/forest-ground2.png",
79 image: "tiles/forest-ground2.png",
84 image: "tiles/forest-ground2.png",
[all …]
/dports/games/moon-buggy/moon-buggy-1.0.51/
H A Dground.c19 char *ground1, *ground2; variable
32 ground2 = xrealloc (ground2, cols); in resize_ground()
37 ground2[i] = '#'; in resize_ground()
48 mvwaddnstr (moon, LINES-4, 0, ground2, ground_width); in print_ground()
67 memmove (ground2+1, ground2, ground_width-1); in scroll_handler()
H A Dbuggy.c105 if (ground2[car_x+1] == ' ') mvwaddch (moon, LINES-4, car_x+1, 'o'); in print_buggy()
106 if (ground2[car_x+5] == ' ') mvwaddch (moon, LINES-4, car_x+5, 'o'); in print_buggy()
133 wheel_crash = (wheel_x<car_x && wheel_y==LINES-5 && ground2[wheel_x]==' '); in wheel_handler()
213 if (ground2[car_x+1] == ' ' || ground2[car_x+5] == ' ') { in crash_check()
H A Dmoon-buggy.h84 extern char *ground1, *ground2;
H A Dlevel.c483 ground2[0] = ground; in level_tick()
/dports/math/viennacl/ViennaCL-1.7.1/tests/src/
H A Dmatrix_product_float_double.hpp136 boost::numeric::ublas::matrix<T> ground2 = T(2) * ground; in test_layout() local
140 if (diff(ground2, C)>epsilon) in test_layout()
145 if (diff(ground2, C)>epsilon) in test_layout()
150 if (diff(ground2, C)>epsilon) in test_layout()
155 if (diff(ground2, C)>epsilon) in test_layout()
/dports/cad/ngspice_rework/ngspice-35/src/spicelib/parser/
H A Dinp2y.c36 char *ground1, *ground2; in INP2Y() local
69 INPgetNetTok(&line,&ground2,1); in INP2Y()
70 INPtermInsert(ckt,&ground2,tab,&gnode2); in INP2Y()
/dports/games/tux-aqfh/tux_aqfh-1.0.14/models/
H A Dfloating_island.ac96 texture "../images/ground2.rgb"
H A Dfrogger.ac111 texture "../images/ground2.rgb"
H A Dlevel5.ac653 texture "../images/ground2.rgb"
H A Dlevel5_new.ac655 texture "../images/ground2.rgb"
/dports/games/sauerbraten/sauerbraten/packages/blikjebier/ground/
H A Dpackage.cfg4 texture 0 "blikjebier/ground/ground2.jpg"
/dports/cad/tochnog/Sources/test/
H A Dmakefile70 $(TN) ground2
/dports/games/sauerbraten/sauerbraten/packages/base/
H A Dztn.cfg100 texture 0 "blikjebier/ground/ground2.jpg"
H A Djanela.cfg88 texture 0 "blikjebier/ground/ground2.jpg"
H A Dcasa.cfg90 texture 0 "blikjebier/ground/ground2.jpg"
H A Driver_keep.cfg89 texture 0 "blikjebier/ground/ground2.jpg"
H A Dstadium.cfg90 texture 0 "blikjebier/ground/ground2.jpg"
H A Dheadroom.cfg192 texture 0 "blikjebier/ground/ground2.jpg"
/dports/games/sauerbraten/sauerbraten/data/
H A Ddefault_map_settings.cfg110 texture 0 "blikjebier/ground/ground2.jpg"
/dports/games/OpenLara/OpenLara-b4b19f2/src/
H A Dcharacter.h115 …WATER || stand == STAND_ONWATER) ? zones.fly : (stepHeight == 256 ? zones.ground1 : zones.ground2); in getZones()
H A Dformat.h2854 uint16 *ground2; member
3289 delete[] zones[i].ground2; in ~Level()
3846 stream.read(zones[i].ground2, boxesCount); in readZones()
4346 … case SAT_GND_ZON2 : ptr = zones[0].ground2 ? &zones[1].ground2 : &zones[0].ground2; break; in readSAT()
/dports/science/chrono/chrono-7.0.1/src/chrono/physics/
H A DChSystem.cpp525 bool ground2 = b2->GetBodyFixed(); in ManageSleepingBodies() local
526 if (sleep1 && !(sleep2 || could_sleep2) && !ground2) { in ManageSleepingBodies()
534 if (could_sleep1 && !(sleep2 || could_sleep2) && !ground2) { in ManageSleepingBodies()
/dports/science/opensim-core/opensim-core-4.1/OpenSim/Simulation/SimbodyEngine/Test/
H A DtestJoints.cpp1861 const Ground& ground2 = compoundModel.getGround(); in testCustomVsCompoundJoint() local
1869 CompoundJoint hip2("hip2", ground2, hipInPelvis, oInP, in testCustomVsCompoundJoint()

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